Moderator: JC Denton
by Adjudicator » 28 Oct 2022 07:52
by ysignal » 28 Oct 2022 09:03
by recoil » 28 Oct 2022 14:09
by Archonus » 28 Oct 2022 23:48
by icycalm » 29 Oct 2022 00:01
by shubn » 20 Dec 2022 23:22
CIG wrote:Holiday Mayhem at Jumptown 2.0
Jumptown 2.0 - Last Call
While we're aware that Alpha 3.18's imminent wipe makes things less lucrative, we still wanted to launch the event over the holiday break for those simply looking for some mayhem and carnage. As a reminder, this will be your last chance to check out this iteration (2.0) of Jumptown, ahead of the Jumptown 2.1 debut in late January.
Inspired by historic, player-driven events back in 2019, Jumptown 2.0 is the official re-imagining of those epic credit-fueled clashes. This Dynamic Event challenges players of all types to get in, get out, or even take over a lucrative drug lab uncovered in the Stanton system. Choose a side, gear up, and get ready for mayhem.
To take the lawful path, be sure you have a CrimeStat of zero and then accept the mission from Crusader Security. The drug boxes you collect at the mission site will need to be taken to the closest LEO port. For example, if the mission is taking place at Jumptown, you would take your haul to Port Olisar.
On the lawful path, if you successfully delivery at least one run of contraband back to the LEO port, you will receive an aUEC bonus on top of the price of the drugs you deliver.
To take the unlawful path, you must have a CrimeStat of any level and accept the mission from Ruto. To do this you will need to have a non-negative affinity with the mission giver. Ruto knows how valuable this intel is, so he also asks a buy-in for the mission.
On this path, all contraband must be taken to Grim HEX to be sold off, regardless of where the mission is taking place. The unlawful path will provide a bonus to the price of each successfully delivered drug box.
Event Schedule
Jumptown 2.0
Each Jumptown time listed represents a location rotation, and each location will be open for 24 hours.
• Friday, December 23 at 8am Pacific / 4pm UTC
• Saturday, December 24 at 8am Pacific / 4pm UTC
• Sunday, December 25 at 8am Pacific / 4pm UTC
• Monday, December 26 at 8am Pacific / 4pm UTC
• Tuesday, December 27 at 8am Pacific / 4pm UTC
• Wednesday, December 28 at 8am Pacific / 4pm UTC
• Thursday, December 29 at 8am Pacific / 4pm UTC
• Friday, December 30 at 8am Pacific / 4pm UTC
• Saturday, December 31 at 8am Pacific / 4pm UTC
• Sunday, January 1 at 8am Pacific / 4pm UTC
• Monday, January 2 at 8am Pacific / 4pm UTC
• Tuesday, January 3 at 8am Pacific / 4pm UTC
by icycalm » 21 Dec 2022 00:20
by ChevRage » 21 Dec 2022 12:10
by icycalm » 21 Dec 2022 15:12
by Some guy » 21 Dec 2022 21:15
by ysignal » 22 Dec 2022 01:24
by icycalm » 22 Dec 2022 02:19
by icycalm » 22 Dec 2022 09:00
by Adjudicator » 22 Dec 2022 09:31
by icycalm » 22 Dec 2022 19:58
by shubn » 20 Jan 2023 19:56
Synthwave-CIG @Synthwave-CIG wrote:Siege of Orison Returns for Lunar New Year
Hello everyone!
The Nine Tails gang hasn't learned their lesson from the bombastic debut of Siege of Orison, and this peaceful city in the clouds is once again under assault!
Siege of Orison kicks off anew on January 20th at 16:00 UTC and will run until January 30th at 20:00 UTC. For more details on surviving the Siege, including a mission rundown and tips from the designers themselves, check out the Siege of Orison Comm-Link and get ready for battle!
It's time to take back Orison. Happy hunting!
by icycalm » 21 Jan 2023 10:41
by icycalm » 19 Apr 2023 01:38
Freyja Vanadis, Associate Community Manager wrote:Lastly, rumor has it that the return of XenoThreat is imminent... be on high alert. o7