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Roleplaying Culture

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Re: Role-playing Culture

Unread postby icycalm » 31 Dec 2021 07:01

https://paizo.com/products/btq02asf/dis ... raveclaw#5

silversarcasm wrote:
keftiu wrote:
silversarcasm wrote:oooooof was really excited for this ap but a whole book being really hag-centric is majorly off-putting


I’m not sure I understand the complaint. What’s the issue?


They're an antisemitic caricature complete with blood libel.

I remove all hags and hag-related playable options at my table because they make me so uncomfortable. This book sounds like its going to be very hard to separate from them.


https://paizo.com/products/btq02asf/dis ... raveclaw#6

Feros wrote:Ummm...I've heard of the term being used as misogynistic, but I can't find it as being used for antisemitism. It originated as a bias against wise women and midwives in the middle ages and Renaissance. It is pretty much synonymous with "witch."


https://paizo.com/products/btq02asf/dis ... raveclaw#9

silversarcasm wrote:
keftiu wrote:
silversarcasm wrote:Nothing to do with the name, but the way they are depicted in the art and lore of pathfinder


Could you walk me through this one? I haven’t heard this concern before, while the only snarl with Changelings I know of is some autism-related stuff.


They are hook nosed women (like im sorry some of the art could be straight out of 1930s propaganda posters) who are depicted as living on the edge of civilisations but never really part of them ("rootless cosmopolitans"). They steal children from those communities and eat them. I would recommend you research blood libel to see why this is so egregious.

From my interactions with people about this before, blood libel seems largely unknown to american gentiles which is why I think people miss this, but as a european it's so blatant and shocking.
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Re: Role-playing Culture

Unread postby icycalm » 10 Jan 2022 23:43

https://paizo.com/threads/rzs43k1z?Did- ... y-removing

Image

Despite this stupid shit, Paizo is holding strong. It might be that they are moderating the fuck out of their forum so they can be allowed to create their world in peace with as little bickering about homosexual issues as possible. If that's what they've been doing, it's working.
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Re: Role-playing Culture

Unread postby icycalm » 13 Jan 2022 01:16

https://twitter.com/PrinceHenry000/stat ... 1649729539

Prince Henry @PrinceHenry000 wrote:If your Dungeons and Dragons game has Proms and Coffee shops but not Dungeons or Dragons then you are not playing D&D, regardless of what it says on the cover.


https://twitter.com/cha_neg/status/1481122302062387202

Aaron The Pedantic @cha_neg wrote:What is D&D, though? A brand? A ruleset with multiple iterations? A way of playing a game?

D&D without Dungeons or Dragons isn't D&D to me.

Dungeons represent the promise of reward for great risk. Dragons represent unbridled ferocity, an apex predator you can aspire to topple.


https://twitter.com/unmundig/status/1480913814405193740

Manny @unmundig wrote:I do want to start a game with a prom in a college coffee shop only to have the floor cave into a dungeon as a dragon bursts out if it and starts roasting students. I'll tell them their new school was built on top of... the old school.


dat last reply
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Re: Role-playing Culture

Unread postby icycalm » 13 Mar 2022 20:03

Image

Chainmail
https://www.acaeum.com/ddindexes/setpag ... nmail.html

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This stuff is so interesting. It inspires me to finish my Role-playing Culture essay. There's so much stuff still left to talk about in it. I essentially started designing my Battlegrounds in 1991, and have been working on it ever since. By the time it's done, it will have taken me way longer than Gygax and Arneson worked on D&D combined. And the definitive history of this journey, plus the definitive analysis of role-playing, will be in this essay. It's already so long it's almost a book, and it will be a book by the time it's done (but won't be published separately: it'll be the introduction to the Ultimate Edition rules).
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Re: Role-playing Culture

Unread postby icycalm » 07 Dec 2022 09:59

https://twitter.com/the_real_cwb/status ... 3142368257

Multiple Elon Muskgasms @the_real_cwb wrote:I put the Sword Coast Adventurer’s Guide next to Impossible Lands today. It’s criminal how much more detail and love you see in a @paizo publication versus the consistent disappointment of #dnd5e releases. #pathfinder2e


https://twitter.com/the_real_cwb/status ... 6966026240

Multiple Elon Muskgasms @the_real_cwb wrote:I can’t remember the last time a #dnd5e book felt both finished and crafted with anything resembling love.

Everything just feels rushed and unfinished, probably due to the weird obsession with page count.


Nope. It's because the whole operation is ran by fags, and the only thing fags love is cock. And shoes or whatever. They certainly don't love adventure any more than women do.
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Re: Role-playing Culture

Unread postby icycalm » 07 Dec 2022 10:04

From the same thread:

Douglass Barreiro @DugEnotsofresh wrote:Been saying much the same.. stack the 5th ed players and DMG, next to Call of Cthulhu, or Castles and Crusades,Runequest,Symbaroum, Zwiehander. And just compare the physical quality of the products let alone the content quality and price point per content. WOTC fails miserably


Multiple Elon Muskgasms @the_real_cwb wrote:It baffles the mind that Faerun has had 1.5 books (SCAG + Storm King’s Thunder), whereas we get a new, detailed Golarion sourcebook every few months. Impossible Lands is almost twice as thick as SCAG.
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Re: Roleplaying Culture

Unread postby icycalm » 28 Feb 2023 08:28

Wizards says DnD Dark Sun is too “problematic” to return
https://www.wargamer.com/dnd/dark-sun-problematic

Mollie Russell wrote:The original Dark Sun Boxed Set first appeared in 1991, and it transported D&D to a post-apocalyptic desert world. With darker themes and less focus on magic, the setting shook up the tabletop RPG’s traditional fantasy formula. There’s been no first-party Dark Sun content since D&D 4e, but it remains popular with players. “We know it’s got a huge fan following”, Brink says in Wednesday’s interview.

However, the potentially “problematic” aspects of the setting Brink refers to are numerous. Sensitive topics like genocide are ingrained in the setting, and slavery is commonplace. Several DnD races from the setting also potentially perpetuate harmful stereotypes. According to the Dark Sun wiki, Dark Sun Halflings live in forest tribes and are known for cannibalism, and the Muls are a race of slaves noted for being particularly violent.


The two biggest RPG publishers have maneuvered themselves into a corner to the point that they can never again come close to the coolest fantasy setting ever.

Oh well. We still have the setting and the adventures, and they can't take it away from us. And some day, someone with the balls and the talent will continue it or top it.
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Re: Roleplaying Culture

Unread postby icycalm » 18 Aug 2023 07:44

Werewolf: the Apocalypse 5E writer alleges racist and belittling treatment by White Wolf staff
https://www.dicebreaker.com/games/werew ... allegation

Chase Carter wrote:A tabletop RPG writer hired to work on the latest edition of Werewolf: the Apocalypse alleges discriminatory and dismissive treatment by staff members of White Wolf and Paradox Interactive, apparently including the use of anti-Indigenous slurs and a dogged dedication to Indigenous erasure within the tabletop RPG’s fictional world.


Chase Carter wrote:The editor allegedly refused to capitalize Native American and Indigenous in editing notes and communication, continually used “savage” as a descriptor for entire tribes despite being told that it was a harmful slur, and denied changing the name of two Pure Ones tribes - the Uktena and W*ndigo - even after he was informed of their appropriative and disrespectful use of Indigenous beliefs.


Hats off to the badasses at White Wolf. I was inspired by them to write an aphorism on Orgy, “§1536. Just to spite you”: http://orgyofthewill.net/discuss/viewtopic.php?t=1894
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