http://www.wired.com/underwire/2009/06/ ... -hardcore/
Lore Sjoberg wrote:So here’s my proposal. Every game, in addition to the standard easy, medium and expert modes, must have a “1988 mode.” In 1988 mode, you don’t get to save the game, ever. If you lose, you start over from the beginning of the game. Every hit from an enemy reduces your hit points by 25 percent, minimum. Extra lives and hit points are tough to come by, not handed out like Mardi Gras beads to bosomy exhibitionists.
This applies to all games, not just shooters and platformers and the like. Lose against the big boss in an RPG? Hey, guess what, you’re Level 1 again and townsfolk are going to remind you to press X to pick things up. Flub “Painkiller” in Rock Band 2? Time to start over with “Eye of the Tiger.”
Only those who complete a game in 1988 mode get to call themselves “hard-core.” Everyone else, from tourney winners to Minesweeper addicts, is a “casual gamer.” Gotta draw the line somewhere.
lol, etc.
On a side note, I was under the impression that this Lore was a female, but it turns out I was wrong. So in the hobag article, where I mention that Kohler hired three hoes, make that two.