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[PC] [PS4] [ONE] [360] [PS3] Call of Duty: Advanced Warfare

Unread postby icycalm » 02 Apr 2014 23:09

http://www.vg247.com/2014/03/21/call-of ... e-to-date/

Brenna Hillier wrote:Call of Duty 2014 to be “most ambitious” Sledgehammer game to date

Call of Duty’s next release is the “most ambitious, most creative game we’ve ever made”, Sledgehammer Games cofounder Glen Schofield said during a GDC session, as reported by Gamespot. Although Sledgehammer is a young studio, its founders created the Dead Space franchise, so that’s quite a big call. The studio is the third leg in Activision’s new Call of Duty three studio scheme, and is responsible for this year’s release, which we’ve nicknamed Call of Duty 2014 or Modern Warfare 4, after an interesting rumour. We’re expecting news over the next few months.


Glad to see there are at least a few companies still keepin' it real. Warner, EA, Activision, Ubi et al. are the only remaining players in the fight against TIGSource and Kickstarter.
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Unread postby Turnus » 02 May 2014 19:20

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Call of Duty: Advanced Warfare has been revealed as the new Call of Duty game.

Reveal Trailer: https://www.youtube.com/watch?v=sFu5qXMuaJU

This trailer blew me away. You can see the influence of both Crysis and Titanfall here, and it makes for some seriously outstanding results. I'll be keeping a much closer eye on Sledgehammer Games now, as it's quite clear that they mean serious business.

A full reveal is scheduled for May 4 on the official site: http://www.callofduty.com/
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Unread postby icycalm » 02 May 2014 23:28

"People don't want freedom, they want boundaries, rules."

Baudrillard reader confirmed!

"People need a leader who can give them both the support and the constraints, to keep chaos at bay."

Kick-ass trailer. Kevin Spacey needs to be in every game.
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Unread postby movie » 04 May 2014 12:44

http://www.vg247.com/2014/05/03/call-of ... -detailed/

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Here’s a breakdown of the game’s features thus far:

An Advanced World:

• Call of Duty: Advanced Warfare takes place in a plausible future in which technological progress and today’s military practices have converged with powerful consequences.
• In this carefully researched and crafted vision of the future, Private Military Corporations (PMCs) have become the dominant armed forces for countless nations outsourcing their military needs, redrawing borders and rewriting the rules of war.
• And Jonathan Irons, the founder and president of the world’s largest PMC – Atlas Corporation – is at the center of it all.

An Advanced Soldier:

• Powerful exoskeletons evolve every aspect of a soldier’s battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialization.
• The introduction of this gameplay mechanic delivers enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed.
• With the advent of the exoskeleton and newly advanced armor and weaponry, every soldier commands tactical freedom in any terrain unlike ever before, fundamentally changing the way gamers play Call of Duty across all modes.

An Advanced Arsenal:

• Harnessing the power of next-gen platforms, Call of Duty: Advanced Warfare brings players into the battlegrounds of the future by boasting a new hi-tech, advanced arsenal and ability set, arming players with all-new equipment, technology, perks, and vehicles like hoverbikes and highly specialized drones.
• Players can also choose between standard ammunition and an all-new class of directed-energy weaponry that enables totally new gameplay dynamics.
• And with exoskeletons delivering a massive force multiplier and unprecedented tactical freedom, Call of Duty: Advanced Warfare evolves every firefight.

Starting today, those who pre-order Call of Duty: Advanced Warfare at retail will receive various bonuses depending on retailer.

“Power Changes Everything” on November 4 for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. As per usual, all add-on content will be released first on Xbox consoles.


CoD-AW_Advanced-Arsenal.jpg

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CoD-AW_Advanced-World.jpg
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Unread postby movie » 25 Jun 2014 01:47

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Unread postby shubn » 01 Jul 2014 19:42

Animation & Art Direction Trailer: https://www.youtube.com/watch?v=Yeus47fvTG0
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Unread postby El Chaos » 02 Jul 2014 13:55

Advanced Warfare is COD's biggest technological leap since Call of Duty 2: http://www.eurogamer.net/articles/digit ... h-analysis

Thomas Morgan wrote:From this early reveal of Advanced Warfare, we're left to consider some clear highlights in advance of its November release. Call of Duty: Ghosts iterated upon existing engine tech - realistically the only option available in a compressed development window - but Sledgehammer Games certainly seem intent on making the most from the new hardware. Its E3 build shows huge promise, with a materials-based lighting system and revamped motion capture tech in particular pointing - at last - to a genuine next-gen entry in the series.

While the resolution increase over Ghosts on Xbox One is obviously welcome, the 30-40fps frame-rate issues found in the E3 demo are clearly a concern bearing in mind how greatly the series' interface between player and game relies on low latency controls - practically demanding a 60fps refresh. This has all the intentions of being the most pristinely presented, cinematic Call of Duty title yet, but the worry here is that Sledgehammer may not hit the 60fps target while raising the bar visually.

Of course, how the final code stacks up come its 4th November release is something we're eager to discover. Advanced Warfare is a gorgeous-looking game in its current state, but our hope is that the team is concentrating its efforts on optimisation, an area where there are some positive signs on the horizon. Resolution is something that can, as ever, be scaled back as a last resort. But there's also the not-so-small matter of GPU resources being freed from Kinect duties, which could go some way to making up the difference. Just how great an impact optimisation and XDK revisions will have on the final game remains to be seen, but hopefully Sledgehammer Games will get the balance right and deliver an advanced next-gen engine with the slick performance that has defined the series.
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Unread postby Gaius » 30 Jul 2014 01:40

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Unread postby icycalm » 01 Aug 2014 00:15

Amazing. Why can't these fucking games have co-op?

Also, I don't want to fight Kevin Spacey in this game. I hope I won't have to.
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Unread postby infernovia » 12 Aug 2014 01:02

Multiplayer Reveal Trailer: https://www.youtube.com/watch?v=bj3-RsyJKfA

http://gematsu.com/2014/08/call-duty-ad ... r-revealed

Call-of-Duty-Advanced-Warfare_2014_08-11-14_003.jpg


Activision and Sledgehammer Games unveiled the multiplayer mode for Call of Duty: Advanced Warfare during a special event in Cologne today.

The upcoming Call of Duty‘s multiplayer promises to offer the “deepest customization” and “player engagement features” in franchise history.

Exoskeleton

With the all-new exoskeleton, players can boost jump, dodge, dash, slide, slam and more as the action goes vertical, while using future-tech, cutting-edge capabilities and a brand-new weapon class as part of nearly 350 custom weapons.

Reward System

Offering a new reward system, including more than 1,000 in-game player rewards, and nearly limitless customization options that create more than 2 billion unique player combinations and more, the title offers the most in-depth, robust and advanced Call of Duty multiplayer experience ever on both next generation and current generation systems.

Create-a-Class

The much loved Pick 10 create-a-class is back with even more customizable options than before with Pick 13. Gamers can now choose their favorite scorestreaks, which are fully customizable, and include them in their preferred class, raising the bar on personalization from top to bottom. The introduction of co-operative scorestreaks also allows friends to experience Call of Duty multiplayer together in a new way, as for the first time ever, two players can now join a scorestreak and work co-operatively.

Advanced Weaponry

The technology of the future in Call of Duty: Advanced Warfare wouldn’t be complete without advancement in weapon technology, beginning with the debut of a directed energy class of weapons. This all-new weapon class for Call of Duty uses the power of focused energy to overcome enemies and relies on tactical heat management instead of reloads. Players can test out this new class, along with all their weapons, on the new Virtual Firing Range, a brand new feature that allows players to instantly test-drive their favorite weapon loadout with the click of a button before the next match starts.

12 Game Modes

Featuring 12 modes out of the box on day one, led by fan-favorites Capture the Flag and Hardpoint, Call of Duty: Advanced Warfare‘s multiplayer modes not only include classics such as Team Deathmatch, Domination, and Search and Destroy, but also new options for the playlist such as Uplink and Momentum, a new take on the classic War mode.

Create-an-Operator

Sledgehammer Games is also taking personalization to the next level with Create-an-Operator, a new character system, which allows players to personalize their soldier however they want from heads, helmets, eyewear, shirts, vests, kits, gloves, pants, knee-guards, boots and even the exoskeleton itself. Create-an-Operator is bolstered by a brand new reward system called Supply Drops. The more someone plays, the more they earn. Supply Drops can contain anything from custom weapons to unique character gear in different classes of rarity, all giving players multiplayer bragging rights.

Virtual Lobby

In addition to showing off their Supply Drops gear in-game, the new Virtual Lobby lets players display their hard-earned challenge rewards and rare items, while waiting for the map to start. Billions of possible combinations exist, allowing gamers to personalize nearly everything on their in-game operator from head to toe. Players can finally see what their friends and opponents are bringing to the match, as the Virtual Lobby is a quick and easy way to size up the competition and also plan your next move in create-an-operator.

Additionally, Activision also announced a ‘Day Zero Edition’ of the game, which will offer fans 24-hour early access to the game starting November 3. It is available on all platforms to customers who pre-order the game and pick up on day zero at no added cost. In addition to early access, it also includes two new, custom weapons as well as the previously announced ‘Advanced Arsenal’ incentive.
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Unread postby Masahiro9891 » 25 Sep 2014 03:36

Power Changes Everything Trailer: https://www.youtube.com/watch?v=NNWvBlu_aWw
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Unread postby Some guy » 20 Oct 2014 15:30

Call of Duty: Advanced Warfare system requirements published
http://www.vg247.com/2014/10/20/call-of ... s-minimum/

Brenna Hillier wrote:Can your gaming rig run Call of Duty: Advanced Warfare?

call_of_duty_advanced_warfare1.jpg

Call of Duty: Advanced Warfare’s Steam page has been updated with the minimum PC specifications required to run Sledgehammer’s shooter:

OS: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
Processor: Intel CoreTM i3-530 @ 2.93 GHz / AMD Phenom II X4 810 @ 2.80 GHz or better
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTS 450 @ 1GB / ATI Radeon HD 5870 @ 1GB or better
DirectX: Version 11
Network: Broadband Internet connection
Hard Drive: 55 GB available space
Sound Card: DirectX-compatible
No recommended specifications were provided.

Call of Duty: Advanced Warfare is coming to PC, PlayStation 3, PS4, Xbox 360 and Xbox One on November 4. The launch trailer turned up this weekend.
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Unread postby ChevRage » 20 Dec 2014 13:11

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Unread postby Some guy » 25 Mar 2015 16:18

Call of Duty: Advanced Warfare Ascendance DLC Trailer
http://www.allgamesbeta.com/2015/03/cal ... rfare.html

https://www.youtube.com/watch?v=vDggeU-1I7Y

call-of-duty-advanced-warfare-ascendance-logo.jpg

Call of Duty: Advanced Warfare Downloadable Content Pack Ascendance Blasts Off

Prepare to rise to a new level of Call of Duty DLC with the release of Call of Duty: Advanced Warfare Ascendance. On 31st March, the second massive DLC pack for Call of Duty: Advanced Warfare from Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), and Sledgehammer Games will be available first on the Xbox Live online entertainment network for Xbox One, the all-in-one games and entertainment system from Microsoft and Xbox 360 games and entertainment system from Microsoft, with other platforms to follow.

Fans will be able to see the gameplay world premiere of Ascendance during the 2015 Call of Duty Championship, Presented by Xbox, broadcast on Xbox Live and other broadcast partners on Sunday, 29th March.

“Ascendance has it all, four all-new maps that were designed from the ground up for Exo abilities and the next chilling entry in the Exo Zombies experience. We’re really excited and can’t wait to play with the community in just a couple of weeks,” said Michael Condrey, Co-Founder and Studio Head, Sledgehammer Games.

“The community response to Advanced Warfare continues to inspire us, and we’re pushing ourselves every day across all the teams to deliver our best. Havoc was a great start for DLC and we think Ascendance delivers even more of the nonstop action fans love,” said Glen Schofield, Co-Founder and Studio head, Sledgehammer Games.

Call of Duty: Advanced Warfare Ascendance is the definitive DLC package, with its four new, thrilling multiplayer maps, the formidable OHM directed energy light machine gun/shotgun hybrid, the OHM Werewolf custom variant and the all-new Exo Grapple ability playlist that introduces the Exo Grapple ability to multiplayer. Exo Grapple gives players a faster way to reach strategic vantage points or a brutal secondary weapon to take down the competition, exclusively on Ascendance maps.

• Perplex: Get vertical in Sydney as you fight to dominate this five-story modular apartment complex. Take the high ground or blast through the close-quarters interior in this small to medium sized map. Adapt your strategy mid-match when construction drones shift apartment modules, creating new routes and cover positions.

• Site 244: An alien spacecraft has crash landed, spilling its mysterious cargo under the shadow of Mt. Rushmore, USA. This medium to large three-lane map allows for any style of gameplay, focusing combat through the space ship’s fuselage and around the debris-littered landscape. Use the map-based scorestreak to crack open an alien spore and instantly enhance your perks and exo abilities.

• Climate: Fight your way through a futuristic man-made utopia in this lush, climate-controlled enclosure. In this small to medium sized circular map, land and water routes channel frenetic combat around the central island structure. Watch your step when the river water changes from an asset into a deadly bubbling obstacle.

• Chop Shop: Think fast as you make your way through the black market exoskeleton industrial complex and engage in fast-paced shootouts in this medium sized, symmetrical map. Activate the map-based scorestreak to take control of an Advanced Repulsion Turret that radiates a deadly microwave EMP to help lock down key areas.

The Exo Zombies saga continues in the all-new episode, Infected, as the four Atlas employees, portrayed by the returning celebrity cast of John Malkovich (In the Line of Fire, RED, Burn After Reading), Bill Paxton (Aliens, Titanic, Edge of Tomorrow), Rose McGowan (Planet Terror, Scream), and Jon Bernthal (Fury) fight tooth and nail through undead zombie hordes. Located on the outskirts of an Atlas facility, the new Exo Zombies episode introduces a slew of never-before-seen undead masses, a robust arsenal of new traps and armaments and everyone’s favourite fast food joint, Burgertown.

Fans can see the world premiere of live gameplay from Ascendance and a new trailer for the next episode of Exo Zombies when they tune into the 2015 Call of Duty Championship, Presented by Xbox for the ultimate Call of Duty: Advanced Warfare tournament, where 32 teams from around the world will face-off to stake their claim in the $1 million prize purse.

Call of Duty: Advanced Warfare Ascendance will be available first on Xbox Live on 31st March. The Ascendance DLC Pack is also included in the Call of Duty: Advanced Warfare DLC Season Pass*, where fans can purchase all four DLC Packs planned for the year, as part of the discounted bundle. Microsoft Season Pass holders also now have instant access to the Ascendance DLC Pack bonus weapons.

Call of Duty: Advanced Warfare DLC is developed by Sledgehammer Games with additional development by Raven Software and High Moon Studios. Call of Duty: Advanced Warfare is available for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4, PC, as well as Xbox 360 games and entertainment system from Microsoft and PlayStation 3 computer entertainment system.

For the latest intel, check out: callofduty.com, facebook.com/callofduty, youtube.com/callofduty or follow @CallofDuty on Twitter and Instagram.
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