https://www.reddit.com/r/starcitizen/co ... ts_awesomeZealousideal_Sound_2 wrote:We found how to use Antares, it's awesome
My friend is the pilot and has a loadout with disto, I'm the copilot.
We go to yela or gas clouds. We search for vultures (with salvage being new, there is MANY).
Once found, I use IEM to disable the ship (with the help of disto) and the snare ability to prevent the ship to escape.
Once disabled, we ask for payment (50% of load). If he refuses, I board the ship, kill the owner and steal the ship directly. Head to ground station or Grim Hex to transfer all RMCs to a cargo ship we spawn then sell them.
So far it works really well, especially since there is no ComArray in Gas Cloud, so no CS.
We plan to try with miners, but it would probably require a 3rd guy as to know when they are leaving refinery.

rStarwind wrote:How do you board the ship with closed doors?
Neeeeedles wrote:You can shoot doors open or use multitool cutter attachment
ScrotiusRex wrote:Or fist.
Dayreach wrote:Okay, now explain what unique advantage using the Antares gave you in that scenario that a Cutlass Blue with some distortion weapons couldn't have done more efficiently? Since then you'd have an actual gun turret for your copilot to use instead of the "two button panel", an interior to change out gear in, and you could just load the RMC straight into the Blue and fly to hex without needing all those extra steps and ship switching. Hell you might even be able to hit multiple vultures before you have to fly back depending how full they were at the time. And this is all with a cheaper ship.
And what was even your plan if he did give you half his cargo? Where were you planning on putting it?
Top-Judgment8456 wrote:I took this as "we found a way to use the Antares". Is it efficient? No, it can't haul any cargo. But, if the "50% of load" is simply paid in cash then transport is no longer a problem. OP also stated if they do blow up a ship they come back with a cargo vessel, and if they need to board they just take the ship.
darksoul9669 wrote:OP is clearly also only encountering some huge dummies too; Lets be real. How do you have a solo person board you without just immediately blasting them as they come in... I never got why people keep giving this single boarding scenario with the Antares as if it's not an awful idea lol.
Vasten1 wrote:That why I carry a railgun. Stop me I say I surrender then pop out the side door then bobs you're uncle. Or I use my grenade launcher blow up the cargo and who ever is down those stairs.
Zealousideal_Sound_2 wrote:So far 80% of them were unarmed or low armed haha.
Sattorin wrote:OP says they operate in areas without Comm Array coverage, so they never go red or get a crime stat.
Nilshrling wrote:its called piracy and its been in game for a very long time
improvement idea: get a fucking cutty blue and dont ask for ransom! just soft death it, kill the owner and take the 100%of the cargo, dont even need to fly back to grim
antares is not a good pirate ship
Zealousideal_Sound_2 wrote:The loot part wasn't possible before.
So far killing the ship has take more time than ransom. Due to having to load, then head to city.
Also Antares has IEM which help alot to disable bigger ships (like, a cuty or mantis ain't enough to disable a Hercules)
jonnysbtm wrote:This is why I use a reclaimer we run it with 3 people and that has enough fire power to hold its own
Zealousideal_Sound_2 wrote:We haven't found any reclaimer so far, I wonder what would happen
lordhelmos wrote:Agree with the Cutlass Blue having cargo space and doing the same job. You can also disable the target faster due to having 6s3 with the copilot turret.
Zealousideal_Sound_2 wrote:IEM is better to disable a ship
But yeah I guess that would work too