Prey 2

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[PC] [PS4] [ONE] Prey (2017)

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[PC] [PS4] [ONE] Prey (2017)

Unread postby Worm » 10 Sep 2011 03:46

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Unread postby icycalm » 02 Feb 2013 17:24

http://www.learntocounter.com/forums/in ... pic=5024.0

Eammy wrote:Prey 2 Countdown

This pretty much confirms it: http://www.aliennoire.com/

So much for it being cancelled. Not that this is a bad thing. I am actually quite interested in this. Looks really cool.

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The symbols at top vaguely spell out "prey", and the other symbols are seconds, minutes, hours and days. No decoding necessary. The site is just using weird fonts.
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Unread postby icycalm » 02 Feb 2013 17:39

http://www.neogaf.com/forum/showthread.php?t=511313

EatChildren wrote:Alien Noire, with a countdown.

And the source code reveals all.

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Unread postby icycalm » 03 Feb 2013 02:45

Live-action teaser: http://www.youtube.com/watch?v=BVCfo6CLkb0

Cinematic trailer that picks up where the teaser left off: http://www.youtube.com/watch?v=Tvkt0QNboSk

Extremely high quality stuff. The boss at the end is a truly awesome design -- though the alien he's chasing through the city is the standard Star Trek Western stupid shit.
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Unread postby Dolt » 30 Aug 2013 21:04

http://kotaku.com/leaked-e-mails-sugges ... 1149092622

The rumors are true and the quotes dismissing them are misleading you. Arkane Studios is making Prey 2. Officials at the company behind the game just didn't want you to know yet.

Arkane Austin is working on a rebooted version of Prey 2, although representatives from both the studio and their parent company Bethesda have denied as much. We reported that we'd heard it in May, and today, thanks to some e-mails obtained by Kotaku, we can confirm that it's true.

Arkane—the game developer best known for last year's stellar Dishonored—is now made up of two studios. One is in Austin, Texas and one is in Lyon, France.

The studio in Lyon is working on a sequel or successor to Dishonored, according to a person familiar with their project. Dishonored co-director Harvey Smith recently moved to France to work with that studio.

Arkane Austin just finished up Dishonored's excellent downloadable content and is in pre-production on a reboot of Prey 2, which Bethesda greenlit back in May. They hope to make it a spiritual successor to System Shock 2, and it's a total overhaul; Arkane does not plan to use anything that Human Head, the studio that has spent the most time working on the troubled Prey 2, has already created, according to a Kotaku source.


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Unread postby shubn » 31 May 2014 23:21

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Unread postby earthboundtrev » 31 Oct 2014 06:38

http://gematsu.com/2014/10/prey-2-officially-cancelled

After years of silence, Bethesda Softworks confirmed at PAX Australia that it’s cancelled its 2011-announced Prey 2.

“It was game we believed in, but we never felt that it got to where it needed to be – we never saw a path to success if we finished it,” Bethesda vice president Pete Hines told CNET.

“It wasn’t up to our quality standard and we decided to cancel it. It’s no longer in development. That wasn’t an easy decision, but it’s one that won’t surprise many folks given that we hadn’t been talking about it.

“Human Head Studios is no longer working on. It’s a franchise we still believe we can do something with — we just need to see what that something is.”
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Unread postby earthboundtrev » 04 Dec 2016 15:51

http://gematsu.com/2016/06/prey-announc ... box-one-pc

Sal Romano wrote:Bethesda Softworks and Arkane Studios Austin have announced Prey for PlayStation 4, Xbox One, and PC (Steam page). It is due out in 2017.

Here’s an overview, via Bethesda:


Arkane Studios, the team behind the critically acclaimed Dishonored series, is bringing their unique vision to Prey, a first-person sci-fi action game that re-imagines the franchise from the ground up… with an added psychological twist.

You are Morgan Yu, the subject of morally dubious experiments designed to improve the human race. You awaken aboard the Talos 1 in the year 2032 and must uncover the secrets hiding in the depths of the space station while being hunted by the mysterious alien force that has taken over. You’ll have to rely on the tools you find on the station – along with your wits, weapons and mind-bending abilities – to combat the growing threat and, hopefully, survive.


http://www.pcgamer.com/bethesda-confirm ... er-pcgamer

Andy Chalk wrote:Five years after its announcement, and two years after Bethesda confirmed its cancellation, the company announced at its pre-E3 press conference today that Arkane Studios is in fact working on a brand-new Prey.

The game has changed completely from what we saw back when Human Head was at the helm. It's now a near-future sci-fi FPS, in which you awaken aboard a space station in the year 2032 as the central element of an experiment meant to change the course of human evolution. But the station has been overrun by aliens, and you know what that means.

Update: More was actually revealed immediately following Bethesda's press event, as Prey is now on Steam. The entry doesn't say too much about what's in store, but it does nail down the description a little more precisely, and listed a release date (well, year) of 2017.

"In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever—but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits, weapons, and mind-bending abilities."

It's also come to light that Chris Avellone, who we joked last September will write every RPG ever made in the future, is working on Prey. Word of his participation came from Avellone himself, through his Twitter feed.


Pray TGA 2016 play footage: https://www.youtube.com/watch?v=MTVSnuC25WI
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Unread postby icycalm » 26 Mar 2017 18:51

Only Yu Can Save the World
https://www.youtube.com/watch?v=dYxWCbh59wM

Looks quite decent in this trailer. Didn't realize there would be other people on the station and real RPG elements. Also, didn't realize it was using CryEngine. I added it to the Most Wanted section, replacing Vikings: Wolves of Midgard, which has now been released. Also need to update the thread header, which is from a precious incarnation of the game.

Steam wrote:Available: May 5, 2017


http://store.steampowered.com/app/480490/

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Shit character design, as usual in this dev's games, and their publisher's.

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Steam wrote:About This Game

Story
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station -- your wits, weapons, and mind-bending abilities. The fate of the Talos I and everyone aboard is in your hands.

Features

Sci-fi Thriller
Nothing is as it seems aboard Talos I. As Morgan Yu, set out to unravel the clues you've left behind for yourself, and discover the truth about your past. What role will you play in TranStar’s plans, and the mysterious threat ravaging the station?

Singular Setting
Orbiting the Moon, the Talos I space station symbolizes the height of private space enterprise. Explore a lavish craft designed to reflect corporate luxury of the 1960s, and navigate interconnected, non-linear pathways built to hide countless secrets.

Unimaginable Threat
The shadowy extraterrestrial presence infesting Talos I is a living ecology bent on annihilating its prey. It’s up to you, one of the last remaining survivors aboard the station, to end the deadly attack of these haunting predators.

Challenge
Customize your gameplay options and difficulty settings for an even more tailored adventure. You can make the experience more challenging (or easier) by changing a myriad of parameters related to stealth, movement and combat.

Play Your Way
Gain alien abilities to develop a distinct combination of powers and upgrade your unique skills. Craft increasingly useful items with the blueprints, gadgets and tools on board the station to overcome dangerous obstacles in your way. Survive unprecedented threats with your wits and ability to improvise.
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