DonMarco wrote:http://wiki.dontpressstart.com/index.php?title=Video_game_journalist
New or Old, it's all the same.
Moderator: JC Denton
by icycalm » 15 Mar 2010 19:29
DonMarco wrote:http://wiki.dontpressstart.com/index.php?title=Video_game_journalist
New or Old, it's all the same.
by icycalm » 23 Mar 2010 01:14
K wrote:The whole NGJ “movement” died a death really, despite Kieron Gillen’s best efforts; a lot of the articles that were cited as being important in this respect (i.e. the deeply embarrassing “Bow, Nigger”) weren’t all that good. The thing is, NGJ was kind of unnecessary anyway, because games journalism has always been pretty experimental – look at the way Zero or Amiga Power used to review games, i.e. writing it in a script form or doing some kind of mad David Icke-based review of 3D Construction Kit.
This kind of formal wackiness was pretty common in games writing back in the 80s and 90s, mainly because nobody gave a fuck what went into games magazines back in the day.
by Very » 26 Apr 2010 13:35
by icycalm » 26 Apr 2010 21:00
Very wrote:Despite full disclosure, the interviewer misses the point.
Very wrote:I guess he is not acquainted with the concept of conflict of interests.
by icycalm » 14 Jul 2010 13:01
by icycalm » 15 Jul 2010 23:11
Keenan Weaver wrote:That's why I respect Alex Kierkegaard. He takes it completely serious, and says smart things. Even if he's a dick. http://insomnia.ac
Layton Shumway wrote:@KeenanW I most enjoy narrative-type accounts of game experiences. I like to see how games affect everyone personally. My fav writing.
Keenan Weaver wrote:@theshums Absolutely. It's hitting on the core of what we experience, which is really the most important thing. No need for theory.
by icycalm » 14 Jul 2011 16:22
nothingxs wrote:Insert Credit is now, to me, officially back.
I wrote:Yeah, meandering fluff essay that barely has anything to do with videogames, and when it does is either plain wrong or just merely banal. They're back alright.
I wrote:And here's some proper criticism of this fluff piece: every other paragraph jumps to a brand-new fucking topic, rambles on for a few sentences, then drops everything almost mid-sentence and jumps to another topic. Even Tim doesn't write so badly, lol.
I wrote:And what, at the end of the day, did we take away from this essay? That Patrick Miller trained in Jiu Jitsu. That he went to Japan to study at the linked academy. That he plays Chipp in Guilty Gear. And so on and so forth. Nothing really about videogames -- it's all about Patrick. And who is Patrick anyway? Some dude on the internet who enjoys writing about himself, which brings us right back to 2008:
"So talking about videogames is a way for a diary author to attract readers. The diary author of course mainly wants to talk about HIMSELF (his thoughts, his experiences, his travels, his friends -- his boring, banal little life) -- this is what you have to keep in mind when examining his psychology."
http://insomnia.ac/commentary/on_new_games_journalism/
Now, to be sure, there are a few bits and pieces of videogame-related criticism in this incoherent mess of fluff, e.g. that CvS2 is very complex, etc. But no one knows if they are actually correct or not because the author throws them away with barely a sentence to support them, before moving on to the next chapter in the thrilling saga of his pitiable little experiences. He doesn't care enough about games to actually write a full-length piece on any of THEM, you see, he utterly lacks the motivation for that -- he cares just enough to use them in this throwaway manner freshly demonstrated for us by Mr. Miller. And if anyone hasn't got the picture yet, don't worry about that, the good folk at IC will be kind enough to provide many more such demonstrations in the future, all the while lamenting the bad work of professional game journalists, who, though certainly utterly incompetent, are at least TRYING to engage with videogames instead of merely PRETENDING to.
I wrote:And no prizes for guessing who the world warrior in the title of the essay refers to.