Moderator: JC Denton
by Jedah » 16 May 2008 18:31
by icycalm » 15 Aug 2008 20:06
by icycalm » 15 Aug 2008 20:21
by mothmanspirit » 02 Apr 2009 03:46
by Jedah » 02 Apr 2009 12:29
by icycalm » 02 Apr 2009 13:56
Volteccer_Jack wrote:Order of Ecclesia is the first Castlevania since Symphony of the Night that isn't trying way too hard to be Symphony of the Night. The biggest improvement is that it's not piss-easy, like all the other portable CVs. Mainly due to the much greater emphasis on the 10 weapon types and enemy weakness/resistance to each, which are now the most important aspect of combat. Since equipping the right weapons will make any section much easier, it also does away with most level-grinding.
by Jedah » 02 Apr 2009 16:51
by Volteccer_Jack » 02 Apr 2009 19:40
The only difficult part of the game is an extra level called "Large Cavern" that is unlocked from a secret area inside Dracula's castle. It is like a much smaller version of the Arena area of GBA's Circle of the Moon. It has the most difficult foes of the game stucked in small rooms and the last room has a boss that can be beaten easily if you got the levels.
by Tain » 02 Apr 2009 21:13
But I'm the only one who thinks it's exponentially harder than all the other modern Castlevanias?
by Recap » 02 Apr 2009 21:19
Jedah wrote:Symphony of the Night: *****
Circle of the Moon: ****
Harmony of Dissonance: ***
Aria of Sorrow: *****
Dawn of Sorrow: ***
Portrait of Ruin: ****
Order of Ecclesia: ***
by icycalm » 02 Apr 2009 21:23
by JoshF » 02 Apr 2009 23:39
by Jedah » 03 Apr 2009 00:18
Recap wrote:Is "Symphony of the Night" really a 5/5 game to you or you're just comparing those for reference?
by icycalm » 03 Apr 2009 00:27
Jedah wrote:And of course its gorgeous visuals. "RPG"* elements left me untouched because I hate "RPGs".
Jedah wrote:And of course its gorgeous visuals. The leveling elements left me untouched because I hate leveling.
Jedah wrote:And of course its gorgeous visuals. The stat-upgrading element left me untouched because I hate stat-upgrading.
by icycalm » 03 Apr 2009 00:34
JoshF wrote:You can get in the sweet spot occasionally but it should be up to the developers to find that not the player.
by icycalm » 03 Apr 2009 00:44
by icycalm » 03 Apr 2009 00:56
by icycalm » 03 Apr 2009 01:19
Jedah wrote:I love it and it's an excellent video game to me, with or without the comparison. It was all this stuff you could find and do even after you thought you are finished with it. And of course its gorgeous visuals.
by icycalm » 03 Apr 2009 01:30
by Recap » 03 Apr 2009 01:31
icycalm wrote:Case closed.