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[360] [PS3] [PC] [MAC] Assassin's Creed II

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[360] [PS3] [PC] [MAC] Assassin's Creed II

Unread postby icycalm » 17 Apr 2009 01:11

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Six more pages here:

http://insomnia.ac/archive/games/xbox36 ... inscreed2/

I am in Florence right now. Wish it, and the rest of Italy, seemed even half as exciting now as the game makes them out to seem.
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icycalm
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Unread postby Archonus » 17 Apr 2009 01:39

I do love slash-and-puff.

Apparently this new assassin makes use of Da Vinci's flying machine.
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Unread postby icycalm » 09 Dec 2014 00:38

http://steamcommunity.com/id/sbcvs/recommended/33230/

Ker Blam, Sam wrote:The seamlessness of the parkour and, to a lesser extent, combat flow (both from the first game) is revolutionary in its own way. The animation is plenty enough to get excited about, and parkour chase/escape scenes work especially well, letting you focus on where you want to go and the method of your escape, whilst the execution of jumps, turns and climbs is mostly automated.

Turn off the minimap. Instead bring up the full map when you get a new objective, then follow the streets, landmarks, and your sense of direction, to find the target, and your camera to search for guards. Make yourself be drawn into the beautiful recreations of beautiful cities, the colours, the changing atmospheres, the rich environmental soundscape enhancing with understated music, and you might just fall in love with this game.


This is our own Dolt.
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