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[PC] [ONE] [PS4] Mutant Year Zero: Road to Eden

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[PC] [ONE] [PS4] Mutant Year Zero: Road to Eden

Unread postby icycalm » 02 Mar 2018 03:24

Looks like a tactics game by a Swedish studio that's done a couple of small PSN games before, but now they seem to be ready to move to the big leagues and have a couple of experienced devs on board to facilitate that. I am not a big fan of the character design, to say the least, but mechanically the game seems like a solid XCOM clone with a lot of effort put into it. The Steam page is already up: http://store.steampowered.com/app/76006 ... d_to_Eden/

The Bearded Ladies wrote:A tactical adventure game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.


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Cinematic Reveal Trailer | PS4: https://www.youtube.com/watch?v=dHcfwONzO7I

Comes out December 4.
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★★★ Mutant Year Zero: Road to Eden (2018, PC)

Unread postby Insomnia » 12 Dec 2018 18:54

Review (3/5): https://culture.vg/forum/topic?t=6719

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Insomnia wrote:More Jagged Alliance than XCOM, and absolutely gorgeous, but unfinished.
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Unread postby icycalm » 13 Dec 2018 01:29

In an interesting twist, Saf told us on Discord that this is based on a pen-and-paper role-playing game he's run before. It's a Swedish game called Mutant - År Noll that's the latest version of the original Mutant that came out all the way back in 1984, when I was six years old: https://en.wikipedia.org/wiki/Mutant_(role-playing_game)

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And of course, it's based off a TSR game, Gamma World. Everything begins with TSR. That's why the Americans are not aware of foreign RPGs: because their own are the best.

As to why Road to Eden ended up a mere tactics game, as opposed to the CRPG that Saf and I would have preferred... I would guess lack of resources. Since they didn't even manage to properly finish the tactics game, they would have barely managed to get past the character creation screen if they'd used the same resources in a CRPG lol. CRPGs are vastly more complex games than mere tactics games, and therefore demand vastly greater resources.

Still game looks gorgeous, and I will personally be picking it up when it's a tenner, and running through it in a day. Seems like a worthwhile trip, going by the review and the screens.
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