icycalm wrote:The entire point of this campaign, apart from the mythic powers, is that you get to choose to be good or evil at some point. But which of your six characters will make that choice lol?
In some of the CRPGs I've played (
Pillars of Eternity,
Planescape: Torment,
Pathfinder: Kingmaker), there's only one player character. The rest are all NPCs that join your party for some time (usually permanently, but some may leave because of your choices) and you only control them in the combat or adventure sections, while the dialogue and plot decisions are all taken from the perspective of your player character. Like, you can make a party member pick a locked door, but you can't make them talk to other NPCs. Only the player character can talk to people. If you make some kind of moral choice that doesn't agree with a party member, you'll usually be confronted by them about it and forced to make a skill check or two.
I'm assuming it's the same here. There might also be more than five NPCs to recruit into the party too, from a variety of alignments, so you can still have either a majority evil or a majority good party.