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Want to help the Battlegrounds project? Become experts!

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Want to help the Battlegrounds project? Become experts!

Unread postby icycalm » 16 Jan 2021 08:35

So now that I am running three campaigns and managing a fourth, while at the same time trying to design and write a brand-new edition of D&D, on top of building a D&D tech tree comprised of thousands of products, and an overworld comprised of tens of thousands of maps and pages AND trying to learn how to use half a dozen new programs... this is how you can help out and lighten my load.

Learn the FUCK out of the Pathfinder rules and Fantasy Grounds. Learn the rules so well that you can run the game without FG, or even without the book. Learn FG so well that when you see me stuck on something, you can get me unstuck in a second.

You don't ALL have to become experts AT EVERYTHING, and certainly not right away. If each of you picks only ONE aspect to start with—say spellcasting rules, or how the FG combat tracker works, or the turn order/flow of battle for example—then come game day there should be someone to solve every issue we encounter on the spot, instead of spending half an hour to look it up, and bringing the game to a halt.

Here's some links to get you started with FG, and please feel free to drop more links below when you find good ones:

Fantasy Grounds Unity Intro Tutorial
https://www.youtube.com/watch?v=hU6OlMAgGQg

Player Combat Tutorial | Fantasy Grounds
https://www.youtube.com/watch?v=ob6AmCAWxss

Fantasy Grounds Unity - combat for players.
https://www.youtube.com/watch?v=4b777mIJanM

Fantasy Grounds Tutorial 04: Combat
https://www.youtube.com/watch?v=6QAJzGKMEZA

Fantasy Grounds - NPC Spell Attack Automation Options
https://www.youtube.com/watch?v=TuFXz0_EBTo

Fantasy Ground 'Prepared Spells'
https://www.youtube.com/watch?v=IZfdLaBWotk

Character Creation Spells
https://www.youtube.com/watch?v=0EkduesBjzc

Fantasy Grounds Unity From the Ground Up E08.5 - Conditions, Effects, & Benefits. Oh my
https://www.youtube.com/watch?v=cezVe5sYooc

Fantasy Grounds Customizing Effects
https://www.youtube.com/watch?v=RNxFQACgNUI

Fantasy Grounds Unity - Creation of a D&D 5E Sidekick NPC - Spellcaster Class Character
https://www.youtube.com/watch?v=qhRfwkSOq5E

Spellcasting NPCs
https://www.youtube.com/watch?v=o4PLP-Y38Qw

And don't forget the Core Rulebook, which is just as important, especially the combat section and the skills, feats and spells (link doesn't work due to the brackets, need to copy-paste it in your browser): https://thetrove.is/Books/Pathfinder%20[multi]/1st%20Edition/Core%20Rules/Pathfinder%20RPG%20-%20Core%20Rulebook%20%286th%20Printing%29.pdf

"But icy why don't you watch these videos and read the rulebook yourself?"

Because I spent the last 20 straight hours on various other aspects of the project that are higher priority, believe it or not, and need to sleep now (preparing the adventures is a higher priority than the rules or FG, because without that we have nothing to play, and since unlike the rules or FG, no one can help me with that, I have to prioritize it). So if each of you watches even just ONE of these videos, or reads/rereads ONE section of the rulebook, it'd be a big help.

However, if you don't have the time or inclination to read/watch anything, that's fine too, no worries. I am just sayin', if you feel like helping, this is how you can do that.

Use this thread to report what you're concentrating on, so that we can parcel the tasks around. You can also report on your progress. If we can keep most of us motivated to press ahead with this, we can become legit experts on everything, and then the game will be SO much faster and more enjoyable than it already is. And remember that we're supposed to be unlocking HUNDREDS of rulebooks eventually and SEVERAL VTTs... If we can't become experts in ONE rulebook and VTT, forget about the unlocks. Forget about the whole project essentially.

But I know we can do this, I have no doubt of it. I am just showing you the way.
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icycalm
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Re: Want to help the Battlegrounds project? Become experts!

Unread postby icycalm » 28 Jun 2021 18:23

lol it just occurred to me that the smoothest and most enjoyable way to learn the PF1 system is to play the Kingmaker adaptation. What a moron, I could have done this months ago. Mind you, its ruleset is a crude debasement of the real one, but you can still learn a lot from it.
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Re: Want to help the Battlegrounds project? Become experts!

Unread postby Beakman » 22 Jan 2022 00:46

Another suitable CRPG (especially for those of who don't want to spoil themselves of the Kingmaker or Wrath of the Righteous campaigns) may be Troika's The Temple of Elemental Evil, which is based off D&D v3.5 rules that are not too dissimilar to Pathfinder's modification of this ruleset. Just note that the classes are not as customizable as in Pathfinder and you don't have any kingdom management rules and such.

I'm planning another ToEE run with a cleric to become more familiarized with all the spells and such, streaming it this time.
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Re: Want to help the Battlegrounds project? Become experts!

Unread postby icycalm » 22 Jan 2022 01:01

Temple of Elemental Evil is a classic Greyhawk adventure. Why not play videogames that don't exist as adventures? If everyone does what Beak advised, you will all ruin one of the best Greyhawk adventures, and then we won't be able to run it in Battlegrounds.

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I can guarantee you that the adventure above is 10x more fun than the CRPG Beak played.

Play CRPGs that don't exist as adventures. Play the Baldur's Gates, Icewind Dales, Torment, play Solasta if you want a modern 5E game. Don't play the Pathfinder games, and don't play Temple of Elemental Evil.

I will make a complete list of what you can play. The Gold Box series alone has a dozen games, and in many ways they are way better than the modern stuff. Only the first two exist as adventures.

I will post a list soon.
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Re: Want to help the Battlegrounds project? Become experts!

Unread postby ysignal » 05 Feb 2022 05:22

Are we allowed to play the Beneath the Stolen Lands DLC for Kingmaker?

https://store.steampowered.com/app/900449/Pathfinder_Kingmaker__Beneath_The_Stolen_Lands/

It's all set in randomly generated dungeons.
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Re: Want to help the Battlegrounds project? Become experts!

Unread postby icycalm » 05 Feb 2022 05:29

One of the things the new Kingmaker hardcover is doing when it comes out this spring is integrate material from the CRPG back into the RPG. This might also mean the DLC. Don't ask me how they'd deal with a random dungeon. Maybe they'll make it non-random. There are ways to add a random dungeon too (have some general guidelines and let the GM design it).

If you very much want to play it, play it. Since it has no plot, it won't be a spoiler.
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