Guild Artillerist | Beneos Animated D&D Tokens
https://www.youtube.com/watch?v=QOBIr9gJC1s
New model by Beneos. Check out how high-quality it is. I think it is comparable to what's seen in
Baldur's Gate III. That's the kind of quality we can expect to see in Menyr. Whole armies of them, and moving in
real-time, at least during exploration phase.
If some AI can be added to the program, it could have massive ramifications for
real-time tactics as well. So far I have been talking about a revolution in TURN-BASED tactics with TaleSpire, but Menyr has the potential to upend real-time tactics as well.
Which reminds me of Robomoo by the way lol. He is working on a Tiny Metal clone right now, and I told him that he doesn't even know the good tactics games, so how can he expect to make a good one? Because Tiny Metal isn't good. It sure looks good, but it isn't good. The best tactics game is... Pathfinder. So if he wanted to make a good one, he'd have to make a new RPG system. That's why I am not making a tactics game: we already have the best, and I can't make a better one, so there's no use trying. It's a waste of time. What I am doing instead is inserting the best tactics system into the best MMORPG and overworld system, which is my Ultimate Edition and
Battlegrounds. And what Menyr can potentially bring to this table besides first-person and high-fidelity graphics is REAL-TIME play, specifically real-time exploration and, hopefully some day with some AI added, real-time tactics.
Real-time action a la
Cyberpunk 2077, on the other hand, is coming too, but probably not with Menyr.