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[PC] [ONE] [PS4] Dead Island 2

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[PC] [ONE] [PS4] Dead Island 2

Unread postby dinopoke » 13 Jun 2014 12:24

http://deadisland2.deepsilver.com/

When it comes to the apocalypse, it’s all about your attitude. Dead Island 2 is Dead Island as it was always meant to be – an intense, visceral romp through the sunshine state that invites you and your friends to unlock your zombie slaying potential and get lost on a permanent summer vacation.


http://www.allgamesbeta.com/2014/06/dea ... -xbox.html

1402545859-image-dead-island-2-key-art.jpg


California Dreamin': Deep Silver Reveals Dead Island 2 at the 2014 Electronic Entertainment Expo

The zombie apocalypse has hit the iconic, sunny realms of California as Deep Silver announced Dead Island 2 today. Building on the strengths of the multi-million best-selling hit Dead Island, Dead Island 2 delivers a shared survival, open-world zombie experience set in a clash of natural beauty and bloody horror and violence: paradise meets hell once again!

Developed by award-winning studio Yager, Dead Island 2 is scheduled for release in spring 2015 on the PlayStation 4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and PC.

Several months after the events on Banoi, the United States military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start. Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California’s Venice Beach.

Developed in Unreal Engine 4, Dead Island 2 brings back its acclaimed, seamless multiplayer for up to eight players who cooperate, compete or simply coexist in a truly social, new-gen multiplayer experience. Dedicated classes offer a variety of gameplay: From the action-oriented berserker to the stealthy hunter, every character offers a different style of play. An in-depth skill system allows the player to handcraft their own heroes and weapons.

For more information, hit up the official website at deadisland2.com


E3 Announce Trailer: https://www.youtube.com/watch?v=vdiq5wtNl0Y
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Unread postby dinopoke » 13 Jun 2014 12:29

http://www.eurogamer.net/articles/2014- ... ultiplayer

Robert Purchese wrote:Dead Island 2 has opt-out 8-player multiplayer

In Dead Island 1 you played with up to three other people - in Dead Island 2 you'll play with up to seven.

You won't have to press a button to bring other people into your game. Instead, inspired by Journey, people will find and join your world unless you opt out.

"You can play alone if you want," said game director Bernd Diemer to GameTrailers, "but as soon as you're connected and you're willing to play with other people, they will join your world, your server."

You won't be able to kill those other people but will you compete with them. "We didn't want to make a competitive game where it's about killing other players and racking up a kill count, because that's not Dead Island," Diemer said. "It's mostly about having fun and playing with other people."

You'll compete for resources, such as things - treats - helicopters may fly in. Diemer used the example - theoretical, it sounded like - of a "golden machete of doom". There's only one; who wants it?

Dead Island 2 became a thing at Yager a year-and-a-half ago. Diemer described the tone of the game as "fun and light and over-the-top".

The game will be set in California, a bright and colourful holiday destination - that was one of the things Diemer really liked about the setting of Dead Island 1.

Dead Island 2's California will be separated into three chunks. Diemer only described two: LA, from Hollywood down to Venice Beach; and San Francisco around the Golden Gate bridge and surrounding area. Oh please do Alcatraz, please.

Apparently Yager even researched the demographics of people living in those areas of California so the zombies would be faithful recreations of them. Oh please do zombie Sylvester Stallone, please.

Your character in the game will be considered a hero. You'll be an average everybody-else until you discover that the zombie infection doesn't affect you. "For you as a player this is a second chance," said Diemer. "It turns out you're one of those immune people, and that makes you into a hero for everyone else."

Dead Island 2 is coming to PC, PS4 and Xbox One in the spring of 2015. With Yager at the helm, it's an exciting prospect indeed.
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dinopoke
 
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Unread postby icycalm » 13 Jun 2014 19:35

I hope you'll be able to invite friends and not be forced to play with strangers.
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Unread postby earthboundtrev » 01 May 2015 04:05

http://www.allgamesbeta.com/2015/04/dea ... -2016.html

We have always set ourselves a big goal for Dead Island 2: to create the sequel that takes Dead Island to the next level. A game that takes what our fans tell us they love about Dead Island – multiple different characters to play with, co-op, and turning a paradise setting into a zombie slaughter melee – and a game that adds a ton more content and combat options on top of that.

And we wanted to have all of that that done for release in Spring 2015.

We have been looking at the game long and hard, and we have decided we didn’t reach that goal we set out to achieve quite yet. This is why we have decided to delay Dead Island 2 to 2016.

Right now we are focusing purely on development, and we will have more info to share at a later stage.

We know that our fans will be disappointed by this news, but by giving Dead Island 2 more time we are confident that everyone will get a better game to play as a result.

- Team Dead Island 2
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Unread postby earthboundtrev » 19 Jul 2015 06:28

http://www.pcgamer.com/deep-silver-drop ... developer/

Andy Chalk wrote:In a surprising announcement, Deep Silver has revealed that Yager Development, the studio famous for creating Spec Ops: The Line, is no longer working on Dead Island 2.

"With Dead Island 2, Deep Silver has always been dedicated to delivering the sequel that Dead Island fans deserve," the publisher said in a statement. "After careful consideration, today we announce the decision to part ways with development partner Yager. We will continue working towards bringing our vision of Dead Island 2 to life, and we will share further information at a later stage."

No reason for the split with Yager was given, nor is there any indication as to how this will impact the launch date. It's strictly speculation, but there may be some connection to the delay of Dead Island 2, which was originally slated to come out in the spring of 2015 but, in April, was pushed back to an even less-definite 2016.
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