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PC Age of Darkness: Final Stand

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PC Age of Darkness: Final Stand

Unread postby Dead Man Talking » 23 Jul 2021 19:24

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https://www.ageofdarkness.com/

https://store.steampowered.com/app/1426 ... nal_Stand/

PlaySide wrote:Age of Darkness: Final Stand is a dark fantasy survival RTS where you must illuminate, build and defend humanity’s last bastion against hordes of Nightmares. Set in the remnants of a kingdom consumed by a deadly fog, you decide. Will you hide in the light? Or take back your world.


If you've been hungering for a theyarebillionslike, you're in luck. Looks like an Australian studio has you covered. The game looks good, and its 70k unit target is impressive when compared to TAB's 10k I think it was, but apart from that I can't see much else that's new here, and no co-op or versus MP either. Meanwhile, Numantian has pretty much stated they are working on a sequel with exactly these features. They've been working on it for a while now too, so they might drop news any day now. So the future's bright for lovers of this subgenre.

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PlaySide wrote:FEATURES
  • 'SwarmTech' allowing for over 70,000 swarming AI units on screen at any time
  • Build defenses against thousands of enemies during Death Nights
  • Day & Night transitions, expand by day, hunt by night
  • Unique Heroes to level up and micro-manage to gain an edge against the dark
  • Living Death Fog system that grows and recoils from the light
  • Randomized Malices & Blessings to make every survival unique
  • Multi-faceted Skill Tree system to progress through for your Units
  • Wandering Elite Nightmares that may ambush your party and drop precious Dark Essence
  • Horror and Embolden based status effects which may curse or aid your troops
  • Special Nightmare units, Spitters, Crushers, and Wraiths that test your combat skills


Official Trailer
https://www.youtube.com/watch?v=9QX8LoZ-iOo

TBA.
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Unread postby icycalm » 23 Jul 2021 22:08

The "unique heroes to level up and micro-manage" is new. "Expand by day, hunt by night" is also a nice upgrade to TAB's arbitrary countdowns for attacks. And of course the 70k figure is impressive. Art is nice but nowhere near as good as TAB's.

Overall a worthy effort to tide us over until TAB2.

You gotta laugh at this though: https://www.ageofdarkness.com/post/comingsoon

PlaySide wrote:With Age of Darkness: Final Stand we've been able to combine our passion for Action RPGs, Roguelikes, and RTS games into something wholly our own


"Wholly our own"

That's what programmers call blatant rip-offs.

Fucking faggots.

Not a single word about the game they ripped off.

At least everyone in their Steam forum is talking about TAB, so no one's fooled.
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Unread postby icycalm » 29 Jul 2021 05:30

https://steamcommunity.com/app/1426450/ ... 080539896/

PlaySide wrote:Multiplayer has been a topic of discussion amongst designers since this game entered development! If we find that there's a multiplayer experience worth making and it's in demand by our players, then it's something we'll look at bringing in sooner.

If we add multiplayer, we'll likely lean towards each player focusing on their own Keep, whilst finding interesting ways for players to interact with or against each other.


PlaySide wrote:It's coming out as Early Access title in Fall 2021.


Day 1.
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Unread postby icycalm » 29 Jul 2021 06:15

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Unread postby icycalm » 02 Sep 2021 15:08

Fuck fuck fuck! Comes out on the 15th!

https://www.gamasutra.com/view/pressrel ... _Stand.php

OVERVIEW

Age of Darkness: Final Stand presents a modern, darker spin on the survival RTS genre that will challenge new players, and strategy experts alike. The initial story driven trailer is live giving players a sneak peek into the title and unique gameplay.

Strategic construction, careful resource management, and rapid recruitment are the keys to surviving unrelenting swarms of Nightmares. Robust defences to build, battle worn heroes to enlist, and the tug of war between light and dark all complemented with an original soundtrack by Path of Exile composer Kamil Orman-Janowski.

KEY FEATURES

Survive the Never Ending Evil

Age of Darkness: Final Stand will enter early access with an intense survival game mode that tests your resolve. By day, construct buildings, gather resources and recruit an army led by unique Heroes. Scout into the deadly fog of war and take the fight to the horrors within. By night, survive swarms of enemies numbering in the thousands. Made to be highly replayable, your army will fall, your settlements will crumble, but you will learn. Rise from the ashes again and again to push back the darkness of ‘The Veil’ and keep the light alive.

Fog of War: Evolved

Light up a rich, complex, procedurally generated map to claim territory back from ‘The Veil’. A dynamic living death fog that conceals enemies, drains life from your troops, and hinders exploration efforts. Holding the line against this terror is not for the faint of heart. Any units unfortunate enough to be too close to ‘The Veil’ become ‘horrified’, sending them into fits of fear and lowering their fighting effectiveness. Only light cures the darkness, so fight in the light or pay the price.

Death Nights

Brace yourself against huge tidal waves of Nightmares. Leveraging an internally developed technology called ‘SwarmTech’ Age of Darkness: Final Stand is able to render over 70,000 enemy units on the screen at one time. These enemy legions claw their way up through seething fissures in the earth to reinforce ‘The Veil’. When the Death Night begins, you’ll be weakened by a Malice - a random affliction capable of undermining the best laid plans. If you are fortunate enough to survive until dawn you will be rewarded with a choice of Blessings. Live or die, Death Nights will test your strategic skills to breaking point.

Heroes Vs Horrors

Lead the charge against the horrors of the night with powerful and unique Heroes. Using special abilities gained from levelling them up, these Heroes can be key to turning the tide of a desperate battle. But beware, the Nightmares have elite roaming champions of their own that drop precious resources when killed, posing an extreme and ever-present threat to your expansion. Are you the hunter, or the hunted?

An Army Needs Training

Train and configure your army via a multi-faceted Army Skill Tree system where you decide upon multiple routes of progression for Melee, Ranged, and Siege units. Grant your Archers invisibility to scout hard-to-reach places. Imbue your Sentinels with rage so they may restore their health with each blow and install speed boosters on your Ballista’s to hurry them to new defensive locations. Each session, the choice becomes yours, though be warned, the most powerful abilities may cost more than just your gold.

Customizable Challenges

Age of Darkness: Final Stand’s Early Access releases with 5 Difficulties to choose from, each with their own game settings and specific number of save game slots. In addition, several Hardships may be imposed on your Survival Mode. These Hardships are modifications that twist the game rules in challenging and deceptive ways. Can you survive without a Hero? What if the Death Fog appeared every single night? However, with higher difficulties and more Hardships come the rewards. As if you can survive, your final score will be all the greater.

Player Driven Early Access Updates

Early Access is only the beginning. PlaySide intends to support Age of Darkness: Final Stand with frequent updates driven by a strong roadmap and an even stronger sense of community feedback. We keenly understand the importance of constantly injecting new life into a survival game and we have lots more in store. Including new units, buildings, game mechanics, gameplay depth, and whole new game modes.


Gameplay Trailer
https://www.youtube.com/watch?v=-0ccAIe3NJo

It looks pretty sick, and I don’t know how you’d see 70k units on a screen without 4K at the very least.

I won’t be playing because I haven’t played enough TAB so it’d be spoilery in a sense. It’d be like ruining the sequel. But we have a bunch of people who have clocked TAB, so I am hoping at least one of them will stream for us and provide impressions.

It comes out same day as Flynn and one day before Eastward. Crazy September.
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Unread postby Robomoo » 14 Sep 2021 21:07

This just got delayed to the 7th of October.

PlaySide partners with Team17 to publish Age of Darkness: Final Stand!
https://store.steampowered.com/news/app ... 1058988840
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Re: PC Age of Darkness: Final Stand

Unread postby icycalm » 22 Sep 2021 16:49

Developer Gameplay First Look and Q&A
https://www.youtube.com/watch?v=-mi02qiPHsw

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The devs play the game for an hour and a half. Looks pretty good.

I am not sure if they're playing co-op... I only skimmed the video.
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