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[PC] Black Desert

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Unread postby icycalm » 23 Jul 2014 11:51

Wow. That trailer is the most amazing thing I've seen since the first KUF2 trailers (before the game was nerfed). Those character models, that horse riding, that combat model, those sieges... Things have progressed since the days of UO lol. Maybe I should take another look.

I would kill for a co-op WRPG with that engine and those assets... but Larian and inXile will never scale their games up to that level, and Bethesda will never hire talented artists to morph their games into it (never mind proper designers to make a real WRPG).
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Unread postby icycalm » 23 Jul 2014 12:20

Can't seem to find whether it has already been released in Korea. If so, I need to move the thread to the Games forum.

Also, look at how I reformatted your links for future reference. The [ > ] symbol should only be used when you absolutely need to blend a link with text, and there's no other option. Otherwise we always prefer to show the URLs of the links that we post.
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Unread postby Gaius » 24 Jul 2014 08:34

I don't think the game has been released, it seems like they are still in beta testing for the Korean version:

http://2p.com/4936830_1/Everything-You- ... ichole.htm

Beta Information (the Korean Version of BD):
1. The first closed beta lasted for only one week from October 17 to 23 Seoul Time in 2013.
2. The second closed beta is coming soon in the first quarter of this year.
3. The third closed beta? It has not been confirmed if there will be a third closed beta.
4. Open beta is scheduled in the second half of 2014


Second official trailer (Similar to the first one but longer and with higher video quality): https://www.youtube.com/watch?v=SNFSw107MQs

Another exploration trailer: https://www.youtube.com/watch?v=5G6EXTBrwUY

Some miscellaneous trailers that I thought looked cool:

https://www.youtube.com/watch?v=BFUW5TcPQ_4
https://www.youtube.com/watch?v=RERAoQB-JeU
https://www.youtube.com/watch?v=aw3tHK71mYA

Interview with the director: http://www.mmorpg.com/gamelist.cfm/game ... ature/7558

More screens:

http://black-desert.com/news/closed-bet ... -series-1/
http://black-desert.com/news/closed-bet ... -series-2/
http://black-desert.com/news/closed-bet ... -series-4/

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Unread postby icycalm » 09 Jun 2017 07:02

This is out now with the word "Online" tacked on to the title:

http://store.steampowered.com/app/58266 ... rt_Online/

Lots of people loving it on NeoGAF:

http://www.neogaf.com/forum/showthread.php?t=1191704

I am wondering if it should be our first MMORPG. It's cheap too, so after we beat Rust, and before we get into Ark, perhaps we should give it a go.
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Unread postby icycalm » 18 Oct 2018 16:51

https://www.neogaf.com/threads/hands-on ... -253513980

Kreydo wrote:Just take Black Desert Online as an example... This game was a MMORPG at first because of all the sandbox element, the first beta was in 2013! I was in it, I was in direct contact with the Korean dev team and even the lead designer.

The first beta (CBT1) was incredibly promising, with "Dark Soul" like fight, balanced death penality, meaningfull economy based on player, that resulted in a breathing/living world because of players action.
Few month later the CBT2 was even better, they added teamplay, new classes, PvE encouters and outdoor disputed raidboss! everything was still seamless and was feeling incredible.
But few month after in CBT3... A big compagny baught the Studio or injected money(wasn't clear), and then everything changed..
The whole craft/player driving economy been changed to fit a Cashshop to sell skins/costumes with RL currency.
To attract casual and PVE ONLY players, they decided to block the PvP, teamplay and players inter-action until you reach max Lv... The game became a solo grind fest with a race to the max level like in every single themepark games.
They removed EVERY single town shop that created local economy (gave reason to players to travel from town to town) into a global auction house, basicaly Ebay in your game in 2 clicks, don't even need to chat with a player!
They changed outdoor boss that required teamplay and friends to fight into some summonable instanced boss that a player could beat SOLO.
They changed almost every skill and techniks, into flashy ability that mostly hit in AoE with tons of fancy effect to attract kids.

They RUINED BDO, almost nobody saw that they changed it from a promising MMORPG, into another Themepark with fancy graphics.
Still the game was somehow a success because F2P is always a good option when you want to sell garbage to kids.

There is place for something else than Themepark and WoW clones, there is an audience that have been waiting for a real MMORPG since more than a decade. Of course it will not print money like a F2P in the begining, but it will also not die after 2 month of explotation.
People don't understand but since WoW, the whole MMORPG genre have been stripped from 80% of his substance and NEVER recovered.


Blizzard strikes again. "Polished" game design for ten years until the object in your hand is utterly flat and bland and featureless...
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