default header

Games

[PC] Ashes of the Singularity

Moderator: JC Denton

[PC] Ashes of the Singularity

Unread postby icycalm » 01 Apr 2015 00:37

Another pretender to PA's throne.

AshesLogo-bw.png


http://www.ashesofthesingularity.com/

Stardock wrote:What is Ashes of the Singularity?

Ashes of the Singularity is a real-time strategy game set in the far future that redefines the possibilities of RTS with the unbelievable scale provided by Oxide Games’ groundbreaking Nitrous engine.

What is the Singularity?

The Singularity is a theory of the future development of humans and AI, popularized by futurist Ray Kurzweil. As our minds become increasingly augmented by artificial enhancements, there will come a point where the un-augmented human brain can no longer comprehend the advancements being made.

What makes Ashes of the Singularity different from other RTS games?

Until now, terrestrial strategy games have had to substantially limit the number of units on screen. As a result, these RTS's could be described as battles.

Thanks to recent technological improvements such as multi-core processors and 64-bit computing combined with the invention of a new type of 3D engine called Nitrous, Ashes of the Singularity games can be described as a war across an entire world without abstraction. Thousands or even tens of thousands of individual actors can engage in dozens of battles simultaneously.


More details here: http://www.ashesofthesingularity.com/game/faq

A demonstration hosted by AMD: https://www.youtube.com/watch?v=t9UACXikdR0

Screenshot-PrometheusUnderFire.jpg

GameBattle-new.jpg

Enchilada-new.jpg

Screenshot23.jpg

Screenshot63.jpg


More media here: http://www.ashesofthesingularity.com/media

And some commentary: https://forums.uberent.com/threads/the- ... st-1079704

cola_colin wrote:I am pretty sure most SupCom fans won't get their fun with ashes. They say they want to appeal to them but at the same time they do not want to show icons on units when you zoom out because they want to force people to baby sit their units from close view. They also plan active abilities that players have to activate by hand. All that while they say they don't want apm and micro to matter.

Weird contradictions. We'll see how it turns out but I am very skeptical they'll capture what the hard core of SupCom players wants.


3/5 concept, as misguided as every RTS announced since PA, and massively inferior.
User avatar
icycalm
Hyperborean
 
Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands

Unread postby icycalm » 13 Mar 2017 23:08

https://steamcommunity.com/app/228880/d ... 619077242/

Draginol wrote:A plea not to abuse the Steam review system

Anyone remember when Civilization V came out and people went to Amazon and gave it a bunch of 1-star reviews because it used Steamworks? It was the beginning of the end of people using the Amazon reviews as a guide on whether a given game was good or not.

As I write this, the recent reviews on Ashes of the Singularity are down to 39%. This has been driven, almost entirely, by a fundamental misunderstanding on what Ashes of the Singularity: Escalation is.

As long as there have been strategy games, expansion packs for them have typically come out for them between 6 months and a year later. Supreme Commander: FA, Civilization V: Gods and Kings, Company of Heroes: Opposing Fronts, etc.

Most of the time, these expansions are released as stand-alone expansions. This allows a newcomer to come in and instantly get up to speed. More recently, we've begun moving to a DLC model which has its own pros and cons.

With Ashes of the Singularity: Escalation, it is priced the same as a traditional DLC expansion ($19.99) for people who have the game and $39.99 for people who are new.

Also, because we know who already has Ashes of the Singularity, we can also give season passes to the Escalation specific DLC that will be released for those early adopters.

The existence of Escalation represents our commitment to continuing to invest in Ashes of the Singularity.

As those who were in the founder's program may recall, our first year sales of the base game were projected to be 50,000 units. We believed (wrongly) that the high hardware requirements would mean that the game would be very niche for some years to come. It also affected our design philosophy on the base game to try to cater to the widest possible market (thus, no strategic zoom, no upgrading defenses or upgrading buildings, etc.).

When Ashes shipped and quickly passed the 100,000 sale mark (not counting the hundreds of thousands of OEM sales) we realized that the RTS market was, contrary to what some people claimed, alive and well.

Thus, after Ashes was released, we more than doubled the number of people working on it. The result is Escalation. And with it, our ability to create a version of Ashes that caters to the more hard-core RTS crowd while allowing the core game to remain approachable to all players.

As previously mentioned, we plan to continue to update the base game of Ashes of the Singularity with features and content for years to come. New races, naval combat, more single player and multiplayer content.

But we can't do that if sales of the game were to dry up due to the game becoming invisible on Steam due to people punishing us with negative Steam reviews simply because we released an expansion pack for the game that is available as a stand-alone.

Stardock is the oldest independent game developer on Steam. We've been around over 20 years and we have made it this long because we support our games and our customers.

The last update to Ashes of the Singularity was a bit over a week ago. We have another update for the base game planned before Thanksgiving and version 1.5 is nearly complete with version 1.6 already being worked on.

Regardless of the reviews, we will continue to support Ashes of the Singularity. But it would be a lot easier if people would stop using the Steam review system to punish us for not packaging the expansion pack in the way they feel it should be packaged.

Thanks for listening.

-brad
User avatar
icycalm
Hyperborean
 
Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands


Return to Games