Szcz wrote:Overated, with abysmal pacing and structure (it's like a child designed it), excessively long, all over the place mess of a game, with the worst final level of a game ever, where they effectively take the previous 60 hours and throw it away. Worse than when in Dallas, Bobby's death turned out to be a dream. They basically turn the main wold character into an alien-killing space marine - it couldn't get any more stupid unless they had Kojima scripting it (I like his work, btw). Capcom basically dropped trou' and peed on the faces of their fans.
Capcom employee: Sir, we're behind schedule with Okami, and we don't really know where we're going with it anymore. The lead designer keeps making us add more and stuff random stuff to it. What do we do?
Boss: What's hot right now? The Americans are putting space aliens in everything, let's slap that on the end. On a big spaceship! If we follow the American way we will rejuvenate the Japanese games industry!
Employee: But sir, Okami is about a goddess from Japanese legend.
Boss: Idiot. This isn't for the Japanese, it's for western 'otaku' who want to think they're experiencing something cultural, they won't know the difference. Just make the press release say something about how it uses our traditional brush stroke system, and include a glossary of "Japanese folktales". Those idiots will eat that stuff up!
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