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Scheduling

Moderator: JC Denton

Re: Scheduling

Unread postby ChevRage » 18 May 2023 15:30

I'll be there.
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Re: Scheduling

Unread postby shubn » 18 May 2023 16:59

I can play.
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Re: Scheduling

Unread postby Adjudicator » 18 May 2023 17:59

I will be able to play at the timing.
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Re: Scheduling

Unread postby ExiledOne » 18 May 2023 20:44

I can play.
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Re: Scheduling

Unread postby Some guy » 19 May 2023 14:30

I can play.
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Re: Scheduling

Unread postby icycalm » 19 Sep 2023 21:25

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https://robertsspaceindustries.com/comm ... -Week-2023

CIG wrote:On September 21, the infamous Jumptown drug labs become operational on moons across Stanton. Raise your colors and make a name for yourself as a ruthless reprobate or side with the dastardly do-gooders of the system and put an end to the madness once and for all. It’s a good and bloody way to sample life on both sides of the law.


We're playing Jumptown Saturday 10 PM UTC. This timeslot will be permanent from now on for all Dynamic Events, since if you scroll up this thread you'll see that every time I gave people a choice between 1 PM and 10 PM, the majority always chose 10. In a few months, when we have added a bunch of people, we can try holding a vote again, but I am not holding my breath for a change since the center of gravity of the clan is always in the US, and we play on US servers anyway, which this slot is perfect for. For Australasians it's early morning Sunday, when they should be free, and for Europeans it's late night Saturday, when they should also be free. It's not an ideal timeslot for these two groups, but it should be an acceptable one for people with a normal schedule.

So who can play Saturday 10 PM UTC?
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Re: Scheduling

Unread postby ysignal » 19 Sep 2023 23:22

I'm free to play but I'm still setting up my Shadow. Provided there are no issues there, I'll be playing. I don't have my sticks with me.
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Re: Scheduling

Unread postby ChevRage » 20 Sep 2023 00:43

I'm in.
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Re: Scheduling

Unread postby recoil » 20 Sep 2023 04:02

I can play.
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Re: Scheduling

Unread postby ysignal » 20 Sep 2023 04:03

I've got Star Citizen running on my Shadow, so I'll be there.
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Re: Scheduling

Unread postby Adjudicator » 20 Sep 2023 07:30

I am available to participate. Count me in.
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Re: Scheduling

Unread postby Some guy » 20 Sep 2023 07:43

Just ordered a new headset, it should arrive by Friday and then I'll be able to join.
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Re: Scheduling

Unread postby Archonus » 20 Sep 2023 21:37

I can play.
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Re: Scheduling

Unread postby ExiledOne » 21 Sep 2023 08:10

I can play too.
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Re: Scheduling

Unread postby Some guy » 23 Sep 2023 08:53

The headset actually arrived on Thursday but no matter what I did the mic just wouldn't work, customer service couldn't even sort it out. Unfortunately I'm not gonna be able to join this time guys.
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Re: Scheduling

Unread postby shubn » 30 Nov 2023 18:47

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https://robertsspaceindustries.com/comm ... -Of-Orison

CIG wrote:Siege of Orison kicks off today, November 30th, and goes until December 7th at 16:00 UTC.
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Re: Scheduling

Unread postby icycalm » 30 Nov 2023 19:18

Yep thanks for the heads-up, I was looking yesterday for the time info and couldn’t find it. We’re playing Saturday and I’ll have the full details up later tonight. Same time slots as usual, 1 PM and 10 PM UTC, but unlike past times, we’re playing both. More details in a bit.
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Re: Scheduling

Unread postby icycalm » 01 Dec 2023 17:58

So as aforesaid we're playing BOTH the 1 PM UTC AND 10 PM UTC Siege of Orison slots tomorrow. In the past we used to pick one or the other depending on which would have the highest participation, and it made sense at the time to concentrate our efforts for maximum team size instead of spreading ourselves thin. As the org grows, however, eventually team size won't be an issue, and the priority then will shift towards making sure everyone has as much fun as possible so that the org keeps growing. And missing out on a Global Event because you can't make the designated slot isn't fun.

We won't be formally signing up to events either, from now on. This is done, again, to prevent people from flocking to one popular time slot and leaving the other one empty or near-empty. So just show up to whichever slot is most convenient for you, or play both if you want. That's what I'll be doing, starting tomorrow. My internet situation has been spotty recently, so I'll be going to a specialist gaming cafe in Barcelona that's open 24 hours. They even have rigs with triple-screens lol. Maybe I'll post a review of the place in the Offline forum afterwards.

You don't have to show up on time either. Being on time is best of course, but if you're late the CO will guide you to wherever you need to be. Just make sure you have your Cult Spec gear otherwise you can't play (and as many lives of it as you want to play).

Even cooler, I will use the dead time between the two slots to run... my own Global Event called Cult Event: Stanton Domination. All the details are here: https://culture.vg/forum/topic?t=9442

As you can see, my event is much more complex than all of the official ones put together. And I'll be running this event fairly frequently from now on, certainly more frequently than the official ones run (always on a Saturday, same general time slots). There's no reason to wait for official events anymore with the amount of complexity that's gone in the game since we first got into it last year. 3.21.1 is easily an order of magnitude more complex than 3.17.2 and there are so many goals and possibilities now that we can create our own multi-stage events whenever we want to. And of course Stanton Domination is the coolest and grandest possible event in Stanton (but wait till you see Pyro Domination, coming soon ;)

And IN ADDITION to all the above, ysignal and I have our Hull Cs now, plus the org has I think SEVEN F8Cs by now? So how cool would a dual-Hull C convoy loaded with millions in cargo and escorted by freaking SEVEN F8Cs be? There's so much at stake in such a mission that that, on its own, is a Global Event on par with anything CIG has made. And we can try it tomorrow, if ysignal shows up (or with one Hull C if he doesn't).

See you there, soldiers. O7
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Re: Scheduling

Unread postby shubn » 02 Jul 2024 10:15

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https://mailchi.mp/cloudimperiumgames/c ... ter6282024

Cloud Imperium Games wrote:JUMPTOWN RETURNS JULY 2

The Jumptown drug labs are up and running again from July 2 (16:00 UTC) to July 9 (20:00 UTC). Check out the full schedule and keep an eye on your Contract Manager next week for up-to-date locations. You don't want to miss out on this thrilling event!


https://robertsspaceindustries.com/comm ... umptown-21

Cloud Imperium Games wrote:Jumptown Schedule - Alpha 3.23.1a

Each time listed represents a location change, and each location runs approximately 23 hours.

• July 2, 2024, at 9AM Pacific / 4PM UTC
• July 3, 2024, at 9AM Pacific / 4PM UTC
• July 4, 2024, at 9AM Pacific / 4PM UTC
• July 5, 2024, at 9AM Pacific / 4PM UTC
• July 6, 2024, at 9AM Pacific / 4PM UTC
• July 7, 2024, at 9AM Pacific / 4PM UTC
• July 8, 2024, at 9AM Pacific / 4PM UTC
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Jumptown on Saturday, September 7 @ 1 PM UTC

Unread postby icycalm » 05 Sep 2024 19:00

We're playing Jumptown on Saturday at 1 PM UTC. I will personally be playing for about 5 hours, but people are free to play longer and join later and throughout the weekend. But if you want the best chances of playing with the maximum number of players, you'd best show up at 1 or soon after. And if you're a Planetary Commander, read the new Jumptown Commander Jurisdictions guidelines. See you on Saturday, cultists O7.

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Blockade Runner on Saturday, September 21 @ 1 PM UTC

Unread postby icycalm » 20 Sep 2024 23:38

We're playing Blockade Runner on Saturday at 1 PM UTC. It's a brand-new event, but my understanding is that it shares similarities with the early phases of XenoThreat. We'll see how it goes. I have no idea what jurisdiction it takes place in, or anything about tactics or even what ships to bring. We'll have to figure everything out on the spot. New events are always rough for us, and I don't expect this to be different. That's all for now, see you on Saturday, cultists O7.

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