Moderator: JC Denton
by icycalm » 15 Sep 2011 14:06
by icycalm » 12 Jan 2012 23:55
by El Chaos » 13 May 2012 21:17
by shock therapy » 15 Feb 2013 15:43
This new mode is available for the first time ever in DOA5+. Attack your opponents with simple taps and swipes of the touchscreen! Touch Fights are shown in 1st-person perspective, putting you right in the middle of the action for the most intuitive DOA fighting experience yet. Hold your PlayStation®Vita horizontally for a full view of the stage, or vertically to enjoy a close-up view of the characters.
by Some guy » 29 Apr 2013 14:18
by Ryusenshi » 24 May 2013 23:03
by movie » 29 May 2013 01:31
by movie » 08 Jul 2013 01:46
It’s been 13 years since the Dead or Alive series has seen a new arcade release. Today, however, Tecmo Koei Games announced its return to game centers in Japan with DEAD OR ALIVE 5 Ultimate: Arcade, launching in winter 2013. The game, based on the PlayStation 3 and Xbox 360 title DEAD OR ALIVE 5 Ultimate, will use SEGA’s ALL.Net P-ras MULTI Ver.2 content distribution system.
Team NINJA producer Hayashi Yosuke had this to say about the upcoming arcade release:“DEAD OR ALIVE” is a fighting game birthed in the arcade. Our latest title brings the series back to its birthplace for the first time in 13 years. To develop for the arcade has been a deep wish of ours since it was first decided to revive the “DEAD OR ALIVE” series 3 years ago.
Our newest title, “DEAD OR ALIVE 5 Ultimate”, is being developed on PlayStation 3 as a free-to-play product simultaneously with the retail version.
All of the development team is working to create a title that will live up to expectations while holding on a dream; the dream of a competitive scene where players in Japan hone their skills to their hearts’ content at home then compete with those skills at the arcade.
We hope that you continue to look forward to our works in the future.
by earthboundtrev » 02 Sep 2014 05:41
Koei Tecmo has released the debut trailer for Dead or Alive 5: Last Round, coming to not only PlayStation 4 and Xbox One, but also PS3 and Xbox 360 in spring 2015.
Additionally, the company announced the game will feature some sort of collaboration with the Senran Kagura series.
by CTF » 04 Dec 2014 23:20
Team Ninja is bringing the Dead or Alive series to Windows PC with Dead or Alive 5 Last Round, the company confirmed today, but with a surprising caveat: The Steam release won't launch with online play.
On the game's Steam page, publisher Koei Tecmo notes that "Online modes for Dead or Alive 5 Last Round will be added in a patch within 3 months of release." Last Round is scheduled for release on Feb. 17 on both PC and consoles.
Dead or Alive 5 Last Round expands upon last year's release of the game, Dead or Alive 5 Ultimate, by adding two new characters — Raidou from the original Dead or Alive and an unannounced female fighter — bringing the total roster to 34 fighters. Last Round also sees the return of two re-imagined stages: Crimson from Dead or Alive 2 and Danger Zone from Dead or Alive.
The Windows PC version of Last Round costs $39.99 on Steam, but Koei Tecmo is offering a 10 percent discount on pre-purchases. The publisher is also offering a pre-order incentive in the form of costumes that will become available as more Steam users pre-purchase the game. For a look at those costumes, check out the Japanese trailer below.
Dead or Alive 5 Last Round is also coming to PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
by El Chaos » 27 Feb 2015 00:15
David Bierton wrote:As a current-gen console remaster, Dead or Alive 5 Last Round is pretty basic: native 1080p resolution is joined by a few minor graphical enhancements, along with a more stable 60fps frame-rate, but beyond that, it feels like a missed opportunity. With the modern consoles boasting a generational leap in GPU power over their predecessors, it's disappointing to see a fairly threadbare approach to visuals upgrades, with the complete lack of anti-aliasing in particular standing out.
The PS4 and Xbox One versions of Last Round are graphically interchangeable, offering up the same core feature set - the Core Fighters free to play edition is available across both consoles if you want to try out the game before putting down any cash, with the option of buying the whole game for a fixed price or purchasing content piecemeal. However, as of this writing, the Xbox One version is buggy and temperamental - a highly frustrating situation that needs resolving imminently. In comparison, our time spent with Last Round on PS4 has been smooth and free of problems. While opinion may vary, the DualShock 4 controller also feels better suited for fighting games than its Xbox One counterpart - directional movements on the D-pad flow more smoothly and this makes it easier to consistently pull off more complex moves.
While the graphical experience isn't up to the same standards, Last Round is also available on the 360 and PS3 exclusively as a digital download, but there's less of an incentive to upgrade unless you're after the extra content. Upgrading also comes with a caveat for those who already own the original Dead or Alive 5: save files are incompatible, though at least you can transfer across DLC from 2013's Ultimate Edition.
PS3 owners get the ability to play for free using the upgradable Core Fighters edition (which remains a Sony exclusive on last-gen consoles), although at the time of writing the full game is unavailable for purchase on either system. Confusingly, all 200 DLC items are present on Xbox Live alongside the original Dead Or Alive 5 - a confusing state of affairs that makes it difficult to see exactly what you need to buy to get yourself fully up and running with the complete experience.
With all that in mind, there's a sense that the game's release has been somewhat confused at best, and botched at worst. This hasn't been helped by the full PS4 release's strange omission from PSN (it's due out tomorrow - finally), not to mention the Xbox One's Mad Catz controller incompatibilities. But as things stand in the here and now, the bottom line is that PlayStation 4 offers the more robust experience, while Xbox One owners are advised to hold fire on a potential purchase until the crashes, freezes and bugs are fixed.
by El Chaos » 20 Mar 2015 04:21
Confirmed Video Cards
◆Recommended Spec
- GeForce GTX 760 / GeForce GTX 660 / GeForce GTX 750 Ti
◆Minimum Spec
- GeForce GTX 650 / GeForce GTX 635 / GeForce GTX 550 Ti / GeForce GTS 250
Other
Gamepads: Compatibility has not been checked with all gamepads.
Product Information
◆RESOLUTION: 720P / 1080P / 4K * * 3840x2160 resolution. Game can be set to full screen mode or windowed mode at startup.
◆EFFECTS: Equivalent to PS3® version
◆SHADOWS: Equivalent to PS4™ version. Toggle on/off
◆ANTIALIASING: Compatible. Toggle on/off
◆CHARACTERS: 34. Equivalent to PS4™ version
◆STAGES: 36. The Danger Zone and The Crimson are not included.
◆COSTUMES: Over 400. The 31 new DOA5LR costumes are included. ※Halloween 2013 costumes included.
◆HAIRSTYLES: Compatible
◆CHARACTER SELECTION: Equivalent to PS4™ version
◆OFFLINE MODES: Equivalent to PS4™ version (Versus mode: 1-4 players)
◆ONLINE MODES: Scheduled to be added via patch within 3 months of release.
Check more details of the game at http://teamninja-studio.com/doa5/lastround/