Moderator: JC Denton
by icycalm » 10 Oct 2010 11:18
by immersedreality(old) » 10 Oct 2010 16:08
by faceplant » 10 Oct 2010 18:35
by Pegote » 10 Oct 2010 22:11
by Jared » 11 Oct 2010 23:06
by Marble » 12 Oct 2010 03:36
by Bread » 12 Oct 2010 06:07
by cephissus » 25 Oct 2010 21:51
Super Meat Boy is a platform game developed by Team Meat and is the successor to Edmund McMillen's and Jonathan McEntee's flash game, Meat Boy, originally released on Newgrounds in October 2008.
by icycalm » 26 Oct 2010 01:34
Reception
Aggregate scores
Aggregator Score
GameRankings 91.1%
Metacritic 90/100
Review scores
Publication Score
Eurogamer 9/10
Game Informer 9/10
GameSpot 9.5
GamesRadar 9/10
IGN 9.0/10
Official Xbox Magazine (UK) 10/10
by icycalm » 26 Oct 2010 01:39
90/100
by recoil » 29 Oct 2010 06:25
Wikipedia wrote:Minecraft is a sandbox building game which allows players to build constructions out of textured cubes in a 3D world. It is currently in development by Markus "Notch" Persson on the Java platform. The gameplay is inspired by Dwarf Fortress, RollerCoaster Tycoon, Dungeon Keeper, and especially Infiniminer. Minecraft was developed for about a week before its public release on May 17, 2009 on the TIGSource forums, where it gained a considerable level of popularity. It has been continually updated since then, and while still an alpha release, it has garnered hundreds of thousands of sales and critical notice and acclaim from many reviewers.
As of October 2010, Minecraft surpassed 1,500,000 registered users, and over 480,000 purchases.
by icycalm » 29 Oct 2010 14:49
by icycalm » 15 Nov 2010 22:15
Scott Brewster wrote:Hi Alex,
I noticed what I think is a mistake in the latest part of On the Genealogy of "Art Games": A Polemic.
"the case of two-dimensional platformers in videogames, this genre finally hit rock-bottom with Rohrer's Passage in 2007"
Passage isn't a platformer, it has no platforms or jumping, the main thing you do is navigate a simple maze. Were you perhaps thinking of another Roher game called Gravitation?
http://hcsoftware.sourceforge.net/gravitation/
Keep up the excellent work.
Scott
I wrote:lol, you can tell how little I know about these games. I just pulled the example out of my ass. Thanks for pointing it out to me. I'll either substitute Gravitation for it or something even worse, if anyone has a better suggestion.
a video game about mania, melancholia, and the creative process
by icycalm » 15 Nov 2010 23:18
by icycalm » 17 Nov 2010 21:25
by zinger » 17 Nov 2010 22:54
J wrote:Knytt Stories was released around 26.8.2007
I know that from the date when I visited him [Nifflas - zinger] ;P
August 30th was the intended release date for KS, but he couldn't wait and released it a few days early
I'm 90% certain it was 26th, 10% on 27th
Knytt somewhere in late 2006, will need to dig in a bit further for that
Hm. First indiegames.com blog mention of Knytt is on December 3rd 2006
And the last Release Candidate version was done on 23rd of Nov
by icycalm » 18 Nov 2010 15:21
Scott Brewster wrote:Ha ha, I knew there was a distinct possibility that I would be wrong. Great explanation, hopefully I wasn't the only one who was troubled by your categorisation and it helps others who were thinking like myself.
Thanks.
Canabalt was released on August 31st 2009
http://experimentalgameplay.com/blog/2009/08/canabalt/
by icycalm » 18 Nov 2010 18:51
by icycalm » 18 Nov 2010 23:49
by icycalm » 19 Nov 2010 00:47
by icycalm » 19 Nov 2010 18:52
by icycalm » 20 Nov 2010 23:34