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[PS4] [ONE] [PSV] Aoki Kakumei no Valkyria

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[PS4] [ONE] [PSV] Aoki Kakumei no Valkyria

Unread postby infernovia » 18 Nov 2015 04:42

Valkyria-Azure-Rev-Ann_001.jpg (41.75 KiB) Viewed 2259 times

Valkyria-Azure-Rev-Ann_002.jpg (40.24 KiB) Viewed 2259 times




Valkyria-Azure-Scan-LQ_11-17-15_004.jpg (47.36 KiB) Viewed 2259 times

From: ... ed-for-ps4

Valkyria: Azure Revolution will launch for PlayStation 4 in Japan in winter 2016. Here are the first details via Famitsu:


With the discovery of the azure mineral Ragnite, the powerful Rus Empire achieved rapid industrial development and expanded its territory. Jutland, a small country, is economically blockaded by the large country, and advocating “independence and freedom from colonial rule,” strikes the empire army’s base.


Amleth – The protagonist. The commanding officer of the Jutland Kingdom’s elite Anti-Valkyria Unit.
Ophelia – The heroine. The princess of the Jutland Kingdom.
Brynhildr – A Valkyria sided with the Rus Empire that stands before the heroes.

“Gouache” Drawing Engine – Through detail and vivid color, the game is depicted in a painting-esque visual presentation..
“LeGION” Battle System – A real-time battle system with added simulation elements. Details are still unknown, but in the screenshots, you can see all party members attacking at the same time.


Developer: Media Vision
Character Models: Flight Unit
Chief Producer: Youichi Shimosato
Producer: Katsura Mikami
Director: Takeshi Ozawa
Character Design: Hiro Kiyohara, Takayama Toshiaki

How work on a new Valkyria game began…

Ozawa: “We wanted to do something new using Valkyria, and one of the things we’re putting in is a real-time system. Initially, we were considering real-time strategy, but we went with an RPG because we think that’s what more users will want to play.”

This game’s connection to Valkyria Chronicles…

Ozawa: “This time, we switched to an RPG. The concept of the battle system and the sensation of the battlefield are the same, but because it’s an RPG with simulation elements, you can experience the battlefield through a different perspective.”

Regarding the flow of the game…

Ozawa: “You get the feeling that you’re taking territory from a major power and expanding your scope. You’ll prepare at the base, go out to the field, achieve your objectives, and return to base. It’s similar to an RPG where you go into dungeons.”

Regarding the world…

Ozawa: “It’s completely different (from Valkyria Chronicles). This time, the key item known as Ragnite is not just used as an energy resource, but also has magical aspects. Valkyria are supernatural compared to humans, beings considered close to gods.”

Shimosato: “I want them to become known as the Senjou series and Kakumei series.” (Note: This means the “Battlefield” series and “Revolution” series. In Japan, Valkyria Chronicles is called “Senjou no Valkyria,” or “Valkyria of the Battlefield,” while this new title is called “Aoki Kakumei no Valkyria,” or “Valkyria of the Azure Revolution.”)

Regarding combat…

Ozawa: “There are symbol encounters, but symbols are shown as a unit, and you can interact with a symbol before the encounter. You can snipe an enemy symbol, use a smokescreen to disable it, or shoot at it with a rifle to lure the enemy. Sniping is powerful, but on the battlefield it functions like an usable item so there are limits how often it can be used.

“Battles are conducted by setting commands to buttons. They’re action-ish battles. It takes on the familiar form of recent RPGs. The maximum amount of party members is five. You control one of them, and the rest move based on a set thought process.”

Shimosato: “As there are beings that transform into tanks, there are also weapons that imitate living things.”

A message for fans…

Shimosato: “We can’t announce it yet, but we’re commissioning music from a famous name.”

Ozawa: “There are parts similar to Valkyria Chronicles, but because it’s largely different on the surface in a good way, we want you to enjoy this game with flat eyes as a new series.”
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Unread postby infernovia » 26 Nov 2015 15:27

Official Site:

Teaser Trailer:

From: ... creenshots

The one-minute trailer doesn’t show much, but the end teases the previously confirmed “Valkyria: Azure Revolution Battle Demo Ver. 1.0″ will be included with first-print copies of Valkyria Chronicles Remaster for PlayStation 4.

Here’s everything we know about Valkyria: Azure Revolution so far:

Regarding loss of a character…

Ozawa: “We’ve discussed this quite a bit, but this time there is also the theme of death, and if a character doesn’t die, then there isn’t any fear transmitted to the player. So we’ve taken the plunge.”

Shimosato: “We’re preparing a story for everyone, like sub-character events and such, so we want the user to be motivated not to kill anyone.”

So will those events not occur if the character is lost?

Ozawa: “The main story will continue, but the events for those characters will all disappear. However, similar to Valkyria Chronicles, you can try again. We plan on making it so, if you put in the effort, you can experience everything.”

How difficult is the game?

Ozawa: “There are obstacles in the game and we are thinking about how to go about them without toning them down. We plan on including something like an easy mode to help with the the obstacles.”

Regarding the demo included with Valkyria Chronicles Remaster…

Shimosato: “Before we’ve released demos just before the game’s release, and the feedback we received had no effect on our work schedule. That’s why this time, we’re using an early system with the intention of making it even better. We want to make it together with the fans.”

Ozawa: “Just so you don’t misunderstand, this is not a beta test, the plan is for it to win you over right off the bat.”

Regarding the demo volume…

Ozawa: “It’s called a ‘Battle Demo’ because you’ll get a taste of the LeGION battle system. We’re also putting in level-up elements, so you can also experience a sort of game cycle.”

Valkyria: Azure Revolution is due out for PlayStation 4 in Japan in winter 2016. Sega also confirmed it will release the game in Asia in Traditional Chinese in winter 2016. Valkyria Chronicles Remaster is due out in Japan on February 10.
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Unread postby infernovia » 26 Nov 2015 15:41

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Unread postby infernovia » 23 Jan 2016 02:15

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