http://www.gametrailers.com/video/batma ... e-tv/59828
That was faster than The Flash, lol.
Moderator: JC Denton
by El Chaos » 13 Dec 2009 06:28
by icycalm » 13 Mar 2010 14:14
Alexander Sliwinski wrote:Noting that publisher Eidos' name was missing from the Batman: Arkham Asylum sequel's teaser trailer, we contacted Warner Bros. Interactive Entertainment yesterday to ask if Eidos (Square Enix Europe) was involved with the game. A company representative informed Joystiq, "WBIE is publishing. Eidos is not involved. We are not disclosing any additional information at this time." In addition, our request to learn the sequel's actual name was not granted.
Meanwhile, in an interview with PC Zone magazine (via CVG), Rocksteady Senior Gameplay Programmer Paul Denning stated that the Arkham Asylum angle for Batman has "almost run its course." He elaborated, "Gotham itself is a fantastically realized fictional city and there are so many places that would be probably be ideal for gameplay and great to explore." But don't expect Grand Theft Gotham just yet, as Denning notes that "you have to be so careful when you take that route." Especially because of all the carjackings.
by El Chaos » 18 Dec 2010 17:16
by El Chaos » 16 Mar 2011 21:13
by icycalm » 14 Dec 2011 18:43
Q-veta wrote:This one is more like Assassin's Creed. The map, the side missions, the unsatisfying combat are all lifted from Assassin's Creed. That game however is a lot more fun because you can instantly kill most enemies.
I mean it's better than Arkham Asylum but man, I really can't stand the combat. I agree with the insomnia review, it really does feel like a giant quick time event. You can't do anything interesting with the combat. Sure you can use some gadgets to mix things up but those get boring fast.