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Ubisoft

Unread postby Texas » 04 Jul 2014 16:14

http://www.vg247.com/2014/07/02/assassi ... -montreal/

Ubisoft has elected to spread responsibility for the Assassin’s Creed franchise around, with the Quebec team taking on lead development duties for at least one future release.

Assassin’s Creed has always been a multi-studio franchise, with as many as eight teams from all around the world contributing to Assassin’s Creed 4: Black Flag.

Nevertheless Ubisoft Montreal, one of the largest development teams in the world, has remained in charge of all core Assassin’s Creed releases to date, in addition to Far Cry, Watch Dogs and numerous other smaller projects.

That’s about to change, with Ubisoft announcing that its relatively new Quebec team will lead development on the next Assassin’s Creed game after Unity.

Ubisoft Montreal will remain lead developer on other Assassin’s Creed projects, the publisher assured GamesIndustry.

“Montreal will continue to be a lead studio for other AC titles. And Montreal and Quebec will continue to collaborate with each other and with other Ubisoft studios – that’s been key for making sure each Assassin’s Creed title offers something new and creative for players,” a representative said.

“We are one of Ubisoft’s flagship studios in the creation of the highest quality online, connected, and mobile gaming worlds. We have many years of experience on major Ubisoft franchises such as Prince of Persia, Heroes of Might & Magic, Watch Dogs, and Assassin’s Creed. We are thrilled that we will be heading up one of the next episodes of this major Ubisoft brand,” Ubisoft Quebec managing director Nicolas Rioux said.

Ubisoft recently invested $28 million in the Quebec team, and will be using $4 million of this money to move it into new premises, along with a $500,000 grant from Quebec City itself. Ubisoft also reaffirmed its commitment to increasing the Quebec City studio staff, having already made about half of the 100 hires it had promised to bring the current total to around 350.

The next Assassin’s Creed game, Unity, is coming to PC, PS4 and Xbox One in October. It adds four-player co-op and is set in Paris during the French Revolution.
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Unread postby shubn » 28 Aug 2015 13:53

http://www.develop-online.net/news/far- ... ft/0210657

Far Cry 2 creative director Clint Hocking returns to Ubisoft

'I realised I had not shipped a game in seven years, I started to become anxious and depressed'

Former Far Cry 2 creative director Clint Hocking has returned to Ubisoft five years after leaving the publisher.

Hocking has gone on to join companies such as LucasArts, Valve and Amazon Game Studios, working on numerous unreleased projects.

In that time however, he has yet to ship a new game. In a blog post, he said the realisation started to make him “anxious and depressed”.

“But, as the five year mark approached, and I realised I had not shipped a game in seven years, I started to become anxious and depressed,” he wrote. “I am not a patient person, by nature.”

Hocking has now returned to Canada and will take up a position at Ubisoft’s Toronto office. He had previously worked at the Montreal studio during his last stint at the company.

Speaking on the Ubisoft Blog, Hocking said he would not be returning to the Splinter Cell series, having previously been lead designer on Chaos Theory. He is currently working on an unannounced project.
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Unread postby icycalm » 17 Mar 2017 23:42

I miss the old Ubisoft :(
http://www.neogaf.com/forum/showthread.php?t=1353360

Cubas wrote:I miss the old Ubi
Straight from Paris Ubi

I hate the new Ubi
The DLC fan Ubi
I miss the sweet Ubi, make BG&E Ubi
I gotta say, at that time I'd like to meet Ubi


disappeared wrote:I miss the old Ubi, straight from the Go Ubi
Chop up the soul Ubi, set on their goals Ubi
I hate the new Ubi, the bad mood Ubi
The always rude Ubi, spaz in the news Ubi
I miss the sweet Ubi, chop up the beats Ubi
I gotta say, at that time I'd like to meet Ubi
See, they invented Ubi, it wasn't any Ubis
And now I look and look around and there's so many Ubis
I used to love Ubi, I used to love Ubi
I even had the logo polo, I thought I was Ubi
What if Ubi made a game about Ubi
Called "I Miss The Old Ubi"? Man, that'd be so Ubi!
That's all it was Ubi, we still love Ubi
And I love you like Ubi loves Ubi
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Unread postby icycalm » 16 May 2017 22:08

http://www.neogaf.com/forum/showthread.php?t=1374954

Nirolak wrote:Ghost Recon 2017's best selling game, 40% digital, 73% players co-op, For Honor

Announced in the Ubisoft call:
- Ghost Recon is the best selling game in 2017 so far, with For Honor being #2.
- Approximately 40% of sales were digital for both games.
- 73% of people played Ghost Recon in co-op, which is a record for Ubisoft.
- "Recurring investment" (season passes, DLC, microtransactions) are above expectations on the games as well.
- For Honor's first two months is going better than Rainbow Six's first two months.
- For the curious, Resident Evil 7 shipped 3.5 million, so both these games are above that. You could pretty safely guess 4-5+ million units.

Edit:

From the press release:

Solid performance in the fourth fiscal quarter:
- Number one publisher worldwide3 since the beginning of calendar 2017
- Tom Clancy’s Ghost Recon® Wildlands, the industry’s best-selling3 game since the
beginning of the year: the Ghost Recon community grew approximately 60%
- For Honor® – the industry’s second best-selling game3


https://ubistatic19-a.akamaihd.net/coms ... 733-32.pdf
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Unread postby icycalm » 18 Jul 2017 21:55

http://www.neogaf.com/forum/showthread.php?t=1407780

Nirolak wrote:Ubisoft interested in adding PlayerUnknown's Battlegrounds-esque modes to their games

An analyst asked Ubisoft on their call about PlayerUnknown's Battlegrounds, if it had been eating into the audience for games like Rainbow Six, and if Ubisoft was interested in making something like this.

Ubisoft said they were interested in launching modes like this for their existing games as DLC (presumably free DLC given their direction).

It's worth noting that Ubisoft was surveying about this type of mode for The Division back before PlayerUnknown's Battlegrounds came out based on H1Z1's astronomical success, so that's one of them, assuredly.


Make a dedicated game and crush everyone, Ubi. Show those amateurs how arthouse developers roll.
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Unread postby icycalm » 14 Jul 2019 11:05

Finally some exciting VR news, if true!

Splinter Cell and Assassin's Creed to Reportedly Get New VR Games Exclusive to Oculus
https://www.neogaf.com/threads/splinter ... s.1492210/

Image

Logan Moore wrote:In a new report from The Information, it was said that Facebook, the owner of Oculus, is looking to boost its library of exclusive games that the platform has at its disposal. As such, they have reportedly netted some exclusive deals with Ubisoft that would bring new VR games based on both Splinter Cell and Assassin’s Creed to Oculus in the future. Mark Zuckerberg himself has been said to be personally pushing for this and that new exclusives will lead to more sales for Oculus devices.

As of now, it’s hard to know whether or not this could be true since we’ve only heard it from one source. Furthermore, if a deal like this has been struck recently, then it might be awhile until we actually see what these Splinter Cell and Assassin’s Creedtitles would look like. So while this all could be true, it might take a bit until we learn more directly from Oculus or Ubisoft.


By the way, he's wrong about this necessarily taking "awhile". SC and AC games might have been in the works for months or even years, and just retooled very recently to be VR-exclusive. In fact, there's no reason for them to be VR-exclusive any more than there is for ex-Steam games to be Epic Store exclusives aside from the fact someone paid money for it to be so. Read this for a more detailed analysis:

VR Is Stalling For No Reason
https://www.patreon.com/posts/19143421
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