The Solution to Gamergate

By Alex Kierkegaard / November 7, 2014

Here is the solution to the Gamergate controversy, and my first and last comment on the issue:

   Be active, not reactive. Whining about bad things, instead of building good things (as I do) or at least supporting and promoting them (as you should be doing), is reactive. Insomnia was founded in 2005, which means that the Gamergate controversy had been solved nearly a decade before it existed. Gamergate (which is to say the degeneration of game criticism, of which Gamergate is merely the latest in a long line of symptoms) has always been, and will always be, a non-issue. If you are still whining about bad game criticism instead of enjoying and promoting the genius game criticism that already exists (and that had never existed in the entire 50-year history of the artform, before Insomnia arrived on the scene, which means that, not only are things not bad, but that they are better than they have ever been — better than anyone could have ever hoped or even imagined that they could get), you are part of the problem, not the solution.
   Alex Kierkegaard has spoken.