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New sci-fi shooter from Respawn Entertainment

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New sci-fi shooter from Respawn Entertainment

Unread postby NeoKubrick » 31 Jan 2013 19:02

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http://www.computerandvideogames.com/30 ... -gears-ea/
Andy Robinson wrote:Respawn's EA-published shooter is "sci-fi oriented" and will allow the publisher to "compete with things like Gears and Halo".

That's what EA Games Label president Frank Gibeau revealed in an E3 meeting this morning, going on to confirm that the publisher will "continue to follow our rotation strategy" for its FPS franchises, but "do it in a way that allows us to maximise technology investment".

EA's planning to alternate Battlefield and Medal of Honor releases on an annual basis, but Gibeau told meeting attendees it will release Respawn's project when it sees an "opportunistic" window.
"In general we're going to continue to follow our rotation strategy of giving studios a full two-year cycle to get a game built and polished to maximum quality, but we're going to do it in a way that allows us to maximise technology investments like Frostbite 2, the online service models that we're doing... we're going to be able to trade team knowledge and increase the quality of the products year in, year out," he said.

"The idea is to have that rotation happen with Battlefield and Medal of Honor and keep it fresh so you don't burn the teams down or over-annualise the product lines.

"Titles like Respawn - and I think the Insomniac title is a little bit more of an action game than a pure shooter - we'll sprinkle those in where we see opportunistic gaps, either in a release schedule or in a genre standpoint."

He added: "Those typically are more sci-fi oriented shooters, where as the Medal of Honor and Battlefield brands are obviously more modern military oriented.

"So it allows us to pick and choose the best of the sci-fi shooters. It allows us to compete with things like Gears and Halo and put them on places in our release calendar where they're not cannibalistic to the core business and that's the essential strategy going forward."

It's been speculated in the past that Respawn - which is headed up by Infinity Ward co-founders Vince Zampella and Jason West - is secretly working on a sci-fi shooter.

At last year's E3, analyst Michael Pachter said: "One genre that hasn't been cloned a lot is the space shooter.

"I'm going to make the prediction that ex-Infinity Ward guys, Respawn Entertainment, will make a Halo killer, a game which will take the form of a space shooter."
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Unread postby dinopoke » 27 Feb 2013 08:33

https://twitter.com/VinceZampella/statu ... 5371583488

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https://twitter.com/VinceZampella/statu ... 2826318849

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Unread postby Dolt » 18 Apr 2013 10:50

http://www.eurogamer.net/articles/2013- ... -for-titan

Respawn Entertainment, the studio founded by Call of Duty co-creators Vince Zampella and Jason West, has registered a trademark for the name Titan.

The application was filed last week with the United States Patent and Trademark Office for use with "video game software".
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Unread postby dinopoke » 17 May 2013 17:30

Rumour: http://www.allgamesbeta.com/2013/04/rum ... -only.html

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The long-awaited first game from Respawn Entertainment — the studio helmed by the creators of Call of Duty — will be exclusive to the next-gen Xbox, according to two unrelated sources familiar with the game. One of our sources indicates that there will also be an Xbox 360 version, but no versions for rival PlayStation and Nintendo consoles.

The new game from Respawn is a futuristic multiplayer-centric online shooter, one of our sources says. The source describes the game as a battle of Davids and Goliaths. The Davids are heavily-armed foot soldiers. The Goliaths are the giant exosekeltons — Titans — that these soldiers can pilot. These Titans are big mech-style walkers that move with an agility not seen in games like Mechwarrior or Steel Battalions.

To keep the action balanced, game maps limit the number of Titans that can be used in a skirmish. Weapon loadouts for the foot soldiers are designed to ensure that the characters on foot can take out the Titans if need be.

Earlier this month, other reporters noticed that Respawn had trademarked the word 'Titan'.

While the details of the game came to us from one source - a source who is in a good position to know what the deal is with Respawn's game - their assertion that the game is destined only for Microsoft console hardware was consistent with information another source gave us earlier this month. That other source had also told us that Respawn's game would only be for the Xbox brand. It is possible that the game could be a timed exclusive, but neither source indicated that was the case.

The new Respawn game, one of our sources tells us, is made on a modified version of Valve's Source engine, not on internal EA tech. The source believes the game looks very good on Durango but not as good as EA's internally-made Battlefield 4. That source also says that Respawn is only working on the Durango version of the game and is hand-picking a studio to make the 360 edition.

One of our two sources for the new game tells us that Respawn's futuristic shooter will be designed for multiplayer. In fact, they say, the game is always-online. The always-online detail was also offered by our other source. We haven't been able to clarify whether the game would permit offline play.

The Respawn game's multiplayer will operate on a grand scale, one of our sources said, with players picking between two massive factions and with all of their experience in the game counting toward the progress of their faction. The source said multiplayer would support 16 players but that Respawn would add AI-controlled characters to make the action more frenetic and to give novice players a greater chance to score some kills.

Our source was less clear on whether the game would have a single-player mode but speculated that players might be able to go into maps and battle only against bots. They did not think that the game would have a standalone linear campaign.

While we can safely assume that we'll all see Respawn's game at E3, the source that shared the most specifics of the game with us said we shouldn't expect to play the game until some time next year. They expect it to be a full-sized, boxed retail game.
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