Moderator: JC Denton
by icycalm » 13 Feb 2009 19:18
by icycalm » 14 Feb 2009 15:19
by icycalm » 14 Feb 2009 15:36
To be mediocre implies not being up to snuff, as if we have some larger goal we're not achieving -- settling for less.
by Recap » 14 Feb 2009 19:22
I believe it's a snarky response against a rival site, Insomniac.
(I would suggest reading some of his site for hilarity, but you'd be giving his site hits, so I dunno.) He has something against me and the site for some reason.
It's mostly just the few forum posters that seem to have a distaste for it/me.
I've seen people argue against his pieces, and his defenses usually just about to name-calling. He's an excellent writer but also an extraordinary blowhard, and I really hope people can tell the difference.
he's been banned from practically every forum I've visited, and then he writes blog posts about how no one appreciates him. It's very much a site built more around a personality than actual content, and the personality is actively an extraordinarily unlikable human being.
by icycalm » 14 Feb 2009 19:43
by Recap » 14 Feb 2009 20:20
icycalm wrote:Even if someone he really respects came forward and told him that his site pretty much defines mediocrity, and that he would be better off reevaluating his priorities and starting from scratch, Kurt would probably just come up with more lame excuses to avoid facing the issue.
That's why I admire what Josh did with SegaFans. He simply wiped the site, started over with new priorities and higher standards, and now his site is awesome.
So yeah. Sometimes you just have to have the guts to cut your losses, and move on. Level up, in a manner of speaking. But some people are content with being Level 1 grunts all their lives long.
by JoshF » 15 Feb 2009 08:08
by icycalm » 15 Feb 2009 10:57
by icycalm » 15 Feb 2009 16:14
I wrote:Let me clarify something here. I am not trying to convince anyone in this forum that there is such a thing as superior taste. To understand this one would have to be able to understand Schopenhauer and Sontag, and very few people can do this, let alone gamers. I was simply responding to Ollie, because I like him and because I think he would benefit from becoming acquainted with the philosophical background of the current argument. I hardly expect anyone else to take notice, let alone understand and agree with what these great thinkers have said. So the best thing for everyone would be to simply ignore what I am saying/quoting/linking and pretend that I don't exist. Spouting random uninformed banal opinions is anyway more fun than examining any matter in depth, after all. So enjoy!
by icycalm » 15 Feb 2009 18:09
I wrote:This goes without saying. Just like we embrace and learn from as many games, films, movies and philosophies as possible. That doesn't mean we value all of them equally. This is what criticism is all about. If someone values everything equally it just means that he lacks in critical ability, and sure enough there are plenty of people of this kind. In this respect, they stand even lower than the lower animals, since even monkeys make value judgements.
by icycalm » 15 Feb 2009 22:49
by icycalm » 16 Feb 2009 00:32
JoshF wrote:As for racketboy, does combining wikipedia copy & paste with gamefaqs review consensus count as a new website?
by icycalm » 16 Feb 2009 00:34
insomnia.ac/commentary/on_new_games_journalism/
http://insomnia.ac/commentary/on_new_games_journalism/
I would like to use this reference for edits to the article on Video Game Journalism. —Preceding unsigned comment added by UCANTSTOPTHEBUMRUSH (talk • contribs) 21:22, 5 February 2009 (UTC)
Declined. This appears to be essentially a blog post by someone whose reputation does not appear to be sufficient to make a compelling case to offset other issues with this site. Please see if you can find other, more reliable sources. Guy (Help!) 14:52, 9 February 2009 (UTC)
by BlackerOmegalon » 17 Feb 2009 16:14
House of the Dead: Overkill grants players infinite continues from the start of the game. This was a brilliant design decision
by icycalm » 18 Feb 2009 17:42
I wrote:I guess. So she likes it because it generates, or is supposed to generate, interest in the games industry, which will then pay her to cover the increased interest, so that she can get food on her table and money for shoes and haircuts? -- all the while knowing that she doesn't like the game because it's crap?
More proof that we would all be better off if these so-called "Games Industry Journalists" moved into some other field. Cosmetics, perhaps. Why not become "Cosmetics Industry Journalists"? You and Poole should think about that, too.
by icycalm » 18 Feb 2009 23:47
by icycalm » 21 Feb 2009 20:05
by Evo » 23 Feb 2009 04:28
by BlackerOmegalon » 23 Feb 2009 18:55
by Bradford » 24 Feb 2009 18:47
Brian Crecente wrote:Cut Scenes: One of the best parts of this game are the cut scenes.
by Worm » 04 Mar 2009 09:10
icycalm wrote:Motion-based games pretty much defeat the purpose of videogames.
http://forum.insomnia.ac/viewtopic.php? ... ight=#6968
by icycalm » 04 Mar 2009 15:55
by Evo » 08 Mar 2009 05:02