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[PC] Neverwinter

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[PC] Neverwinter

Unread postby dinopoke » 03 Mar 2013 05:58








Q: What is Neverwinter?

Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!

Explore and defend one of the most beloved cities from the Dungeons & Dragons Forgotten Realms Campaign Setting as it rises from the ashes of destruction. This immersive MMORPG will take you from the besieged walls of the city to subterranean passageways in search of forgotten secrets and lost treasure.

Q: When is Neverwinter's release date?

Neverwinter is scheduled to be released in Early 2013.

Q: Will I be able to make my own adventures and play through them with my friends?

Yes! It wouldn't be a true Neverwinter game without a content-creation tool! Players will be able to shape and add to the world of Neverwinter by creating and building their own adventures or full-fledged campaigns from the ground up using The Foundry for Neverwinter.

Q: What is The Foundry?

The Foundry for Neverwinter is your chance to craft the world of Neverwinter your way. A robust and powerful toolset, you can use The Foundry for Neverwinter to create and build new adventures and campaigns to share with your friends and the entire Neverwinter community. Learn more by visiting The Foundry info page.

Q: Tell me about Neverwinter's developer, Cryptic Studios.

Cryptic Studios is a leading developer of massively-multiplayer online roleplaying games. Past releases include City of Heroes and City of Villains, the first superhero-based MMORPG; Champions Online: Free for All, the first free-to-play superhero action MMORPG; and Star Trek Online, the hit MMO based in the rich Star Trek Universe. ... eo_game%29

According to an August 23, 2010 press release, players will become one of five classic Dungeons & Dragons classes and form a group of up to five player characters (PCs), including other players or computer-controlled non-player characters (NPCs). A player-created content system codenamed "Foundry" will allow players to create their own stories and quests.

When asked for gameplay details during an interview with MaximumPC, Cryptic Studios chief operating officer Jack Emmert explained, "It's not an MMO in the sense that there aren't zones with hundreds-and-hundreds of people. You are not fighting for spawns. There's a very strong storyline throughout the game. So it's more of a story-based game closer to things like Dragon Age or Oblivion, which we really try to follow."

Neverwinter will be based on a modified version of the Dungeons & Dragons 4th edition rules set. This will include the use of healing powers and action points, the latter of which will be implemented through a system referred to as Dailies, allowing a player to perform an extra special ability upon accumulating enough action points through combat. On October 5, 2011, it was announced that the gameplay of Neverwinter would be re-structured into a Free-to-play MMORPG in which the game itself is free to play, but items and other advantages are available for purchase with a credit or debit card for an as yet unannounced fee.

E3 Recap Video:

Ebon Downs Lore Trailer:

Blackdagger Ruins Lore Trailer:

Guardian Fighter Trailer:

Helm's Hold Lore Trailer:

Trickster Rogue Trailer:

Great Weapon Fighter Class Reveal:

Devoted Cleric Class Trailer:

Orc Trailer:

Mounts in Neverwinter:
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Joined: 09 Mar 2011 08:14
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Unread postby dinopoke » 09 Mar 2013 06:10

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Joined: 09 Mar 2011 08:14
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Unread postby dinopoke » 15 Mar 2013 08:44








With all the power of magic at their command, wizards are an unstoppable force in the world of Neverwinter, with the power to freeze enemies solid or even stop time. Bend the nature of reality to your will with the Control Wizard!

While some species are born with a few spells, Control Wizards learn their magic through careful study. Long-lived races like elves may spend an entire century studying magic before their first adventure. The most powerful wizards, including the mighty Elminster, often have decades of experience and spells to draw on.

The past century saw many wizards in the Forgotten Realms rendered powerless. The Spellplague was an intense magical disruption: Not only did it ravage the world, it also made spellcasting chaotic and unpredictable. With the ascension of a new incarnation of Mystra, the goddess of magic, though, it is a new age for wizards across Faerûn, especially in adventure-rich cities like Neverwinter.

In battle, the Control Wizard dictates the terms of engagement. With a word, you can lock down an enemy with a freezing ray, or unleash a powerful burst to slow or repel waves of enemies. Certainly a Devoted Cleric can keep your party standing, the Guardian Fighter can go toe-to-toe with a dragon, and the Trickster Rogue can make sure that dragon dies – but the Control Wizard has the power to keep that dragon from ever reaching combat.

Control Wizards are so knowledgeable that they can slot an additional, fourth Encounter power, representing their Spell Mastery. Whichever spell they have mastered gets bonus effects: Slow Time, for example, grants allies a speed and attack boost, in addition to its normal effect of stunning enemies. The slotted spell can be changed when out of combat, as with all powers, so you’ll be able to pick the best spell for the next fight.

With so many spells available, the Control Wizard is designed for the careful strategist, going into battle with the perfect array of spells to lock down and decimate enemies. Choose your feats and your powers carefully, adventurer, and prepare to unleash the titanic power of mastered magic – the challenges of Neverwinter await!

Icespire Peak Zone Trailer:

Face the Undead in Neverwinter:

Control Wizard Montage:
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Unread postby Heell » 12 Apr 2013 11:34

Great Weapon Fighter Montage Trailer: ... IbZ4wPntOM
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