Macaw wrote:First proper non trailer game vid:
http://www.youtube.com/watch?v=U2i0jrlIOP0Also its amazing how much the game references both 80's PC RPG's along with the Capcom arcade fantasy action games, heres some stuff:
- Post mission leveling up and loot managing is directly inspired by Sorcerian, complete with deciding if you want to appraise found items or just sell them.
- In the above video the Atlus guy mentions the first quest in the game is recovering the royal scepter. The famous first quest from Sorcerian is "The Kings Lost Scepter".
- The name of the country the game is set in is 'Hydeland', an obvious reference to Hydlide, which despite having a stigma in the west for the shitty nes game, was one of the most famous series in Japan and gave birth to the japanese ARPG, which then led to stuff like Zelda and Ys being made. Also Hydlide 3 is a legitimately awesome game.
- Tonnes of the enemies are directly inspired from either King Of Dragons or the arcade D&D games. The lizardmen are pretty much identical in design to the troglodytes from D&D. The spiders are identical to the Giant Spiders boss from King of Dragons right down to the way they come down from the ceiling and grab the players. One of the trailers briefly shows a mage boss that looks exactly like the evil wizard you fight near the end of King of Dragons. One of the bosses that shows frequently in the trailers looks exactly like the "Dark Warrior" bosses from Shadow over Mystara. The scorpions are exactly like how they are in both D&D games, etc etc. Theres plenty of others.
- Also worth noting that the scene from Aladdin were they escape from the lava on the magic carpet is directly referenced in the game too, which can be seen in the e3 trailer:
http://www.youtube.com/watch?v=MVmq2dNzOG4Also its crazy just HOW much the game retains an arcade style, even more so than I previously would have expected. While the town serves its purpose the same way as in Diablo (Or in this case like Sorcerian or Wizardry I guess) the action stages are truly no nonsense linear missions, with the occasional hidden rooms in the background that are exactly like the arcade D&D counterparts.
There are 9 'stages' in the game, which obviously will be replayed multiple times with different 'quests' that lead to different bosses.