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Cosmic War

Naval teleportation

Moderator: JC Denton

Naval teleportation

Unread postby icycalm » 24 Aug 2017 11:35

https://forums.uberent.com/threads/nava ... st-1104512

probodobodyne wrote:On the topic of naval teleportation, I used to be for it until I realized that naval units are far stronger than land units and the advantage of not being able to teleport them is that your enemy can't do the same. If you think your naval factories become useless once there are no enemies left on the planet, you can just build Stingrays. They can attack orbital units and that is the only way the enemy is coming back. It would be pretty OP if you could teleport Leviathans, Narwhals or Typhoons to a pond near the enemy on a planet where they thought they were safe, such vehicle rushes are often lethal unless you have your army guarding your commander at all times. If it were with naval units, you'd have to build a sizable navy on an otherwise insignificant pond with no utility other than trying to counter this new, unnecessary mechanic.
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icycalm
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Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands

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