default header

News

[PC] Chroma

Moderator: JC Denton

[PC] Chroma

Unread postby Gaius » 05 Sep 2014 02:08

CHROMA_logo.jpg


Announcement trailer: https://www.youtube.com/watch?v=3QZhsTRk-ic


http://www.harmonixmusic.com/games/chroma/

In 2014, Harmonix announced Chroma, a new gameplay experience that looked to completely reimagine the classic first-person shooter formula, infusing fast-paced PC shooter action with music gameplay. The concept: music is your weapon, sound is your arsenal.

Harmonix tested an early version of this exciting, innovative concept in a private Closed Alpha, and received feedback from thousands of players who were excited by this groundbreaking take on both shooter and music gameplay. The development team has already started prototyping new directions for the game based on the most successful mechanics. The studio looks forward to sharing more with players down the line, as Chroma evolves in new directions.


http://www.gameinformer.com/games/chrom ... 80918.aspx


CHROMA_concept-01.jpg

CHROMA_cinematic-still-01.jpg

CHROMA_cinematic-still-02.jpg

CHROMA_concept-02.jpg

CHROMA_alpha-screenshot-01.jpg

CHROMA_alpha-screenshot-02.jpg

CHROMA_alpha-screenshot-03.jpg

CHROMA_alpha-screenshot-04.jpg


Original announcment:

http://www.harmonixmusic.com/blog/harmo ... n-first-p/

Cambridge, MA – February 17th, 2014 – Today, Award-winning developer Harmonix announced an original free-to-play, music-driven, first-person, multiplayer shooter for PC - Chroma™. Developed in partnership with Hidden Path Entertainment (Counter-Strike: Global Offensive, Defense Grid: The Awakening), Chroma completely reimagines the classic Arena FPS formula, infusing fast-paced shooter action with music-driven gameplay.

“Chroma has been a dream project of mine for some time,” said Harmonix co-founder and CEO Alex Rigopulos. “Watching the teams at Harmonix and Hidden Path begin to bring this vision to life has been tremendously exciting. We’re also thrilled to release an alpha version of this game and to evolve it in collaboration with our players. We can’t wait to hear what people think of this new approach to both first-person shooters and music games.”

Chroma is an all-new entry into PC Game development for the team behind cultural phenomena including Rock Band and Dance Central. With technology powered by Unreal and a partnership with experienced shooter developers Hidden Path, Chroma aims high, even in its alpha release.

“Truly new experiences in video games are very rare,” says Mark Terrano, Chief Creative Officer/Founder of Hidden Path Entertainment. “At Hidden Path Entertainment we were delighted to help Harmonix realize their dream of a musical shooter, and are looking forward to the next step – seeing it continue to evolve with the energy, input and creativity from the game community!”

Harmonix has begun accepting applications for a limited Closed Alpha. Participants will get an early look at Chroma while it’s still in development, and will be able to give feedback to help shape the game! Interested players can register at PlayChroma.com.

Be sure to check out the Chroma announcement trailer on YouTube!

Key game features:

Music-driven FPS gameplay – Music matters. Chroma features innovative first-person shooter mechanics that tie the game’s soundtrack directly to combat, traversal, and more.
Music is your weapon – Unleash streams of sound and music with your arsenal and bring the musical landscape to life in battle! From deep wobbling bass to the crunch of an electric guitar, crushing metal drums to poppy synths, choose a weapon load-out that reflects your musical tastes and personal style and take your sounds into battle.
Band together – Your team is your band: Join up with your friends and battle for glory.. Master multiple classes, each with their own unique musical gameplay mechanics and perks, and lead your team to victory.
Conquer shifting terrain – “Change Ups” at major musical moments dramatically alter the landscape of the battlefield in real time both physically and strategically, raising sniper towers, adding cover, and more in sync with the music.
Free-to-play, but not “pay-to-win” – Free to jump in and play with deep customization, but smartly designed to preserve a fun and fair experience for all players.
User avatar
Gaius
 
Joined: 08 Apr 2011 06:17

Return to News

cron