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[PS3] 3D Dot Games Heroes

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[PS3] 3D Dot Games Heroes

Unread postby icycalm » 22 Aug 2009 14:54

http://www.insertcredit.com/archives/002656.html

ollie wrote:From Software is publishing a Silicon Studio-developed PlayStation 3 exclusive action RPG with a unique visual twist. Based around the 2D classics of old, this takes the pixel based-glory and translates it literally into 3D. Entitled 3D Dot Games Heroes, the game uses voxels to depict the game world, but this isn't a console first, as some have assumed, as the Saturn shooter Amok did it way back in 1996. That said, the stylistic approach that Silicon has taken with this contemporary effort is nonetheless rather wonderful. For those not familiar with Silicon, they're a Japanese middleware and games development studio who recently made the PSP puzzle game Onore no Shinzuru Michi wo Yuke (also published by From Software). The release for 3D Dot Game Heroes has been set for Japan sometime this November with no word of a Western release as yet.
Last edited by icycalm on 22 Aug 2009 14:57, edited 1 time in total.
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Unread postby icycalm » 22 Aug 2009 14:57

John Tanaka wrote:3D Dot Game Heroes is set in the Kingdom of Dotnia. This world was once made up of 2D sprite art like something out of an old school game. However, wanting to attract more people to the kingdom, the king decided to use technology to make everything 3D. This is where something goes horribly wrong, although just what that is has yet to be specified.


http://ps3.ign.com/articles/101/1014873p1.html


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http://www.famitsu.com/game/coming/1226821_1407.html


Recap wrote:En realidad --y al margen de lo erróneo de asumir los gráficos duplicados por líneas como el auténtico "2D sprite art" [ > ]-- el traspaso les has quedado bastante falso. En los gráficos duplicados por líneas --como deja ver bastante bien la 1ª captura-- no hay una red que separe los pixels en celdas exentas, así que se la han sacado de la manga al pasar a 3D. Que lucirá muy bien y nadie lo discutirá, pero la premisa que nos venden es un poco mentira.


http://postback.geedorah.com/foros/view ... 7415#p7415
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Unread postby El Chaos » 22 Aug 2009 16:26

Besides noting that doubled resolution images are far from what true 2D art is supposed to be, Recap is pointing what, for every intelligent person, should be the bloody obvious: in the first screen there isn't anything like that Chess-like grid seen in the second one, nor is anything of the sort especially associated with two-dimensional sprite-based games (which also, I may add, should be the proper way of describing these kinds of games, since three-dimensional polygon-based games also use pixels), save perhaps for tile-based maps, mainly seen in (you guessed it) JRPGs.

In other words, it seems like, as far as Silicon Studio is concerned, "2D games" and "Dragon Quest-like games" are interchangeable terms.
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Unread postby icycalm » 05 Sep 2009 19:42

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Unread postby icycalm » 05 Sep 2009 19:42

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Unread postby El Chaos » 15 Sep 2009 16:07

Trailer, with in-game footage: http://www.youtube.com/watch?v=9UvYWMSRAVo
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