Normally, all the officers should be streaming, but recoil's still having issues with this, so if he's the only officer present, shubn should also be present and streaming, because he's the only Inquisitor with a strong enough rig to stream. Basically we need either one of Chev, ysignal or shubn to be present, otherwise mission is a no-go. Make sure to run a sound check before mission start!
Note that Inquisitors can go alone if they want, with whatever gear, not streaming, it doesn't matter. I am only talking about officers now. Officers are REQUIRED to do all the above every single time they go to Ghost Hollow, and make sure that all Inquisitors present also follow these rules. If you find this bothersome, no worries, you can switch to playing an Inquisitor and maybe someone else will want to take your rank.
Once you decide you want to play Ghost Hollow, ping the Star Citizens role on Discord as much time in advance as you can, and hopefully you'll get people to join you. If you don't get enough, you can cancel the attempt (you're the judge of what's enough, though I've heard 3 players is the minimum to have a decent chance of holding the place, as one of the players needs to be in the air, one I think has to hold the terminal, and the other one... I dunno, need to look more into it).
The setup is almost like a mini-Jumptown, or it can be seen as a mini battle royale running 24/7. You activate a terminal which pays you money as long as you hold it against waves of Nine Tails and/or players in the vicinity challenging you. Since it's a wooded area, inside and around a derelict wreck of an Aegis Reclaimer no less, the variety of approaches and tactics must be great, and I can't wait to explore them in the game and discuss them here with everyone.
Regarding the payout, it's been hard for CIG to balance this mission because it must be made to work both for 1 player who got lucky and has the place to himself in a quiet server, and for full-on org versus org battles. It's an incredibly difficult balancing act, and I don't envy the designers tasked with it. But for us, none of this matters. We want to play this mission above all for fun, and then also for training purposes, to learn to fight as a unit. The money, whatever it ends up being, will be a bonus.
Feel free to wildly experiment with vehicles and approaches. Take the Carrack if you want. Go full ground or full air or whatever. It gonna be wild!
P.S. If you are an Inquisitor, and join in this event with an officer present, I expect you to follow orders. If I see in the streams that you're ignoring them, you won't be able to play in official missions with us again. Conversely, as an officer you are expected to take charge of the situation. If you're just shooting your gun and not bothering to implement any kind of tactics, I'll switch your rank to Inquisitor. No hard feelings for either of these scenarios, I am just trying to make the official missions more fun for us by implementing tactics. Everyone's free to join us for these missions as long as they don't stand in the way of my vision for them. If you don't want to bother with any of this, just play the normal everyday missions with us where you can do pretty much what you like. Lord knows there's hundreds of those and more are added every update, so we'll never run out.
P.P.S. Ghost Hollow is an umarked location. Instructions on how to find it are here: https://starcitizen.tools/Ghost_Hollow
Star Citizen Wiki wrote:Ghost Hollow is a small unmarked settlement established within the derelict wreck of an Aegis Reclaimer on microTech. Certain missions may lead the player to this location, and members of the Nine Tails are known to occasionally occupy it.
Fun fact: This location was only added in Alpha 3.17.2, the update with which we joined the game last summer.
It's so cool that in Star Citizen there are unmarked locations in a level the size of a solar system, while in midwit "open-world" games the size of a village, everything is marked. Wild.
P.P.P.S. One set of spec gear per life! No exceptions! Don't run back there with random gear after a death! I don't want to see random loadouts on the streams!