Thread on NeoGAF about 21:9 monitors:
http://www.neogaf.com/forum/showthread.php?t=838097
Some cool pics from the thread:
Moderator: JC Denton
by Gaius » 23 Aug 2014 01:16
by El Chaos » 28 Aug 2015 00:36
Richard Leadbetter wrote:This has been a fascinating experience and a superb example of what makes the PC format unique - its ability to tailor the gameplay experience in new and exciting ways, to push gaming in directions not even the developers can anticipate. And in the case of gaming with a 21:9 aspect ratio, that strength is also its primary weakness: a large proportion of games out there don't properly support the resolution, meaning that titles require mods, hacks and tweaks to get the job done.
But hopefully native support for all titles will come. After all, based on the Steam Hardware survey, 1080p remains the dominant gaming display resolution, with 1440p and 4K barely registering (both are utilised by less than one per cent of the Steam userbase). Beyond full HD, the market is fracturing into a range of much smaller niches - not just ultra-wide screens like the 34UM67, but also multi-monitor set-ups too. Going forward, smart code is required to ensure that everyone remains satisfied.
In the here and now, clearly 21:9 is a compelling alternative to higher resolution 16:9 displays. If there are a couple of criticisms we have with the 34UM67 over above the FreeSync 'window' (see the sidebar), it's the price: £400 is a lot of money, and the higher resolution 3440x1440 version is hugely expensive. There's also the fact that at 34 inches, pixel density at 2560x1080 isn't quite high enough. But the format does seem to be gaining traction: LG has led the charge but rival display manufacturers are getting in on the act, which should drive prices down and introduce new functionality and features. 3440x1440 curved displays with G-Sync or FreeSync support? They're coming and to put it simply, we want one.
by infernovia » 16 Nov 2015 00:57