http://www.learntocounter.com/forums/in ... 9#msg82049
Noobshock wrote:Soridu Snakku wrote:But for me earlygame was always one of the things keeping me out of the RTS genre, as I was a constant victim to forward rushes and players with "win in 7 minutes" buildorders.
There's always going to be ways to minmax to get an early decisive attack force ASAP, whether it happens in 5, 7, 9 minutes is irrelevant, the novice is ALWAYS going to get the impression that there's "not enough time". Learning to handle "rush" BOs is like learning to handle the first ball thrown at you in Tennis. "Oh that came way too fast" well tough shit, wanna learn how to play the game or not?