http://www.learntocounter.com/forums/in ... pic=5480.0Q-veta wrote:Why do all MOBAs look like Warcraft 3?
http://www.learntocounter.com/forums/in ... 1#msg58291Seldon wrote:To elaborate: because the audience doesn't fucking care.
If you tried to design a MOBA with a different setting (space, steampunk, whatever), theme, backstory, and whatnot, it would likely be completely lost on a community that doesn't really give a rat's ass about the aesthetic aspect. Of course, at the same time you can't strip down graphics either, so the default option is to stick to what has proven to sell, hence they all stick with the same bullshit WC3 knockoff theme. Hell, it doesn't even have to attempt to make any sense anymore, and that's fine, because not even its own fanbase really cares. They, like all adherents of the great eSports faith, are more considered with a game's mechanics — i.e. with a numbers game — as well as in the spectacle of Pro Gaming and all the various minor celebrities it spawns. The only object is to win, if you can't do it yourself, maybe the guy you're rooting for will, etc. The only immersion is that in which you pretend that you are doing/watching is really a sport and that it actually has cultural merit.
This, however, is wrong:
http://www.learntocounter.com/forums/in ... 9#msg58289Seldon wrote:Because it is an abortive, derivative genre with little or no capacity for serious improvement, a rigid, dogmatic, and purely arbitrary ruleset based around RPG mechanics, and with a playerbase that has the collective sophistication of a baked potato.
It is typical of the kind of person who posts on that site. For every one correct thing they say, they also say three sheer idiocies, and the site owner himself promotes wild exaggeration. And note that my OP in this thread is wrong too; I guess I (and shubn) confused Tower Defence games with MOBAs. Tower Defence is the redundant genre, because they are contained in RTSes, but MOBAs are a different thing altogether, and they definitely have "a capacity for serious improvement", unlike what that idiot Seldon is saying. That entire post of his is stupid. "RPG mechanics" lol. "Arbitrary ruleset." What a load of bollocks.