Star Citizen @RobertsSpaceInd wrote:Attention Pilots!
Civilian Defense Force intel is picking up signals suggesting that XenoThreat could arrive in Stanton as soon as tomorrow. Remain on high alert!
Moderator: JC Denton
by shubn » 21 Apr 2023 15:22
Star Citizen @RobertsSpaceInd wrote:Attention Pilots!
Civilian Defense Force intel is picking up signals suggesting that XenoThreat could arrive in Stanton as soon as tomorrow. Remain on high alert!
by icycalm » 27 Apr 2023 20:46
by ChevRage » 27 Apr 2023 20:54
by shubn » 27 Apr 2023 21:17
by Adjudicator » 28 Apr 2023 00:47
by icycalm » 28 Apr 2023 05:24
by ysignal » 28 Apr 2023 08:14
by icycalm » 28 Apr 2023 16:13
by ysignal » 28 Apr 2023 17:44
by shubn » 03 May 2023 22:32
JakeAcappella-CIG wrote:Jumptown 2.1 Debuts May 5!
Greetings, pilots! Jumptown is reopening its doors once again this weekend, but you might notice a few key differences from the last time you visited!
We’ve upgraded the Jumptown dynamic event further with a myriad of improvements. These new labs have a totally redesigned interior, reimagined as a circular floorplan that conveniently comes with fewer doors, making for better sightlines and shooting lanes. A second dispenser can also be found for more expedient drug production. The entire operation has doubled in size, with a second entrance and multiple windows and skylights to make ambushes hard to come by for those hunkered down inside as well as those attempting a breach from outside.
Jumptown 2.1 kicks off on May 5 at 9 AM Pacific / 4 PM UTC!
The event will run until May 9 at 1 PM Pacific / 8 PM UTC, with the locations of the drug labs rotating every 24 hours. Keep an eye out for more details on Jumptown going live alongside the event, and we'll see you there! Keep an eye on your ramps!
by icycalm » 03 May 2023 22:51
by shubn » 03 May 2023 23:19
by Adjudicator » 04 May 2023 03:03
by ChevRage » 04 May 2023 05:39
by icycalm » 04 May 2023 12:48
by icycalm » 04 May 2023 16:53
by icycalm » 18 May 2023 08:32