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Warhammer 40,000

Unread postby icycalm » 09 Dec 2024 06:38

Why am I starting a 40k thread?

Is it because VTTs have finally turned it into a videogame? And is that a hint for something that might be... upcoming?

Maybe, and maybe yes. Who knows. Only time will tell. Time is the master of... all, after all. And therefore also the master of tactics.

All I have to say for now is, look at this picture: https://www.belloflostsouls.net/2024/12 ... aught.html

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icycalm
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Codex: World Eaters

Unread postby icycalm » 24 Apr 2025 17:07

Why is icycalm suddenly posting Warhammer 40,000 news?

You'll know soon enough. And then a new era of gaming will begin. Until then, read Warhammer 40,000 news to catch up to what's coming.

World Eaters tactics – Richard Siegler weighs in on Khorne's finest
https://www.warhammer-community.com/en- ... nes-finest

Warhammer Community wrote:The World Eaters come to pre-orders this weekend, and they’ve got several exciting new ways to play (which still involve chain weapons to the face). Tournament pro Richard Siegler is here to extol the virtues of Berzerkers and Daemons.


Richard Siegler wrote:It's time for Khorne's chosen Legion to have their time in the limelight. With the new Codex: World Eaters, there are many exciting new rules, playstyles, and tricks to master. This article is going to focus on some of the important changes and analyse two brand new playstyles that have emerged.


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Richard Siegler wrote:Berzerkers are back!

The first new playstyle centers around the iconic Khorne Berzerker. In the Index, Khorne Berzerkers were often seen as support pieces for a Master of Executions, and used on easy-to-kill enemy units too feeble to be worthy of being maimed by your Exalted Eightbound.

In the new Codex, Khorne Berzerkers can become the core of your army, and some of your strongest units when the proper rules are applied. What changed?


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Richard Siegler wrote:Daemonic destruction

The other major new playstyle for World Eaters involves the Khorne Daemonkin detachment, which allows your World Eaters army to be joined by up to 1,000 points of Blood Legion units in a Strike Force game. It was previously very rare to use Khorne Chaos Daemons allies, but this new detachment has several powerful rules that encourage you to do so, especially when combined with the recently upgraded Khorne datasheets.

Khorne may have punished Skarbrand for his hubris, but with his recent datasheet glow-up, this rogue Bloodthirster is one of the few ways to advance and charge with World Eaters – and one of the hardest-hitting combat units in the entire game.


You'll need to read the article for the details. I am only posting a few quotes. And if you don't know what the World Eaters are (Shame on you! Call yourself a gamer??), here's a good read:

https://www.reddit.com/r/40kLore/commen ... ll_a_thing

Laddy_Taddy wrote:How are the World Eaters still a thing?

Don't get me wrong, I love the World Eaters. From a purely "rule of cool" point of view, they are my favorite chaos legion alongside the Word Bearers.

But the more I think about them, I have to ask: How the hell do they still remain a threat into the 41st millennium?!

It's been established that one of the main weaknesses of the Chaos Space Marine Legions are their poor logistics and leadership. They are working with significantly inferior equipment, infrastructure, and recruitment numbers to that of the Imperium. Oh, and also 3/4th of them are crazy due to warp shenanigans. This problem has proven to be somewhat avoided due to people like Abaddon who have their shit together. Problem is, World Eaters are the exact opposite of "having their shit together".

The World Eaters' entire shtick is that they're batshit insane and charge at the enemy armed with laser weapons and tanks to engage in brutal melee combat. While this COULD work for the first few battles, it's hard for me to imagine how they survive after that. The World Eaters depend on high casualty combat, but I can't recall if they are even able to replenish their numbers. On top of that, there's no one in the World Eaters legion who are reigning them in, so to speak. From what I've read when they aren't busy shish-kebabing a guardsman they are murdering each other, which makes me wonder even more how they haven't just accidentally chainaxed the self-destruct button to their spaceship mid-flight.

So I ask again, how are the World Eaters still a thing? Every army needs SOME degree of logistics to survive, but the World Eaters are too blood drunk to even have any at all.


krorkle wrote:Some of them still have their shit together, at least outside of combat.

Check out the new Angron novel by David Guymer. It shows what happens when a bunch of World Eaters and their hangers-on get together to follow Angron. They're basically ungovernable, but it shows how they're still able to be wrangled to point in the right direction. There's even a young traitor marine from a Blood Angels successor who wants to become a World Eater.



P.S. Don't read any 40K novels until they're unlocked in the game, as usual.
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New Space Marine Drop Pods

Unread postby icycalm » 26 Apr 2025 15:21

https://www.belloflostsouls.net/2025/04 ... skies.html

Adam Harrison wrote:New Space Marine Drop Pods Arriving From The Skies

Games Workshop has created a new Space Marine Drop Pod and it looks to solve quite a few issues from the previous kit.

I did not have “a new design for the Space Marine Drop Pods” on my bingo card for Warhammer 40k in 2025 but here we are! Coming in hot from orbit, there’s a new Drop Pod kit coming — and this time they come in pairs!

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"The kit is significantly easier to build and will have a new Datasheet which clarifies exactly where everything gets measured from – leaving little room for creative rules interpretations. That new Datasheet will be available via free download when it’s released."

Space Marine Drop Pod Update
So there’s a couple of major changes/new features about this redesign that we need to go over. First up there are no long internal Storm Bolters/Deathwind Launchers inside the Drop Pod. I’m curious to know if those are gone completely or what. We’ll find out when the new Datasheet shows up.

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The next major change and one I’m excited about is the fixed, open doors. As a person who has played with Drop Pods since they were introduced in 40k as an actual vehicle I can tell you stories about the arguments they caused. While it was a great modeling feature and allowed for some really cool options, those open doors caused so many rules arguments. This new design fixes many of those issues. More importantly, GW is even addressing where you measure from with this model. That’s going to cut down on the ambiguity the old/current Drop Pods created and help to make using them consistent.

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I also wanted to note that the insides look a lot cleaner to build. As a person who’s built over a dozen Drop Pods in my time can I just say I’m glad to see this change. While I did eventually figure out how to build the insides so everything was were it was suppose to be, there really was no “easy” way to do it; the Drop Pod’s internals were just tedious to assemble. In fact, most games I’d just keep the doors closed because it looked better and people couldn’t claim they could shoot through the pod.

One last feature I do want to mention is that the debris around the impact of the doors is apparently modular. I think that’s also great! Maybe you want a “clean” landing. It’s a nice touch overall.

Drop Pods Come In Pairs?!
Okay, this isn’t a feature of the pods themselves. It’s more a feature of the new kit coming soon.

"Each box will contain two complete Drop Pods – an excellent proposition for those who lack the natural Deep Strike capability of Terminators and Jump Pack Intercessors. We recommend Infernus Marines for a blistering entrance, but the sky’s really the limit."

While I think it’s nice that GW is trying to pitch the uses for the Drop Pod, the important part there is that these Drop Pods will come in a kit with two pods to build. I do wonder why GW would want to put two in a box. Maybe they want to save on shipping costs? Or perhaps there’s some other design option to cram two in a single box. Surely it’s not because the price will go up...

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What do you think of the new Space Marine Drop Pod redesign?



https://www.belloflostsouls.net/2025/04 ... th-it.html

Adam Harrison wrote:New Plastic Drop Pod – Worth It?

The new Plastic Drop Pod kit fixes two big issues in Warhammer 40k. But will the new version be worth taking?

Games Workshop revealed that a new plastic Drop Pod kit is coming. It’s a nice refresh of the miniature and the kit comes with two in the box. It also addresses one big pain point that’s been going on for years: Are the doors supposed to be open or closed when deployed? Well, the new kit has them in a fixed, open position — so we can all stop arguing over that one.

Another issue that Games Workshop seems to be going after is the whole “where do you measure distances from” for the Drop Pod. We’re supposed to be getting a new datasheet when the miniature lands that will clarify where everything gets measured from. Personally, I’m very grateful for that.

Over the years, I’ve seen lots of players try to pull some questionable deployment and measuring tricks because of the doors. Everything from measuring storm bolter shots from the edge of an open door to deploying the squad from them. Heck, I’ve even seen games where players have kept a couple doors shut just to keep the model from going “off the tabletop” due to some funky scatter or deployment trick.

Keep in mind many of these “tricks” got nixed in later editions or FAQs but that’s how long the old Drop Pods have been in use. If you can think of (or remember) a dirty trick with them due to vague modeling or “creative” rules interpretations, I’ve seen players trying to pull them all.

New Drop Pod, Old Problems
Again, I’m glad GW is deciding to take some firm stances on those issues — the doors being open and where you actually measure from. I’m also a little curious to see what’s going to happen now that the miniature doesn’t have the Storm Bolter or Deathwind launcher inside. Are those options just gone now? Is the Drop Pod even more of a terrain piece now than before?

I always felt like the Drop Pod was a mixed bag. On the one hand you had a (relatively) safe way of putting a unit where you needed it. This was a great way to deploy (and in some editions with pin-point accuracy) a unit’s firepower exactly where you needed it. I too have Drop Podded in a Sternguard Veteran Unit loaded with melta weapons to take out many Titan-level threats in Apocalypse-sized games.

However, you’re paying a points premium for a “vehicle” that’s effectively a faction specific terrain piece once it lands. Only now, without a weapon, it looks like it won’t even be able to shoot and be annoying. It’s literally going to land on the tabletop and just be in the way. I think a lot of armies are going to ignore them even more than before. Or worse, they’ll charge them to gain some extra movement... I’ve seen and done that trick myself.

As of right now, the Drop Pod is 70 points for a safe way to deploy a squad. It provides a very small amount of cover fire (and slightly more if you opt for the Deathwind Launcher). But when it lands, it’s immobile and it’s just in the way. If you remove the weapon system, will it be worth taking? I hope we at least see a points drop for the Drop Pods if that’s the case. I don’t even care if they make the thing paper thin toughness and armor. In fact, if the enemy wants to shoot it just to get it out of the way, I’m okay with that, too.

Deploying a unit safely and where you need them is the point. If it takes some fire away from other targets that’s just a side benefit. Hopefully this iteration will cause less arguments (and I think it will). But, after those things, I’m also not expecting Drop Pods to be anything other than in the way.

What do you think of the Drop Pods? Do you think we’ll get a points drop or not?
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2024 & 2025 Roadmaps

Unread postby icycalm » 04 May 2025 15:26

Nova Open Preview: 40k Roadmap Graphic
https://www.reddit.com/r/Warhammer40k/c ... ap_graphic

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40k Roadmap for 2025
https://www.reddit.com/r/Warhammer40k/c ... p_for_2025

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I am quickly learning how Warhammer works, and I can sort of follow the news on it now. A mere two weeks ago I knew nothing and couldn't understand anything about what they were talking about on the tabletop sites. I encountered the game in the same places I get my GMRPG news from, but I just kept scrolling past them because I couldn't understand them. It's a totally different type of news than both the videogame and the roleplaying (and the trading card game) news. Essentially they release one new rule edition every 3-5 years, and then during this time they pump out new units and factions in both miniature and rule forms, and they revamp existing ones. Sometimes there are novels and campaigns and misc. stuff, but mostly it's just new units and their stats. And of course balance changes. That's the TL;DR to following Warhammer news. And it's all physical of course. They don't even release their books in PDF lol! It's absurd how physical the entire game is. In fact that is its greatest weakness, which I will be fixing in... oh a few days.

So this is a brief introduction to Warhammer news, for anyone who's interested in following it with me. I WILL become a Warhammer expert, and I hope some of my readers will follow me there.


P.S. I am now trying to find out what "waha" means. The fans drop that term a lot, and it seems like a website. Maybe it's the official Warhammer site? They say things like "The new codex is not on waha yet, does anyone have it?", etc. I'm looking into it.
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Henry Cavill on 40K

Unread postby icycalm » 04 May 2025 17:51

Henry Cavill talks being a Warhammer nerd, his grey pile of shame and hobby painting
https://www.youtube.com/watch?v=Eadjz-FO8N0

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Henry Cavill & Joey Batey Get the Cast Into Warhammer Painting | The Witcher: Unlocked | Geeked
https://www.youtube.com/watch?v=TlkzcreCKrU

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Henry Cavill talks Warhammer gaming/minis
https://www.youtube.com/watch?v=EmwAF6w1s0I

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Henry Cavill talking WARHAMMER 40,000!
https://www.youtube.com/watch?v=cNDi_y1znwk

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Henry Cavill Talks The Witcher and Warhammer | The Graham Norton Show
https://www.youtube.com/watch?v=sj4vCA2BCqo

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NEW Henry Cavill Warhammer Interview! HIS GREATEST PRIVILEGE!
https://www.youtube.com/watch?v=p0f68koKIAw

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Henry Cavill Just CRUSHED Amazon After REBUILDING Warhammer Cinematic Universe!
https://www.youtube.com/watch?v=TvVmsDK0i5s

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Henry Cavill Visits Warhammer World
https://www.youtube.com/watch?v=J7wp4Rzoafw

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The last video is the epic one. You can't look at it without thinking how epic the game must be.

There are at least a couple more but I've only been able to find them in compilations, not as standalone videos. I'll keep looking, and post here if you find basically any video that I don't have already.


P.S. Tangentially related:

Why NO ONE Wants To Work With Henry Cavill...
https://www.youtube.com/watch?v=0QMRHEYSYI0

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The man is cool beyond belief. He collided with the anti-straight-White-male industrial complex, and he gave them a good licking, and has the scars to prove it. One of us.
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Champions of Slaanesh Army Set

Unread postby icycalm » 16 May 2025 16:50

Did GW Accidentally Make a GREAT New Faction? Emperor's Children
https://www.youtube.com/watch?v=CM7ajb4fRiM

Trovarion - Straight From the Basement wrote:Going over all the new Slaanesh models and analyzing the design direction the Warhammer studio took with these. What can we expect from the new range? Do you like it so far?


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The guy says it's a new faction but looking into the lore, it seems old. And then I found this: https://www.reddit.com/r/Warhammer40k/c ... nt/id1unyl

DexPunk wrote:40k exists in a weird dimension where the newest and the most anticipated faction usually is the one that already existed in the first edition 30 years ago.


You can read that whole thread to get an idea of how factions are released and updated. Then you can dive into this enormous lore article to learn more about the faction:

Emperor's Children
https://warhammer40k.fandom.com/wiki/Em ... s_Children

Warhammer 40k Wiki wrote:The Emperor's Children, also sometimes known after their fall as the Lords of Profligacy, are a Traitor Legion of Chaos Space Marines who devote themselves solely to the service of the Chaos God Slaanesh, the Prince of Pleasure, though they were originally the Imperium of Man's proud IIIrd Space Marine Legion.

The Emperor's Children was the only one of the original First Founding Legiones Astartes to bear the Emperor's own name and His own icon—the Palatine Aquila—granted to them by His hand as a symbol of the Legion's martial perfection. Few were ever so honoured amongst the ancient Space Marine Legions and given less cause to betray the Master of Mankind than the Emperor's Children.


Then you can check out a review of the boxed set: https://taleofpainters.com/2025/03/revi ... h-army-set

Stahly wrote:Included in the box are:

  • a Lord Exultant
  • 12 Noise Marines (2x 6 models)
  • 20 Tormentors/Infractors (4x 5 models)
  • the 10th Edition Emperor’s Children codex with special edition cover design
  • a set of datacards
  • an Emperor’s Children transfer sheet


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Stahly wrote:The Emperor’s Children army set has an RRP of £145 / 180 € / $230. For that, with 33 models, you get significantly more plastic than in the most recently released army boxes, but also a lot of repetition. Perhaps it would actually have been better to limit the number of Marines to 10 and instead add Lucius or the Lord Discordant. Because as it is, there’s a lot of overlap with the announced Combat Patrol, which, in addition to the Lord Exultant, also includes 10 Tormentors/Infractors.

However, the savings are exorbitant thanks to the large number of models. The individual prices of the models are not yet known, but if you compare them with similar Chaos Space Marines units, there should be a saving of about 50% compared to buying them and the codex/datacards individually, which is absolutely outstanding for boxes of this kind. Be aware that this is a limited edition box set, so stock might run out fast.


It's already out of stock lol. In fact even the page to order it on the official site seems to be down.

This is how it looks if you're Michelangelo:

The Emperor's Children Army Set – Examining the new kits in detail
https://www.warhammer-community.com/en- ... -in-detail

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This would probably be my main faction, if I was a player. They're evil, purple, and work for the Emperor. Or at least used to.
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