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Cult Citizen

Profession: Medical

Moderator: JC Denton

Profession: Medical

Unread postby icycalm » 30 Oct 2022 09:14

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Cutlass Red: https://starcitizen.tools/Cutlass_Red

With the ability to revive fallen squadmates and a full on-board AutoDoc, a single visit to the med bay will ensure that you will always be pulled back from the brink of death.


So the Cutlass Red USED to have respawning beds, but they removed them because they want this ship to have only low-level medical beds (say T0 or T1), and they want to save the higher medical beds (they go up to T3 I think) for upcoming more expensive medical ships like the Apollos. The Apollos will have motherfucking DRONES that lift people from the ground and take them in the ship!

Apollo Medivac: https://starcitizen.tools/Apollo_Medivac
Apollo Triage: https://starcitizen.tools/Apollo_Triage

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However, there ARE a couple of VERY EXPENSIVE ships in the game right now with respawning beds.

1) The 26,657,500 multi-crew explorer Carrack: https://starcitizen.tools/Carrack

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and

2) The 32,294,500 890 Jump interstellar super-yacht: https://starcitizen.tools/890_Jump

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The justification for the Carrack having these respawning beds is that it's supposed to perform deep space exploration far from civilization, and the justification for the 890J is that it's the apex of luxury, so of course it will have everything.

So it seems that if we want respawning at Jumptown, we'll have to fork out 26.6 million, which sounds like it will take forever. We've been playing for 2-3 months now and even WITH Chev's 5M begging bonus, we still haven't made anywhere near 26M. If we did get the Carrack though, it would make Jumptown much more manageable: we could just set up shop 50 km away and keep sending people until we chance into a lull in the hostilities. We could spend a whole day there, with revolving crews even. It would open up an entire new universe of possibilities.

Are there no cheaper options?

Well, the 600i Explorer is an 9,475,100 ship that is already in the game but due to get a redesign that will reportedly include a medical bed identical to the Carrack's and the 890J's: https://starcitizen.tools/600i_Explorer

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https://www.reddit.com/r/starcitizen/co ... 00i_medbed

Filbert17 wrote:They said it would get the same as the Carrack/890j at one point but that is subject to change.


The upcoming Banu Merchantman (BMM) will also reportedly include the same bed: https://starcitizen.tools/Merchantman

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But none of this matters because, right now, the cheapest option I can find for respawn bed is 26.6M, and that's way out of our earning power.

Maybe if we get a MOLE we can increase our earning power sufficiently to make the Carrack affordable...

Another option if anyone is interested, is to buy the Carrack with cash. It seems to go for about $400-600 in the grey market depending on seller and insurance. Another option might be to buy a Greycat STV in the official site and upgrade to a Carrack, so you get to keep the STV's LTI. Not sure if this is feasible or how much it would cost. I doubt any of us is interested in spending this much on this ship, but I am putting it here just in case.

Note that the Carrack was voted best ship this year by the community, apparently with 63,718 votes: https://robertsspaceindustries.com/ship ... 22/winners

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Visit the link to see all the winners. My Scorpius came fourth.

You can also see previous years' winners. The Carrack also won the year before last.
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icycalm
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Joined: 28 Mar 2006 00:08
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Unread postby Adjudicator » 30 Oct 2022 10:33

The medical bed tier system is actually reversed.

Tier 3 beds (currently in the Cutlass Red and other "ambulance" type ships): Stabilisation and moderate injury recovery.

Tier 2 beds (currently in Carrack, 890 Jump): Severe injury recovery and (as of current patch) allows regeneration (respawning). Do note that your character has to access the bed and transfer your imprint to the bed (like in a hospital/clinic).

Note that if the ship is destroyed or stored, you will instead regenerate at your home city unless you transfer your imprint to a hospital.

Tier 1 beds (currently in all space station and ground hospitals): Regeneration and "heal everything" beds.

icycalm wrote:Another option if anyone is interested, is to buy the Carrack with cash. It seems to go for about $400-600 in the grey market depending on seller and insurance. Another option might be to buy a Greycat STV in the official site and upgrade to a Carrack, so you get to keep the STV's LTI. Not sure if this is feasible or how much it would cost. I doubt any of us is interested in spending this much on this ship, but I am putting it here just in case.


If using real cashmoney, instead of buying the Carrack standalone, another option I can think of is to get the UEE Exploration package 2950: https://robertsspaceindustries.com/pled ... ation-2950

It contains not only the Carrack (a special "Expedition" variation), but also:

- The C8X Pisces shuttle which the Carrack's interior hangar bay is explicitly designed for as shown in the advertising material

- The Tumbril Cyclone RN rover meant for the Carrack's vehicle bay

- Anvil Terrapin armoured and hardened hostile environment explorer

- Drake Dragonfly hoverbike

- MISC Freelancer DUR extended exploration variant

- Lifetime Insurance for ALL of the above

- Access to the Star Citizen Persistent Universe

All for just USD 1100.

I am highly tempted to refund my Avenger starter pack and change it to this "bang for buck and LTI for everything it has" pack, but the financial commitment is a bit too steep for now.
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Re: Profession: Medical

Unread postby icycalm » 28 Jan 2023 22:22

https://www.reddit.com/r/starcitizen/co ... e_pamphlet

Blueshift1561 wrote:Been having a blast as a solo medic in 3.18 lately. While I still hate bunker rescues due to the turrets, it's been fun doing other rescues like from crash sites and derelicts.

Had a great rescue last night - guy got downed on a Siege of Orison platform mission. Took a similar mission so I wouldn't be trespassing, landed on the path right near him and began taking fire from an NPC. Rushed into rover, took out the NPC, dragged the player into the C8R and placed him in the bed, reviving him.

I like to use the Medbed to revive people, it's that little bit more immersive. The screen pops up welcoming them to the ship and informing them they've been rescued etc. I even keep a hospital gown in the patient storage locker in case someone needs transport to hospital :P

Worth mentioning for you C8R owners with PTU access, but the medical cabinet no longer restocks when you store and retrieve the ship like it does in LIVE. If you can test it and contribute to issue council report STARC-58141 it'd be great, would hate to lose such a helpful feature!


FireflySAR wrote:I need to try 3.18 more, I just became a subscriber but haven't tried it much.


Blueshift1561 wrote:It's good fun! They're improved dragging a lot so you can actually drag people up the ramps of the Cutlass Red and C8R without dropping them, and placing incapacitated players into medbeds has been fixed.
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