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5E D&D: Strixhaven: Curriculum of Chaos

Moderator: JC Denton

5E D&D: Strixhaven: Curriculum of Chaos

Unread postby icycalm » 08 Dec 2021 04:13

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The new D&D book came out today. I don't even know what it is. Adventure? Sourcebook? Rulebook? Most probably a little of all three, as that's how Wizards has been rolling the past few years to get every conceivable demographic to buy their books. And to top it all off, this is another adaptation from that stupid Magic game of theirs.

D&D: 'Strixhaven: Curriculum of Chaos'– Weaponized Polyamory at Wizarding School– The BoLS Review
https://www.belloflostsouls.net/2021/12 ... chool.html

"Weaponized Polyamory"

J.R. Zambrano wrote:D&D is full of oddities. You can lift a mountain or run so fast you go supersonic with the right combos. The rules seem to suggest the way the world works, and in Strixhaven, love is the most powerful force.

Specifically polyamorous love. That’s right, WotC wants you to get cozy in a polycule with the romance mechanics.

The way it works? As you grow closer to a romanceable NPC (not everyone is into that), you can declare them a “Beloved”. This gives you an additional benefit.


J.R. Zambrano wrote:And at 1st level you have +2 proficiency, which means even the lowliest freshman adventurer should be in a throuple. Or at least having two partners. It’s almost like having an extra feat; you can guarantee two instances of advantage on a roll.

And that’s per long rest, not per session. By the time you hit 9th level (the adventure goes up to 10th), you can have up to four different partners. In fact, you should.


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Even the alt cover is crap:

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Poor Hydro couldn't think of anything cool to draw with this source material, so he drew something gay. It's so bad it almost looks "indie". If you want to know what this man normally draws, google Hydro74.

That said, the book features new attraction mechanics, and perhaps some of them will be worth taking a look at for my own system.

J.R. Zambrano wrote:As you undertake extracurricular activities or work a job, you gain friendship points which help define your relationship with an NPC. The more you do with them, the more often you’ll be able to roll a d4 friendship die to help give you the edge on difficult skill checks.


It's definitely trying to be innovative, but the fags they put in charge can't do it properly because they're fags who spend every waking hour trying to shoehorn their degeneracies into everything they touch. The end result:

J.R. Zambrano wrote:More Love, Less Magic

But that’s partly where Strixhaven falls a little flat, too. Some of the mechanics and mini-games can be a little clunky. And for a book that’s all about going to wizard school, there’s surprisingly little new magic.


That's compared to Paizo's magical-school campaign, Strength of Thousands, the last part of which is released this month, which is chock-full of hardocore wizard action to the point where the entire party is supposed to be wizards—a first for D&D. I am fairly sure Wizards just copied Paizo when they heard the Strength of Thousands announcement a year and a half ago. So you can get the faggot plagiarist version, or you can play the real thing:

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icycalm
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