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[PC] [MAC] [PS4] [ONE] Homefront: The Revolution

Unread postby recoil » 01 Feb 2013 07:49

http://en.wikipedia.org/wiki/Homefront_2

Wikipedia wrote:Homefront 2 is a first-person shooter video game under development by Crytek UK, taking over for the now defunct Kaos Studios and published by Crytek. It is expected to be released sometime in 2014, but no specific platforms have been announced yet. It will be the sequel to 2011's Homefront and will be using CryEngine 3. After the game's original publisher, THQ, filed for chapter 11 bankruptcy, Crytek acquired the Homefront franchise during a sale of the company's assets, and will replace THQ as its publisher.
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Unread postby movie » 03 Jun 2014 14:29

http://www.vg247.com/2014/06/02/homefro ... -out-2015/

Homefront: The Revolution has been revealed by developer Crytek UK for a 2015 launch on PC, PS4, Xbox One, Mac and Linux. We’ve got all the plot details, a trailer, gameplay information and screens.

homefront_the_revolution_art.jpg


“What would you do for your freedom?” That’s what the open world shooter’s tag-line asks.

Homefront: The Revolution takes place in Philadelphia, four years after North Korea claimed America. The city has become a ghetto that is regularly patrolled by soldiers and automated drones, and where civilians live in fear under the oppression of a police state.

Beyond the city lies the ‘badlands,’ a red zone where the seeds of revolution are forming thanks to a guerrilla band of rebels working to overthrow the dictatorship and achieve independence once more. The open world is said to react to your actions as you trigger the new revolution, but as always the Koreans have advanced weaponry and technology. Players will also engage enemy forces in un-scripted gun battles using homebrew weapons.

Hasit Zala, Game Director at Crytek, said in a statement, “Homefront: The Revolution stands out from the crowd by immersing players in a world where they’ll feel emotionally compelled to fight for their freedom.

“We’re very excited to work with Deep Silver and deliver an experience that underlines Crytek’s commitment to quality whilst tapping into the huge potential we saw when we first acquired the Homefront IP.”

The game’s initial press releases promises solo and co-op play, where gamers can work together to establish their own resistance cell and fight back against their oppressors.

homefront_the_revolution_ps4.jpg


Bullet points from the release read:

• Explore a living, breathing open world – experience true open world gameplay in a first person shooter, brought to life with astonishing CRYENGINE-powered visuals
• Wage Guerrilla Warfare – this is no linear shooter; learn the art of guerrilla warfare and use ambush, infiltration and hit and run tactics against your foe in thrilling un-scripted firefights
• Build the Resistance – recruit revolutionaries to the cause, establish bases and safehouses, capture and customise a deadly arsenal, and build improvised, homebrew weapons for your Guerrilla Tool Kit
• Ignite the Revolution – from oppressed citizen to revolutionary leader, an epic single-player campaign tells the story of the second War of Independence. The dynamic, evolving world responds to your actions as an oppressed nation rises up in defiance against the occupation
• Online Co-OP – take the battle online, form a Resistance Cell with your friends and earn your reputation as Heroes of the Revolution


http://www.vg247.com/2014/06/02/homefro ... ut-2015/2/

homefront_the_revolution_1.jpg

homefront_the_revolution_2.jpg

homefront_the_revolution_3.jpg

homefront_the_revolution_4.jpg

homefront_the_revolution_5.jpg

homefront_the_revolution_6.jpg

homefront_the_revolution_7.jpg


Announcement Trailer: https://www.youtube.com/watch?v=MxWGHGezPD8
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Unread postby Masahiro9891 » 30 Jul 2014 22:44

http://gematsu.com/2014/07/deep-silver-acquires-homefront-ip-revolution-development-moved-new-studio

Deep Silver acquires Homefront IP, Revolution development moved to new studio

Deep Silver parent company Koch Media has acquired the Homefront brand and all coherent assets from Crytek, the company announced.

Development on the upcoming Homefront: The Revolution will no longer continue at Crytek, but at the new Nottingham-based Deep Silver Dambuster Studios.

“We are thrilled to see another great IP joining the Deep Silver universe,” says Dr. Klemens Kundratitz, CEO of Koch Media Group. “We strongly believe in the potential of Homefront: The Revolution and trust in the new team to continue the path they have been walking in the last years.”

Deep Silver Dambuster is the third development studio within Koch Media, joining Deep Silver Volition and Deep Silver Fishlabs.
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Unread postby icycalm » 31 Jul 2014 23:55

What "path" has this new team been "walking in the last years"? It's a new team, no? They haven't been walking any path!

Or maybe he means Crytek UK's path? How confusing.
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Unread postby icycalm » 31 Jul 2014 23:57

Okay, here's what happened:

http://en.wikipedia.org/wiki/Crytek_UK

Wikipedia wrote:On 30 July 2014, Crytek announced that due to an internal restructuring, it would sell the intellectual property of Homefront (a game of which the studio was currently in development of a sequel) to Koch Media, parent company of video game publisher Deep Silver, and lay off much of Crytek UK's staff. Crytek left it unclear whether Crytek UK had been shut down entirely, however all staff were transferred to the new Deep Silver Dambuster Studios being established in Nottingham in accordance with UK law and will continue to work on Homefront.


So Deep Silver basically bought Crytek UK in all but name.
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Unread postby icycalm » 01 Aug 2014 00:06

The "UK law" bit is still confusing, though.

http://www.gameinformer.com/b/news/arch ... pment.aspx

Mike Futter wrote:The developer also says that, in accordance with UK law, all staff from Crytek UK will transfer to Deep Silver to continue work.


What "UK law" is there that dictates that when you sell an IP the buyer is obligated to employ all the people who used to work on it? Game journalists making shit up, I guess.

Not to mention Wikipedia saying that "much" of Crytek UK's staff was laid off, while this article says that "all" staff transferred to Deep Silver.

Meh, who gives a shit. At least the game is still being made.
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Unread postby earthboundtrev » 13 Mar 2015 00:03

http://www.allgamesbeta.com/2015/03/hom ... -2016.html

Deep Silver Unveils Its Third Studio, Deep Silver Dambuster Studios

Deep Silver unveiled the new logo and website today for its latest AAA in-house development team – Deep Silver Dambuster Studios – and set out their vision for the makers of upcoming open-world FPS, Homefront: The Revolution.

Dambuster Studios was founded in July 2014, in Nottingham, UK. Lead by Hasit Zala (also Game Director on Homefront: The Revolution) the studio currently numbers 126 staff, the vast majority of whom are veterans of Crytek UK (formerly Free Radical Design).

Development on Homefront: The Revolution continues at full speed, with the game now scheduled for release on Xbox One, PlayStation 4, Mac, as well as Windows and Linux PC in 2016.

“We are excited that Deep Silver’s acquisition of the Homefront IP and assets from Crytek has allowed development of Homefront: The Revolution to continue with minimum disruption,” said Hasit Zala. “The team here believes we are working on something truly special.”

“Dambuster Studios are an extraordinarily talented group,” said Dr. Klemens Kundratitz, CEO Deep Silver. “We are giving the team every opportunity to turn Homefront: The Revolution into a best-selling title, and have set a 2016 release date to provide them the time they need to achieve this. You can expect to hear more about the game later this year.”

In addition to Dambuster Studios, the publisher owns the renowned Deep Silver Volition based in Champaign, Illinois, and mobile developer Deep Silver Fishlabs in Hamburg, Germany.
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Unread postby earthboundtrev » 09 Aug 2015 01:09

'Thank You' Trailer: https://youtu.be/dfXsMNW8zqI

Gamescom 2015 play footage: https://www.youtube.com/watch?v=wVYfiPXEyr8
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Unread postby earthboundtrev » 05 Feb 2016 17:48

http://www.pcgamer.com/homefront-the-re ... ason-pass/

Andy Chalk wrote:Deep Silver's upcoming FPS Homefront: The Revolution will offer microtransactions, but designer Fasahat Salim said in a recent interview with Gamestop that none of them will be for exclusive content, nor will the game become “pay-to-win” as a result: Anything that you can buy, you can also earn by playing the game. There won't be a season pass either, but Salim said Deep Silver and developer Dambuster Studios do have plans for post-release content.

“It’s absolutely not a pay-to-win system because everything we’re providing in these resistance crates is available for free in the game through normal play,” Salim explained. “All we’re offering is, for those players that don’t necessarily have the time to invest in the game, to unlock those cool things. It’s basically just a time saver for them; a shortcut to unlocking these things. They pay a little bit of money but they’re not getting anything that’s exclusive to them.”

Dambuster will continue creating new missions for at least a year after Homefront: The Revolution launches, but instead of bundling them for sale, it will “drip-feed” them to players at no charge. “We're not doing any sort of packs. We're not making map packs or anything like that,” he said. “As we're done with a mission, we're going to release it, the community can go ahead and play it, and we're going to keep doing that for at least a year after release."

Homefront: The Revolution won't be out until May 17, but it already sounds like it could be a lot of fun: Our January hands-on with the multiplayer Resistance mode is a tale of reckless riding, recon gone wrong, and yelling at teammates for their irresponsible attitudes toward health care. I hope the single-player side of the game can live up to it.
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