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[PC] [PS4] [ONE] Mad Max (2015)

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[PC] [PS4] [ONE] Mad Max (2015)

Unread postby Fudge » 13 Apr 2013 12:15

http://www.allgamesbeta.com/2013/04/see ... shing.html

Three domains -- MadMaxGame.com, MadMaxTheGame.com, WorldGoneMadLegendOfMax.com -- have been registed by Warner Bros. for Avalanche's rumoured Mad Max game.
Last edited by Fudge on 16 Jul 2013 19:54, edited 1 time in total.
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Unread postby mothmanspirit » 16 Jun 2013 17:13

E3 trailer: http://www.youtube.com/watch?v=VBpDO45cJms

http://www.gameinformer.com/games/mad_m ... ction.aspx

Avalanche Studios, the team behind the Just Cause series, is turning its open world skills to a game based on the iconic Mad Max movie franchise, and so far the results look impressive.

Mad Max has been rumored for some time, and at E3 Avalanche and publisher Warner Bros. Interactive made it official. The game is a new, original Mad Max adventure that Avalanche said was a "standalone" plot, so don't expect any hard ties to the existing Mad Max storylines. As you might expect, given star Mel Gibson's now more controversial public profile, the game's Mad Max is a new design, featuring an athletic, bearded Max. However, the iconic leather costume remains.

Avalanche has demonstrated an ability to create massive open worlds with Just Cause, and Mad Max, slated for next gen consoles, has an enormous map. Even the part we saw, which comprised roughly only one-fifth of the total world, appeared to be massive. Obviously, given the franchise, the environments are largely rough, barren desert; you can even see the wreckage of old ocean liners where the sea once was.

Mad Max's patchwork, rough metal vehicles are as iconic as the character, so the game places a heavier emphasis on vehicles (and vehicular combat) than most open world games. And, the world is truly open -- you'll be able to offroad literally anywhere on the map that a real vehicle could reach.

Throughout the game you'll collect scrap metal and other object that help add to your car. The customization screen we saw featured hundred of different options, from front ends designed for ramming to heavy armor to weapon turret add-ons to nitrous and other performance addition. Avalanche is emphasizing vehicle physics, so each part you add to your car will actually affect the turning, weight distribution, etc. Frankly, the tuning options looked to be as deep as some proper racing games on the market.

The E3 demo showed off car combat in the game, but don't expect Twisted Metal style projectiles and theatrics. This is brutal, primitive car-to-car combat, largely using your vehicle as the weapon itself, and ramming cars off the road will be one of your main attacks. As Max and his two compatriots pulled close to an enemy, one of the foes leaped from his car to on top of Max's, forcing Max to stop driving for a second to shoot him off in a quick Bullet Time-style sequence. The person riding in the back of the vehicle will also be able to use a harpoon weapon (connected by a rope) to pull off wheels and sections of armor from an enemy vehicle.

The demo also showed Max engaging in combat out of the car. After arriving at an encampment called Dead Barren Pass, Max must infiltrate it. The gate is blocked, so he exited the vehicle and fought his way up a ridge to take out a sniper. On the way, the he showed off the game's brutal combat, which was extremely violent and featured such gory fatalities as Max shooting an enemy in the belly with a sawed off shotgun and obliterating another with an explosive harpoon.

Although melee combat is a bigger focus than in most open world games, there are weapons, including a sniper rifle which Max used to explode gas canisters, opening the gate. After the gate had been breached, Max hopped back in his vehicle and drove through a hail of explosions and gunfire. We never got to saw what happened next, as the demo cut off which a brief highlight reel of combat and other footage from the game. However, what we saw was enough to pique our interest. The game is fairly early and will likely not come out until 2015.
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Unread postby Texas » 15 Jul 2013 19:11

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Unread postby Fudge » 16 Jul 2013 19:53

Official website: http://www.madmaxgame.com/

I've edited my previous post so that the link takes you straight to the website instead of the whois information page. The other two domains remain unused.

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Unread postby icycalm » 24 Aug 2013 00:50

http://en.wikipedia.org/wiki/Mad_Max_(2014_video_game)

It is slated for release on the Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One in 2014.
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Unread postby earthboundtrev » 04 Mar 2015 04:08

http://www.allgamesbeta.com/2015/03/mad ... ember.html

Mad Max – Pre-order Bonus, Box Art & Ship Date Revealed

Warner Bros. Interactive Entertainment today revealed new pre-order bonus details for Mad Max. All those who pre-order Mad Max will receive an additional Magnum Opus car body called “The Ripper,” which packs a powerful V8 engine, upgraded exhaust with custom off-road tires, a ramming grill and a tuned suspension so it can take on a variety of Wasteland surfaces. Also revealed today was box art for the game.

Mad Max is set to launch on September 1 in North America and September 4 in Europe for PlayStation 4, Xbox One, PC and SteamOS.

Mad Max delivers open world gameplay in a post-apocalyptic setting where cars are the key to survival. Developed by Avalanche Studios, gamers become Mad Max, a lone warrior who must fight to stay alive in The Wasteland, using vicious on-ground and vehicular combat against savage bandits. Following the theft of his iconic Interceptor, Max must align himself with a gifted, but peculiar, mechanic named Chumbucket and others to build the ultimate war vehicle as he works to escape from the dangerous Wasteland.

For more information visit MadMaxGame.com


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Unread postby earthboundtrev » 13 Mar 2015 00:00

http://gematsu.com/2015/03/mad-max-scre ... -wasteland

Sal Romano wrote:As part of its Mad Max cover story this month, Game Informer has gone up with our first new look at the game in 11 months.

The video game version of Max is “essentially a reset” of the character. His face and voice are completely different.

The car—Magnum Opus—offers a variety of customizations. Players will be able to tinker with its bumpers, tires, armor, engines, exhaust systems, and gearboxes, and pick one of several bodies and finishes.

When enemies leap onto your vehicle, you can try to shake them off with erratic steering, but that leaves you open to attacks from other vehicles. Instead, you might want to blast a hole in your roof with a shotgun and watch the enemy fly away.


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Unread postby Amor fati » 23 Apr 2015 18:28

Overview trailer: https://www.youtube.com/watch?v=PKRGvSi5xXk

Looks like a potentially interesting free-roaming game.
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Unread postby shubn » 25 Apr 2015 11:39

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Unread postby earthboundtrev » 28 May 2015 10:24

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Unread postby SriK » 05 Aug 2015 02:22

New "Stronghold" trailer: http://www.youtube.com/watch?t=156&v=sNrssJ6NniQ

Mad Max Stronghold Trailer

Warner Bros. Interactive Entertainment and Avalanche Studios today released the Mad Max Stronghold Trailer, giving a glimpse into the various fortified garrisons, or strongholds, located throughout the open world of the post-apocalyptic Wasteland.

In the new trailer, Max visits some of the game’s diverse strongholds and encounters a number of intriguing characters, including Jeet, Gutgash, Pink Eye and Deep Friah. In a world where Max faces both his internal and external enemies, these strongholds hold the pieces essential to the puzzle he tries to solve as he prepares to take on merciless Wasteland tyrant, Scrotus.

Featuring deep car customisation, metal-grinding vehicular action, brutal melee combat and a vast desert landscape waiting to be explored, players will be fully immersed into the deadly Mad Max universe like never before.

Mad Max will be released on 1st September, 2015 for PlayStation 4, Xbox One and PC.


http://www.allgamesbeta.com/2015/08/mad ... ailer.html
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