Pledge Store: https://robertsspaceindustries.com/en/c ... reycat-MDC
Q&A: https://robertsspaceindustries.com/en/c ... reycat-MDC
Cloud Imperium Games wrote:
Does the MDC's PDT target on-foot characters and ground vehicles, or only aerial threats?
By design, the PDTs in-game only target torpedoes, missiles, and small ships (in this priority order).

Cloud Imperium Games wrote:
FYI, the MDC has a PDT FTW. OMG! Welcome the first-ever ground vehicle equipped with a point defense turret. You look ahead while it watches the sky. And fires. A lot.
@Observer_Custos wrote:
If you think loading them on an 890 Jump is funny, what about when we can stick them on a Hull C's cargo grid... load up the entire Hull C with as many as possible... Would be hilarious for fighters with a Mantis to interrupt that Hull C and then go "I think we screwed up". As the Hull C would try to chase down the fighters to let the MDCs chew them apart really fast when you have that many of them facing every direction.
@AntiClankerClippy wrote:
Wait till you see a Kraken full of these :)
holliday50 wrote:
Yeah, pretty exciting stuff. The MFC would be a convenient way to bring your crafting capabilities with you when you don't want to mount a table in your ship. Thinking about Starlancer MAX with the separate garage bay. Materials on the grid, MFC in the bay. There will be lots of good combinations like that.
Upgraded my ATLS to the new MDC. It was just $10 store credit. It's incredible, need to post about it.
https://x.com/cultvgnews/status/1993535618903642321

Non-coders will never understand. #iykyk
https://x.com/AnthropicDualiT/status/19 ... 6814264557




It's exactly what we needed delivered exactly when we needed it: when shubn took over a system and became SupCom. Can't wait to see it used.
Bought both Epoque bundles.
NPCs overpowered (FPS)
https://robertsspaceindustries.com/spec ... er-powered
Seraph_Osiris wrote:
I know I'm walking into a roast fest with this one. "Skill issue", "maybe you just suck". Go for it guys. I'll take it for the team.
Either way, I think it needs to be said. FPS NPCs are brutal this patch and not in a fun way. They incap in seconds, using Custodians. I'm medding constantly, even when playing methodically and carefully.
You definitely tuned them way up in 4.4 and I think you overdid it CIG.
ZacPreece_CIG wrote:
This is an issue we're currently tracking and looking into
It's compounded as well by having higher damaging weapons in the 4.4 mission locations (Deadrig, Pulverizer)
They seem to be ignoring their accuracy %!
Zac Preece wrote:
To be clear it's not a nerf that will be done, it's an unintended bug that is effecting accuracy. It's having shots hit when they shouldn't, bypassing the balance params. Possibly affecting ships as well!
Understand some people like it and that feedback is heard and will be digested after we fix it.
Zac Preece wrote:
It's not flat 20%, it on average sits around 20%.
There are lots of parameters that go into that calculation such as the faction, the weapon, distance to target, angle to target and many more.
For example some factions fire for longer, are more reckless / play safe and this effects their behavior and accuracy.
We also have ranks within the NPCs that make them more accurate such as 'captains' or 'grunts'.
Zac Preece wrote:
Yes there's a thirst for more challenging enemies and we're listening but this has some unintended mag dumping that isn't fun to play against, EG - https://streamable.com/29w376
https://www.reddit.com/r/starcitizen/co ... nt/nqooz5s
StarHiker79 wrote:
I'm hoping IKTI will go to sale on Argo day, with some nifty paint jobs.
https://www.reddit.com/r/starcitizen/co ... nt/nqoryml
Goodname2 wrote:
Possibly the new CNOU medium this year, maybe a 25% chance.
Or the RSI Hermes (Apollo variant) as a patch ship.
Galaxy and Railen are most likely going to be end of 2026 at earliest.
Ironclads are very likely for Drake DefenseCon which could be a whole new sale event with Grey's Market tied in.
Hull B could definitely be a patch ship next year, possibly quarter 2.
I've got my fingers crossed for a Kruger small/medium starter/generalist ship for next year. I think CIG will be quick to hop onto the Kruger hype train.
Terrific, so here's our cap fleet now:
3x Idris (2xM, 1xP)
1x Kraken
4x Polaris
3x Pioneer
2x 890 Jump
And the updated Praetorian Pack means we could have up to 2x Kraken Privateers and 2x Javelins at a moment's notice with no need for F5 Wars.
As good of a cap fleet as anyone could hope for.
So I stumbled upon this 'Overlord Core Gilded' literally solid gold armor in Onyx, is this new? Can't find anything about it online
https://www.reddit.com/r/starcitizen/co ... ore_gilded

The Overworld/Survivalist is the Pirate Commander's battlesuit, so the Gilded version is perfect for the SupCom when he wants to go heavy in a lawless situation (note: only the regular SupCom, not the Pirate one). I don't think you'll ever loot this shubn, that's why I put it in the dark market thread. I saw the 86M sitting in your account, and if I were you I'd drop the 100M or whatever they're asking for it on UEX (you could also message the Reddit guy directly). And then you could add the rest of the pieces from the Elysium Artimex, if they don't exist in Gilded Overlord, or until you acquire them. But in the thread they are saying the helmet exists and maybe also the legs. They also give tips on loot locations if you'd rather go that route.
Could also just wait a little for prices to fall now that people are finding these.
It's up to you how important this is to you and if you want to pursue it. I am just giving a heads-up, and a note for future SupComs.
I bought a Kraken.

Mystery calls as The Cult follows the trail of Vanduul-tech smugglers into Nyx starting today Saturday, November 22 @ 2 PM UTC and continuing through the weekend. Don't miss the two-part briefing (Sworn Enemies #1 Briefing Intro & Sworn Enemies #1 Main Briefing), and get ready for a challenge.
Let's do it, soldiers O7.
P.S. You can join in anytime after 2 PM UTC, that's just our official start time, and the leaders will all be there at that time on the dot. In fact some of us might be on earlier to prepare, and you're welcome to join us for the prep and ask for help with anything.
P.P.S. We've moved our usual start time one hour back due to the winter time change.
We don't have much in the way of tactics prepared as we don't really know what we're facing. So for our first run we're taking a Perseus (default paint is all-black so that's our Pirate Spec paint), and fully-crewing it, or just about, depending on our exact numbers. If we get wiped we have two choices, either we go back with a Pirate Caterpillar, 2 Shivs, and Cutlasses (maybe one of them Red for respawns), or with a cap ship: Polaris or Idris (both of which have medbays). I will decide on the spot that approach based on how our first run goes. Players getting killed can come back from Levski with Buccaneers.

We're going with the Perseus first both because it's the new toy, but also because its full crew of 7 is just about the number of regulars we tend to have on Saturdays (5-7). Another advantage of starting out with it is that it's just one ship, so prep should be fast and easy. Maybe it'll get the job done and no more complications will be needed.
If we manage to complete the mission at least once, we could go back with a different fleet for the sake of variety.
I am coming as Pirate Supreme Commander, recoil as Pirate Master Chief, and everyone else including clones as Pirate Inquisitors.
Everyone should put pirate paints on all your ships before leaving home so you can claim-teleport them to Levski if needed.
Remember: NPCs don't fuck around anymore, so keep your guard up.
So CIG added a rep grind with a faction to unlock this mission chain, and the reaction has been mixed...
https://x.com/RealMrKraken/status/1991518544551424450
MrKraken @RealMrKraken wrote:
Moan about the 'story' intro being rep-gated all you want, it's a bold move. But if you're at this level, it's time to join the circus...

Gato Epico @thisismoe_ wrote:
Yeah idk what's with the sentiment that people expected that everything in Nyx would be on a kumbayah level of difficulty...
It's unmonitored, lawless space bordering a Vanduul territory JP; you either man up, git gud or do both; I dig it and can't wait for more duul shenanigans.
GoreTiger @GoreTiger64th wrote:
The AI also feels like it's been tuned to absolutely dog your ass on contact. It's been like that the past few updates. If I see a cutty, bucc or gladius I go for them first because those 3 ships are typically armed with ballistics and will stay glued onto me no matter what.
GoreTiger @GoreTiger64th wrote:
In the past the AI would swarm around whatever the main target ship was but now they're just like "Lets beat this guy's ass" and swarm you until you're dead.
Defanos @Defanos wrote:
hahahha. love to see it when pve is too much for the bobs. cant even beat AI and bitching about pvp. classic.
Chris Ragan @EPiQ_cR wrote:
Even then, two of us made short work of it. It's also easy to show up, scan, and not engage. People just want to be careless though.
Jinkirin @JinkirinGaming wrote:
In their defense, that verbiage has been there as far back as when EHRTs were soloable in light fighters.
It was, at a point, just words everyone ignored. Worth paying attention to these days though it seems :)
I wrote:
Man it's so cool they force you to grind for rep before unlocking the story missions AND the grind is challenging, AND the story missions are challenging. CIG is improving at geometric rate.
Plus it gives something to do to players who want to play the moment a new patch drops but without spoiling the story for themselves. Genius.
shubn wrote:
Finally heading to Nyx.

shubn wrote:
Arrived at Levski.

ysignal wrote:
Cool hangar carved out of the asteroid.

ysignal wrote:
shubn docking the Perseus.

ysignal wrote:
Floating around Levski waiting for shubn (docking collar is broken).

shubn wrote:
These missions aren't easy so we took the Perseus.

shubn wrote:
Big guns.

shubn wrote:
Mission complete, thanks to ysignal.

shubn wrote:
I think that's the mission we're looking for. We had to complete around 20 contracts or more.

Official Page: https://robertsspaceindustries.com/en/c ... ome-To-Nyx

Trailer: https://www.youtube.com/watch?v=ilDmGyH ... XVyolQO3wj
Cloud Imperium Games wrote:
The freedom you yearn for can and does exist. Nyx is out there, arms open to any traveler who has ever imagined a home independent from control and judgement.

@Avean wrote:
I was hoping this music was part of Nyx in-game and it is! This is now my forever home. Love the mood of Nyx even though it's far from finished.
@LoftyAssertions wrote:
I love the "bastion of hope" feel that the music has at this location, fantastic work and world creation.
@elise3455 wrote:
This is a motif by Pedro Camacho from the original Procedural Planets Demo back in 2015. The original song is amazing.
@TJTheGuyWhoIsABigFanOfMechs wrote:
Not a single shot fired.
@discord2000 wrote:
What about the mining lasers? Rock lives matter.
@Furnace2552 wrote:
Y'all just worked about miner on rock violence though. How many rocks slam into and break each other every year? :)
@Billy-bc8pk wrote:
13% of rocks causing 50% of ship explosions... it ain't right.
@chatkata123 wrote:
As a Bulgarian, I'm so glad to see Levski back in the Star Citizen. Vasil Levski is an actual person and the biggest national hero of Bulgaria. He was a freedom fighter, and this hits the vibe of the Levski in the game at 100%. It is so so so nice!
@Hylanvahr wrote:
One man from Stanton: "This place is a dump."
Another man from Pyro: "These people are idiots."
This man: "This place is my home. These people are my family. We just stopped a Vanduul invasion before breakfast. What have you done today?"
@Dakarn wrote:
I'm doing my part. Are you?
@FatesODB wrote:
I eat breakfast 300 meters from 4 million Vanduuls, who are trained to kill me, so don't think for one second that you can come down here, flash your badge and make me nervous.
@SkySloperGaming wrote:
Goodbye ArcCorp, I've found my home <3
@purpleyeti705 wrote:
You can't fool me CIG, I know that voice anywhere. That's Saul Tigh from Battlestar.
@Winterx69 wrote:
"I'll tell you the secret to avoid hangovers: Don't stop drinking." —Colonel Saul Tigh
@Winterx69 wrote:
Years ago I scribbled in some Spectrum thread, they should try and get him for the game. And they actually did. ❤ Edit: June 6, 2018 it was.
@ЯК440 wrote:
@0:33 Picking up on some double-meaning that this is about Star Citizen as a project. A crowd-funded, no-publisher, people-built Magnum Opus of a project.
@dankmemes1835 wrote:
Let's goo, new Blue Collar Worker planet system!
@Stewkers wrote:
Blue collar, get this boot off my neck and let me live my life, space hippies with guns!
@NoBrainah wrote:
If you give me half your stuff.
@MrNicerDicerWasTaken wrote:
We did it again boys, another Milestone. C'ya at Nyx o7
@LumiLupo wrote:
After a system that belongs to corporations, and a system that belongs to no one, finally a system that belongs to the people. My new home.
@stephenduarte2179 wrote:
I've backed the game since 2014 and I am finally seeing it all come together. WELL DONE CIG!!!
@NP907AK wrote:
Bugs and all... I f***ing love this game. So excited to get home. Took tomorrow off to play with the boys boys boys.
@seveneternal7988 wrote:
Not that many bugs nowadays, let's be honest.
@SchFilms wrote:
The Grand Barter feels so much more alive now after years of NPC improvements.
@veliostv9089 wrote:
That trailer really does justice to what Levski always has been. Very well done!
@LukeMancell wrote:
Honestly blown away by Levski and the surrounding Glaciem Ring. The place feels probably the most alive out of any location in the game so far.
Can't wait for Nyx I next year, and Engineering announced for 4.5! The dream is slowly coming together and I'm loving every bit of it.
@Nathdood wrote:
Star Citizen team always knows how to make epic trailers, no matter what it's for. The narration really feels like he's talking about US, the community. "This place is... different, because it was MADE different. It was built by us. A people with one purpose..." That's US!
This was one of the best. Great job, guys.
@BeneCogitare wrote:
Lost it when he said "it ain't polished"... Bro, it has been 14 years, don't worry I sure know that!
A "Alaknár" Z wrote:
Welcome back, Levski! Good to see you! I only have one issue with it - these floating rocks all over the place? Guys, gravity (even if it's microgravity) would pull them down, they look silly.


So about these, I was hoping they'd be black/gold so I could give them to all the Supreme Commanders, but since they're blue/gold they're all yours. Last year was Emperor's year with all the purple stuff, and this year it's yours. We're getting there, one year at a time.
The Aves is the main prize, as it's going to be your main Supreme Commander outfit. The other one can be one of your battlesuits if you want. Or it could be your bodyguards' armor, or you could mix and match pieces to create a battlesuit or bodyguards. We really need a dedicated thread per color/Commander to hash all these details out. I am planning to make them at some point.
I'll buy both bundles next month and report it here then. Another cool thing about them is the two matching backpacks that can be used with various outfits.
I don't see much reason for anyone else to buy these, even if you want to be one of shubn's Commanders in the future, since this is SupCom gear. Unless he does end up building a bodyguard from the heavy set. So basically buy only if you collect.
Gear - Epoque Aves - Patch Bundle $20.00
https://robertsspaceindustries.com/en/p ... le-Warbond

Gear - Epoque Dust Devil - Patch Bundle $22.00
https://robertsspaceindustries.com/en/p ... le-Warbond

Weeks passed with no word from Exiled—no pings, no chatter, nothing on the mobiGlas since his jump to Levski.
In Nyx, that kind of quiet rarely ended well.
shubn drained the last of his whiskey at the Voyager Bar high above Orison’s platforms, flicked a generous tip onto the counter, and ordered the crew to chart the run through Pyro. Whatever had claimed his Delamar Commander, he was going to Nyx to see it for himself.
https://x.com/cultvgnews/status/1991789933854654833

Updated Praetorian Pack includes a Javelin...
https://www.reddit.com/r/starcitizen/co ... _a_javelin

A_Credo wrote:
Interesting changes. Lost all of the extra items but gained a few big ship/hard to obtain ships (Javelin, Scythe, Kraken Privateer, Hull-E).
RevealHoliday7735 wrote:
Does this change current pack holders?
Can you melt and rebuy if it's different?
Dapper-Scratch7661 wrote:
No the pack you buy stays like that forever. Yes you can melt and rebuy.
SmoothOperator89 wrote:
If I had managed to amass $15,000 in store credit on standalone ships, I would get this. The inclusion of an Idris-M and LTI Pioneer are big standouts. I like that they've replaced the large number of low-value "filler ships" with large and capital ships. There are just enough small ships to facilitate a few solo options while not being a bunch of variants that would never get used. Possibly a good deal for someone who has bought their store credit at a discount from "refunders" on the grey market.
Specialist_Ad_5482 wrote:
It's super cool bc you are getting two idrises (idris-p for javelin), so finally we can play with a friend.
Late-Explanation-466 wrote:
They also removed the land claim lol.

Star Citizen Wiki wrote:
SIZES
There are currently two area sizes that can be claimed with a claim beacon:
- Plot: an area of 16 km² (4 x 4 km, 1600 hectares), claimed with a Geotack
- Estate: an area of 64 km² (8 x 8 km, 6400 hectares, 4 plots), claimed with Geotack-X
Extensive follow-up on this bug, sounds horrendous: https://www.reddit.com/r/starcitizen/co ... e_after_44
Just don't click around a lot when logging in for the first time lol.
https://www.reddit.com/r/starcitizen/co ... logging_in
Ph1losoraptor wrote:
FYI If you are missing your stuff after logging in
When I made my character I tried to choose Orison as my starting location and got an error so I chose somewhere else and it worked, however all my stuff is at Orison even though I started at New Babbage.
StarHiker79 wrote:
Same bug commonly happened in last patch. If you clicked multiple locations, your inventory and home location likely got separated.
djsnoopmike wrote:
Does that NikNax app still work to find the location of your items?
StarHiker79 wrote:
Maybe. In last patch, at least in the beginning, it didn't work. If it doesn't, easiest just to go physically check the place you clicked before successfully selecting your home location.
https://robertsspaceindustries.com/spec ... lcomes-you
Freyja Vanadis @Freyja-CIG wrote:
Will there be quantity stock-limited ships?
Yes! Each stock-limited ship is limited to one per account and will be available in six waves to cover as many global time zones as possible. Please note that depending on your time zone, some waves may occur the next calendar day.
▲ Wave 1 - 16:00 UTC
▲ Wave 2 - 20:00 UTC
▲ Wave 3 - 00:00 UTC
▲ Wave 4 - 04:00 UTC (the following day)
▲ Wave 5 - 08:00 UTC (the following day)
▲ Wave 6 - 12:00 UTC (the following day)
► Starting on Nov 20 (IAE Day 1): RSI Constellation Phoenix
► Starting on Nov 21 (IAE Day 2): Origin 890 Jump
► Starting on Nov 22 (IAE Day 3): Drake Kraken, Drake Kraken Privateer
► Starting on Nov 24 (IAE Day 5): MISC Hull E
► Starting on Nov 26 (IAE Day 7): Consolidated Outland Pioneer
► Starting on Nov 28 (IAE Day 9): Aegis Idris-P, Aegis Javelin
https://x.com/chonkrider/status/1991019382886060324

Starts tomorrow.
https://www.reddit.com/r/starcitizen/co ... hters_have
asmallman wrote:
I did note, however, that Idrises with BEAM guns are almost always assholes, but every time one had a railgun, they almost exclusively weren't.
Is there an extra reward for completing phases 1-3 for the winning faction?
https://www.reddit.com/r/starcitizen/co ... _phases_13
There might be. There was with Resource Drive, and it was the coolest reward (black Strata armor and multi-tool). But people say it might have prejudiced the result because once a corp pulled ahead, new players would have piled on to it just to ensure they get the reward for minimal effort. So some now speculate that CIG took note of this criticism and they aren't mentioning the reward.
If you don't want to miss out this time on whatever may be offered, make sure you at least gain all rewards for Headhunters, who are in the lead. You have until Thursday.
That said, I don't see how hiding the reward solves the problem so perhaps CIG isn't offering any end-of-event reward for the winner, to let people support their favorite faction without prejudice.
CULT|ysignal
@CULT|icycalm Because the P4 is in the left backpack slot, pressing 1 causes the free choice weapon to come up. You can press 2, but you have to remember that in a firefight when you're switching weapons.
CULT|icycalm
I don't have much choice in the matter because only the right side of the backpack can hold a Special weapon, i.e. a large one, and I must leave that free for people to choose.
CULT|ysignal
Got it.
I could also just change my keybinds.
https://x.com/cultvgnews/status/1988725620264579296

https://x.com/AnthropicDualiT/status/19 ... 8310145034

If you aren't playing Star Citizen in 2025, you aren't playing anything.
What other game has this level of art direction? Even movies would struggle to compete.
Citizen_of_the_Verse @AnthropicDualiT wrote:
PTU 4.4 going live to all waves in 10 min!!
Posted - 1755 EST 11/10/25
Lets go!!
#StarCitizen
I updated the sheet with all my armor pieces and weapons (over 800 unique items), sorted alphabetically. I separated them in the following tabs: Helmets, Cores/Arms/Legs, Backpacks, Undersuits, Environment Suits, Sidearms, Primary Weapons, Special Weapons, Knives, and Utility. I put cores, arms and legs in the same tab to make it easier to check for full sets, but let me know if I should separate them. I put the environment suit helmets in the "Environment Suits" tab because I believe they can only be used with the suits, but not the backpacks, because these can be used with any heavy core. "Special Weapons" are large weapons that only fit in slot 1 on your back (the right side) and in large weapon rack slots, which is to say missile launchers and railguns. There are only a few of them so I could put them in "Primary Weapons" instead and remove the "Special Weapons" tab. I only put multi-tools in "Utility" because the MaxLift and Cambio SRT can be bought in-game, whereas multi-tools with special colors cannot. Maybe I'll add the ParaMeds with special colors as well.
The item names are the same as in-game for the most part, I only changed the following things:
SC Bros be like "please help me improve my fleet"
https://www.reddit.com/r/starcitizen/co ... e_my_fleet

DarkArcher__ wrote:
I don't see a Javelin here, I think there's a big capability gap in your fleet.
Droid1138 wrote:
As a Javelin owner I agree. That fleet is missing a certain something that screams "Big Dakka".
Heavymando wrote:
Seriously how is he going to do solo box missions without one.
Coucouoeuf wrote:
The very moment you add a Javelin to your fleet, there's nothing else visible on the fleet visualizer.
EnTesque wrote:
"Looking for solo player recommendations"
DannyZee2040 wrote:
Bengal 1000% easy to solo play and no worries about capability of any role.
Plabbi wrote:
If a fire breaks out you just take a Mirai Pulse and zip over to deal with it.
eggyrulz wrote:
Honestly you should just have 2 or 3 of every ship, just in case you lose a fight. That way you don't need to wait for the claim timer. Follow me for more LPTs.
holliday50 wrote:
All you need now is a forced labor camp to man your fleet.
FN1980 wrote:
So where's Waldo?
Erasmus_Tycho wrote:
The only fix (besides a Javelin) are friends. I don't see any in here.
Vanduul Hunting
https://www.reddit.com/r/starcitizen/co ... ul_hunting
AccountShoddy9455 wrote:
Requisitioned some cryo'd Vanduul from some smugglers in Nyx.


Starimo-galactic wrote:
You should look at a certain unverified mission in PTU named "Dead Saints: trial cargo haul" asking you to transport something from Stanton to Pyro, interesting...
Waslay wrote:
Remember how Rich Tyrer was talking about 1.0 having a central story that ties the whole universe together? Did you ever hear about operation pitchfork? Obviously players will not be able to invade Vanduul space when 1.0 drops as originally planned. I think CIG plans to have the Vanduul invade Nyx sometime around or after 1.0, and everything we're seeing here is building up to that. Squadron 42 will be the backstory that sets the stage and draws people into the lore, then when they join SC the Vanduul are back and we must defend Nyx! They will likely release Squadron at Invictus, either in 2026 or 2027, to stay away from the new GTA date.
Affectionate_Use_486 wrote:
Yeah that definitely wasn't on the cargo manifest when you docked.
*looks at the manifest again*
This better not have been the "Love Doll Companion".
Tatopeels wrote:
I see we're getting Vanduul action figures, I wonder what the resale value is on one of those if it's in mint condition with no package damage.
Mrax_Thrawn wrote:
They are clearly preparing to start selling Vanduul NPC crew in these boxes. They even have their own barcodes for easier checkout.
G-Wave wrote:
The mission requires ship combat, FPS combat, investigation work, and lets you handle it a number of ways in any order you want. IMO it should be priced higher. Bring a group of 5. The Vanduul are no joke.

BVLDERDVSH wrote:
Seconded. They shredded two of us in a Paladin in about 90 seconds. Was surprised.
Sandcracka- wrote:
Just as good as Hyperion or better imo.
MrKraken @RealMrKraken wrote:
The... battle music in the new contract is wonderful, and when you get in the auxiliary base... oh my, it's a vibe.
If your connection is bad and cuts out a lot, you unlock a whole new tier of bugs that players with decent connections don't know about. The game becomes truly unplayable, no matter how much patience you have.
It happened to me now because I am playing via my phone, though I also played 5-10 hours yesterday through my phone with no issues. It was just a better connection.
https://x.com/kabrutusdeid/status/1987471043917648245

Note that all the top ones are White or yellow, and all the bottom brown.
Not even the right-wingers are making this connection. But it's explained in massive depth in Orgy of the Will §1936 Intelligence, Wisdom & Charisma.
To the devs, thank you, Levski/Delamar is an absolute masterpiece
https://www.reddit.com/r/starcitizen/co ... amar_is_an

hagermanr wrote:
I like that the interior kept the original feel but it looks much better from space. They essentially made it bigger.
HorrorExperience8865 wrote:
Isn't it the same? Besides the elevator?
pwolfamv wrote:
Yes and no. The overall aesthetic is the same and they kept a lot of the same design choices but overall it's been completely redesigned and updated.
IDRIS M?
https://www.reddit.com/r/starcitizen/co ... nt/nny6f5a
trolumbi wrote:
pay for the praetorian pack, get 2042 referrals or try to snipe a rare giftable one on the grey market.
most reliable way is to have buttload of cash to give cig i guess
[Spoiler] Grey's Market has a Showroom in Grim HEX in 4.4 PTU
https://www.reddit.com/r/starcitizen/co ... n_grim_hex
Flawed_Sandwhich wrote:
Very cool just like the ship shops in the hangars of Pyro space stations.
Britannkic_ wrote:
What's that "Drone Repair Station" sign in the first pic?
And the Nine Tails insignia?
https://www.enworld.org/threads/wizards ... pto.716113
Christian Hoffer wrote:
Earlier this year, Wizards released an Unearthed Arcana for the Psion class and several subclasses that all but spelled out a return to the setting, complete with mentions of sorcerer-kings, gladiatorial fights, and preservers and defilers.
https://x.com/NornQueenKya/status/1986984344464814123
NornQueen Kya - Now Offically Canon! @NornQueenKya wrote:
500 Worlds is the next campaign, split up into 4 books. Titus vs Necrons.

Mandy D @Mandy_Bre wrote:
That's CAPTAIN Titus to you, put some respect on that name :)
Todd Tucker @TOrionRelicz wrote:
Orks, Chaos, Tyranids, now Necrons. Titus is meeting everybody. XD
Houseky wrestling @Housekywrestlin wrote:
Looks like a lot of fun. I play Chaos Knights and Emperor's Children. My friends play Ultras and Necrons so I'm amped to kill them!!
Timartin @Timartin3 wrote:
Of all the warzones in the galaxy we go back to Ultramar, again.
Saint Jerome @_sir_jerome_ wrote:
Space Marine 3 narrative confirmed.
Buzzkillingtin @pmitch44 wrote:
Also probably the next storyline for Space Marine 3 :)
The Gray Dude @The_Gray_Dude wrote:
Can someone explain what this means/how it'll work to a semi-informed newbie that knows enough to be dangerous but not enough to be right?
Malefic @Malefic_scholar wrote:
New detachments and units for Necrons and Marines. Prolly some manner of campaign.
Jed Swindale @JedSwindale wrote:
4 books 125 worlds per book one half page of fluff and a pic for each planet at 100 bucks a book unless you want the ultra rare collectable edition of 50 prints each at 500 a book.
Omon @OmonofDesire wrote:
So is this what all of the tomb world stuff in SM2 was really about?
Malefic @Malefic_scholar wrote:
Damn, I wanted Battlefleet Gothic.
Grey's Market & Grim HEX?
https://www.reddit.com/r/starcitizen/co ... t_grim_hex
Ricky_Derach wrote:
Rogue stickers seen on a still empty advertising board besides the Vision Center shuttle stop, where the 2955 IAE will take place, somehow connecting Grey's Market and Grim HEX.


SirBerticus wrote:
You'd think something violating intellectual property and trademark like a Grey's Shiv wouldn't be allowed to take part in IAE?
Grey's ships should only be for sale outside of the UEE: Grim HEX, Levski, Endgame/Ruin station etc.
Haven't taken a screenshot in months, but Nyx got me to do it, my god
https://www.reddit.com/r/starcitizen/co ... but_levski


It's time to take down Amelia Boyd in Frontier Fighters Finale Phase 3 - Take Down starting (today, depending on your timezone) Saturday, November 8 @ 1 PM UTC and continuing through the weekend.
Let's do it, soldiers O7.
P.S. You can join in anytime after 1 PM UTC, that's just our official start time, and the leaders will all be there at that time on the dot. In fact some of us might be on earlier to prepare, and you're welcome to join us for the prep and ask for help with anything.
https://robertsspaceindustries.com/spec ... le/8396285

We'll be playing a big session this weekend to try and finish Phase 3 for as many people as possible because it's the Polaris takedown and solos might struggle. Everything has already been arranged at Cult Command and all the Commanders will be present.
FLEET
recoil: Pirate Supreme Commander (Meridian Stinger)
ysignal: Pirate Master Chief (Skullcrusher Scorpius w/ Lesath Missile Turret)
Adjudicator: Pirate Inquisitor (Sharkmouth Idris-M)
Adjudicator's clone: Pirate Inquisitor (Solar Winds Gladius)
shubn: Pirate Inquisitor (Solar Winds Gladius)
shubn's clone: Pirate Inquisitor (Solar Winds Gladius)
icycalm: Pirate Inquisitor (Nightbreak MPUV Tractor, Ironside ATLS)
It'll be a pirate op regardless of where we run it (and note it's not clear if it's offered in both systems) because it's the conclusion of a Pyro storyline, so it's my neck of the woods. If we end up running it in Stanton, I will have authorization to enter to complete the mission, wherever it takes place.
Any more players want to join will need the new Pirate Spec that's based on the Star Kitten Sally armor that can only be bought from the Subscribers' Store, but icy got 4 of them, so just get one of his if you don't have it. The Solar Winds Gladius will be the ship for Inquisitors, but again, we have plenty of those to give out to people who don't have them (and if we run out you can always join in a Buccaneer). So just gather as many of the other items in your spec as you can (backpack, multi-tool, etc.) and ask in voice for the armor and the Gladius. And btw the armor is identical with the silver Inquisitor so all you need from icy is the helmet.
Whoever can't make it this weekend and wants to complete this phase we'll be sure to help next week to complete it, so no worries if you can't make it. We just want to get as many people over the line as possible, and then we'll deal with the rest.
See you soon.
https://x.com/idioticsynergy/status/1986977896871694702
Idiotic Syn Syn @idioticsynergy wrote:
The original ruler of Necromunda. Nobody knows how he's still alive but he's pissed off at EVERYTHING!


Tempura Person (c0mms CLOSED!) @tempura_person wrote:
How many gold-faced men does this make in the Warhammer series now?
Docette@Malboro @DocetteA wrote:
Not including Stormcast? At least 3 (this guy, Gelt, Dante).
Elementomega1 @OmegaReturned wrote:
Not enough, we need more.
ogerv1032 @Rogerv1032 wrote:
He's definitely using some dark age of technology to somehow stay alive.
Frontier Fighters Finale Phase 2 - Siege #1 with shubn and The Cult
https://www.twitch.tv/videos/2606902926
YT is still exporting, the video will be here: https://www.youtube.com/watch?v=HVDu4HST3To
Don't have much to say on this because I've not played this phase at all yet. The pics and comments below are shubn's from the #stanton channel.

shubn wrote:
Just did an easy one that involves destroying medgel at an aid shelter.

shubn wrote:
There were three enemies and four medgel barrels.
Adjudicator started with the hardest contract and his ship died, so I'm taking the Paladin to attempt to rescue him and his clone and complete the contract.

shubn wrote:
Waiting in an emission cloud with my F7A to ambush Frontier Fighters.

shubn wrote:
Waiting for a rescue after getting shot down by Frontier Fighters.