I thought Matt did an excellent review of the
nature of the game.
Deus Ex really does present that feeling of limitless actions. I didn't realize you could save Paul until way too late, but that was already when I was deep into the game.
I also agree with him about not killing people until absolutely necessary. Something about the way the conversations go between JC and other people convinced me to stick to the prod or the baton when taking people out. Is the fact that JC's voice is so flat that I mistook it for a calm confidence? I think I was finally convinced when I came back to UNATCO HQ and spoke with the munitions guy downstairs and he got annoyed with me for killing too many people.
If any of you are interested in replaying the game with some updated textures and (a few) better meshes, then you may be interested in modding it:
http://thinkpadius.com/content/deus-ex- ... ay-it-mods