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[PC] Pythetron

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[PC] Pythetron

Unread postby icycalm » 16 Dec 2014 16:46

http://www.pythetron.com/

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Shoot'em Up!

Pythetron is a new evolution in the old school 2d shoot'em up (or shmup) genre built on a modern game engine utilizing advanced physics and 3d environments, with detailed models, animation, and sound. Additionally Pythetron takes a new direction in gameplay by allowing the game's pacing to be controlled by the player and allowing the player to explore the galaxy in a non-linear manner.

The key to making the gameplay exciting is to take what works from a multitude of game styles and implement it to create the next evolution in shoot em up games.

Features from the old school shooter...

Massive weapons - Who doesn't like watching their ship go from a pea shooter to a machine of total destruction?
Easy to master controls - Keep it simple. You can move, you can accelerate, and you can shoot.
Hordes of enemies - Never a dull moment as you encounter several unique enemy types on your journey across the galaxy.

The new features...

Acceleration controlled by player - See how fast you can blaze through each level, earning more points and unlocking more levels.
Lots of permanent upgrades - Earn money and buy dozens of upgrades including several different weapon upgrade paths.
Longer overall gameplay with saves - If you're up for it, see if you can master all 50 levels.


Play footage: https://www.youtube.com/watch?v=vSRWFYzFDFA

It's hilarious how every single retard euroshmup developer thinks that they are not making a euroshmup and that their "innovations" haven't already been tried hundreds of times by dozens of other retarded euroshmup developers (weapon shops! longer levels! soulless shiny aesthetics!) And this is because they just got into the genre and know nothing about it. Then they shit their omg innovative euroshmup turd, no one cares about it, and they exit the genre as swiftly as they entered it, leaving nothing behind except their unwanted, unplayable turd of a game.

Via http://postback.geedorah.com/foros/view ... 062#p19062
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icycalm
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Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands

Unread postby James W. » 25 Dec 2014 01:14

Damn those screens are ugly. I see how you could think you are making a good euroshmup if you haven't played any shmups, but how can they think that this doesn't look terrible? Must be a genetic condition.
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James W.
 
Joined: 05 Dec 2014 17:02
Location: Minnesota, USA

Unread postby icycalm » 25 Dec 2014 01:37

The screens are not ugly. They are decent. And what does quality of the game have to do with how the screens look? I am talking about mechanics here, kid -- that's what the term "euroshmup" refers to, fyi. And then you make fun of the developer while your post is rubbish. You are a 16 year old kid who knows less about these games than everyone on this site as well as the developer. Why are you even talking about this game? Nothing better to do on Christmas than pose on a videogame forum?

Don't answer. Just stop spamming and pretending you are something you are not, thanks.


Edit: Also, we don't use the word "shumps" here because it's ugly, as you would have realized if you had ever read anything about this sort of game on this site. We use the term shooting game or STG.
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icycalm
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Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands


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