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[PC] [ONE] [PS4] Control

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[PC] [ONE] [PS4] Control

Unread postby icycalm » 27 Jul 2018 10:52

E3 2018 Announce Trailer | PS4
https://www.youtube.com/watch?v=oFjb_vlCsRA

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Via https://www.neogaf.com/threads/e3-sony- ... y.1463044/

WaterAstro wrote:I didn't know Microsoft dropped Remedy.

They're surely going to regret it. This game looks great, like Quantum Break without the stupid TV shit.
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Unread postby ChevRage » 03 Jan 2020 00:45

Control with ChevRage 1: https://www.youtube.com/watch?v=NxFK-wRpxsk
Control with ChevRage 2: https://www.youtube.com/watch?v=wEnsSZQVNF4
Control with ChevRage 3: https://www.youtube.com/watch?v=TQn3VM9xSF8

I played a little bit of this a few months back. I haven't played Quantum Break, so the closest game I'd say it reminds me of would be Prey. Both games are shooters with a heavy focus on exploration. Both have powerful upgradable abilities. Only, it doesn't have the first person camera that Prey has, nor as interesting setting (office building vs space station, tough choice). The combat is also pretty simple, but it makes up for it by having jaw-droppingly detailed effects that makes it a little more exciting: objects you throw explode into an astonishingly large amount of pieces, walls fracture and pieces of debris break off in a realistic fashion, you can conjure up a shield made up of lots of tiny bits of rubble borrowed from nearby walls all of which float in front of you and rotate independently of each other, etc.

In general the game looks great, except for the mannish face of the protagonist and how enemies explode into this smoke that looks kinda like jpeg artifacting. It could just be my graphics settings though, my current PC doesn't have the power to play on the highest settings, not to mention even activate the ray tracing this game touts (I tried to do it on stream once and it crashed my whole PC lol).

The story and setting are also pretty interesting despite not being set in space. It's a facility that catalogues and secures exotic and magical artifacts, reminiscent of that SCP website. I'd definitely play more to find out why our protagonist has come here, and what the facility seems to be hiding in this vast underground pit. I'll have to come back to it once I've upgraded my PC though, there's no way I'm playing this game without being able to turn on ray tracing at least.
Last edited by ChevRage on 03 Jan 2020 00:59, edited 1 time in total.
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Unread postby icycalm » 03 Jan 2020 00:58

Thanks for the heads-up on the ray tracing. I was gonna pick the game up during the Epìc sale because it was down to $30 with their coupon, but bailed in the last moment because I'd rather finish Alan Wake and Quantum Break before. My Shadow is being upgraded to a 2080 in February, so anytime after that when it goes on sale I should be good to go. These games can be finished quickly so I could even do a Remedy week stream. I've only (almost) finished Max Payne 1 in 2001. Hell, I should just replay it and finally finish it and keep going all the way to Control.
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Unread postby Bread » 04 Jan 2020 01:35

I need to check my graphics settings! It looks and feels great on my defaults.

I loved the Max Payne series (1 and 2, anyway. I didn't finish 3) and enjoyed Alan Wake, but I skipped Quantum Break. I'm nearly three hours into Control now. (I intended to stream my playthrough too, but I screwed that up.)

The X-files-ish, paranormal theme gives the game free rein to throw surreal stuff at you right from the get-go. Contrasts with Max Payne's approach of restricting that to dream sequences to start with, grounding you into a 'mundane' crime story, easing you into its weird side.

Early on here you get the first gun and melee attack, a telekinetically-boosted shove that launches debris and scars the scenery, making you feel near-overpowered. And from there it keeps dialing up.
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