by infernovia » 14 Nov 2016 23:45
Summary of our last session:
Firstly, the only one with any progress saved is recoil. So if we don't want to backtrack, he is our only option for host.
The huge health pool of the monsters is a pain and your guns don't feel like they do anything. 70% of the monsters being immune to your powers isn't fun either. This might be fixed by lowering a difficulty level, but it might also be designed that way by the developer to get you using your sword. Just something to be wary of.
But the bigger problem is that the lag & latency was intolerable. This could have been due to Robomoo being on wireless, but the other factor is that we are all over the world (US West, US Central, London, Moscow) playing one of the fastest FPS out currently. I am surprised how much better the Dying Light co-op was, but it definitely wasn't as fast as this game either.
So, do we shelve this game? Do we want to give it another try?