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[PC] [ONE] Dead Rising 4

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[PC] [ONE] Dead Rising 4

Unread postby El Chaos » 11 Jan 2017 04:18

Dead Rising vs. Dead Rising 4: https://www.youtube.com/watch?v=UUxJpDtg0Bs
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El Chaos
Insomnia Staff
 
Joined: 26 Jan 2009 20:34
Location: Buenos Aires, Argentina

Unread postby icycalm » 28 Mar 2017 23:03

Review: http://culture.vg/reviews/in-depth/dead ... 16-pc.html

And some additional comments:

http://steamcommunity.com/id/icleus/recommended/543460/

icleus wrote:Do yourself a favor and buy Dead Rising 2 and 3 instead. Dead Rising 4 is barely a shadow of those. If you already own them then just reinstall and play those. Avoid this game and the absurb price tag. Only get this if you desire some real game design headaches and a lacking zombie story.

This is what was not in Dead Rising 4; content that defined the franchise from other great games:

No timer which means no sense of urgency and no time management
No manual bathroom saving
No iconic psycho boss fights
No iconic boss fight music
No preparing for boss fights
No mixing drinks or item buffs
No queen bee
No healing item managment
No power attacks
No main weapon throwing
No variation in healing items restoring health
No icon blocks for a health bar
No survivor escort missions
No limited spawns for survivors

Game design mistakes:

- Saving is only auto and the player has no concept of a save location or time of last save
- Healing level at safe zones does not increase (stays at lv. 1) even though other areas level up
- Vender sells healing items all at the same price however they can be found for free, even in the rooms next over
- Restrooms serve no purpose other than wasted deadends
- A cup of coffee heals the same as a giant medkit
- Buying any combo weapon undermines the purpose of searching and crafting them
- Exo-suit denies the player access to the inventory
- Exo-suit can pick up any item but can not drop them manually
- Exo-suit locks at infinite power throughout story events
- Entering a vehicle causes Exo-suit to be destroyed
- Guns are extremely common and undermine utilizing random melee objects
- Several combo weapons are reskins with different element damage
- Trials produce less scrap and points than killing over 500 zombies
- Clothes vender is a scrap sink and provides no purpose when searching for clothes is free
- Green insect virus is not explained in the storyline but is present
- Day and night atmospheres only happen by story progression
- Player is not given the option to continue playing their original game file after beating the game and is instead forced to do New Game+ in order to play
- Can not skip the entire intro level on New Game+
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icycalm
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Joined: 28 Mar 2006 00:08
Location: Tenerife, Canary Islands


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