default header

Theory

The hobag thread

Moderator: JC Denton

Unread postby ingolfr » 22 Jan 2013 15:38

https://www.facebook.com/events/502822209768664/

The prostitutes and artdykes finally catch on to the fact that no one cares about the content of their work and draw exactly the wrong conclusion.
User avatar
ingolfr
 
Joined: 09 Mar 2011 14:00

Unread postby Joshua » 07 Feb 2013 18:54

Roberta Williams (designer of King's Quest and Phantasmagoria) dealing with some stupid questions in a lame interview:

You became the first woman to achieve critical success as a game designer, developer, and publisher in an industry that, at the time, was dominated by men. What unjust criticisms or resentments had you or your games received during the earlier years of your career? It was because of you that other female game designers, such as Jane Jensen and Lori Ann Cole, could successfully break into the game industry. What changes over time did you witness in the attitude toward women by the game industry during your career at Sierra On-Line?

I really think that the idea that women are somehow 'punished' or 'resented' in the computer industry is overblown. I never experienced any resentments or maltreatment by anybody in the computer industry about my gender. Never. In fact, it was the opposite; I always felt that the 'men' in the computer industry were happy to have me around. I never felt that it was a gender thing. I think that, perhaps, why you don't see a lot of women in the computer game industry (I don't know; maybe it's different today and there a lot of them) is because, at least in the old days, computer games and computers just weren't the focus of the average woman or girl. In other words, the women/girls themselves just weren't that interested. Now, you could say that that was because the games weren't designed with females in mind (which was probably true because the 'boys' were designing them...for themselves!), but, computers just weren't something that, at least in those days, the average woman was interested in. Even a lot of men in those days weren't all that interested in computers! Nowadays things are different; computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince all sorts of people that they want and need a computer in their daily lives. But, in those days, none of that was true. But, back to the 'female' thing: No, I never experienced any problem with being a female in a so-called male-dominated field. They were happy to have me. It was just really up to me to actually 'put' myself there. If more women want to be a part of the computer industry today, they just have to do more to put themselves there. Nobody, in reality, is keeping them out...in my opinion, anyway.


http://www.adventureclassicgaming.com/i ... views/198/
User avatar
Joshua
 
Joined: 10 Mar 2011 17:55
Location: United States

Unread postby icycalm » 14 Feb 2013 17:52

Can you fucking believe that this is the person who wrote the God of War and Portal reviews:

http://pinterest.com/weepygonzales/photos-of-me/

I am in love lol.

I've been trying to reach her to give her the 20 euros I owe her, but PayPal says her account can't receive money, and my email to her bounced. She had an account on Select Button but it hasn't been used in over a year. I guess imma have to get an account on that photography site. She is an absolutely natural, fantastic reviewer. It's a shame she disappeared.

By the way, I am linking this here not because she is a hobag, obviously, but for the opposite reason.
User avatar
icycalm
Hyperborean
 
Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands

Unread postby ray » 22 Feb 2013 08:58

http://kotaku.com/5985822/why-were-there-no-women-presenters-at-the-playstation-4-event

My favorite part:

Patricia Hernandez wrote:People will notice if, like today, there are no women presenters at your event.

The question is whether or not that will change. I admittedly didn't even notice there weren't women presenters until someone else mentioned it, [...]
User avatar
ray
 
Joined: 22 Feb 2009 19:33

Unread postby RCP » 20 Mar 2013 17:51

http://www.youtube.com/watch?v=X6p5AZp7r_Q

First of a series of 6(?) videos about women in videogames. Very long and boring. Luckily some dude made an 'abridged' version which rather succinctly summarises her video:

http://www.youtube.com/watch?v=f7EftgW9NcE
User avatar
RCP
 
Joined: 29 Feb 2012 21:51

Unread postby icycalm » 20 Mar 2013 18:02

The last part of the second video was hilarious. "Shame on you evolution!" lol.

What's more hilarious is that people gave her 150,000 to make this shitty video about nothing, and if I started a Kickstarter asking for money to explain everything, I am sure I'd struggle to get a couple thousand.
User avatar
icycalm
Hyperborean
 
Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands

Unread postby Bread » 28 May 2013 23:33

Episode 2 of Sarkeesian's series was just released:

http://www.youtube.com/watch?v=toa_vH6xGqs

Almost half an hour, again. Unsure if I should just wait for another abridged version.
User avatar
Bread
 
Joined: 28 Nov 2009 03:26
Location: London, UK

Unread postby Bread » 07 Jun 2013 22:15

Maddox, old-time internet humourist, weighs in on the 'women in games' issue:

http://thebestpageintheuniverse.net/c.c ... videogames

In the video he argues women should make games that appeal to them instead of complaining about the ones that men make, and that will solve their 'problem'. Then below in text he reviews (more or less) several games by female developers.
User avatar
Bread
 
Joined: 28 Nov 2009 03:26
Location: London, UK

Unread postby ingolfr » 29 Aug 2014 14:09

'Gamers' don't have to be your audience. 'Gamers' are over.
http://www.gamasutra.com/view/news/2244 ... e_over.php

I often say I’m a video game culture writer, but lately I don’t know exactly what that means.


This is hard for people who’ve drank the kool aid about how their identity depends on the aging cultural signposts of a rapidly-evolving, increasingly broad and complex medium. It’s hard for them to hear they don’t own anything, anymore, that they aren’t the world’s most special-est consumer demographic, that they have to share.


But it’s unstoppable. A new generation of fans and creators is finally aiming to instate a healthy cultural vocabulary, a language of community that was missing in the days of “gamer pride” and special interest groups led by a product-guide approach to conversation with a single presumed demographic.


This means that over just the last few years, writing on games focuses on personal experiences and independent creators, not approval-hungry obeisance to the demands of powerful corporations. It’s not about ‘being a reviewer’ anymore. It’s not about telling people what to buy, it’s about providing spaces for people to discuss what (and whom) they support.


I have no words...

And now Feminist Frequency has been promoted by Tim Schafer and fucking Joss Whedon.
User avatar
ingolfr
 
Joined: 09 Mar 2011 14:00

Unread postby icycalm » 15 Sep 2014 05:49

lol I didn't know about the name change:

https://archive.moe/v/thread/263474432/#263481320

Anonymous wrote:Leigh used to be a pseudo-intellectual ditz, but she was at least a FRIENDLY pseudo-intellectual ditz. She has been bitter at the world ever since Icycalm annihilated her in his 2009 article "Cocksucking Videogameland". The article was so brutal and accurate that she became a cornered, hissing cat. She eventually changed the name of her blog from "Sexy Videogameland" to just "Leigh Alexander".
User avatar
icycalm
Hyperborean
 
Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands

Previous

Return to Theory

cron