http://insomnia.ac/essays/transaesthetics/
'Grand,' but No 'Godfather',
by Junot Diaz. The Wall Street Journal, page W3, June 28, 2008
http://online.wsj.com/article/SB121460385251911957.html
The reason I call this article a tragedy is that it came so close to being right on. The author hits a lot of good points.
With respect to great films, he states, "[n]arrative art of that caliber is distinguished by its ability to re-organize our preconceptions, to shift us into a world that's always been there but that we've been afraid to acknowledge . . . ."
As to art generally:
"Successful art tears away the veil and allows you to see the world with lapidary clarity; successful art pulls you apart and puts you back together again, often against your will, and in the process reminds you in a visceral way of your limitations, your vulnerabilities, makes you in effect more human."
Then he effectively dissects why GTA IV utterly fails to do any of that. That's good, right? Doesn't that mean he gets at least some small part of it?
So where's the tragedy? He apologizes for his conclusions! The entire article is an apology for his opinion that GTA IV fails to be art. He can't spit out two sentences without stopping to reassure everyone that no one should be mad at him for trashing GTA's credentials as a work of art. He can't even really bring himself to say "GTA IV is not art." Here, I can distill the entire article to it's logical form:
1. Please don't hurt me, I promise GTA IV really is art.
2. Art is x.
3. GTA is not even close to x.
4. Therefore, please don't hurt me, I promise GTA IV really is art.
Maybe it is some consolation to see critique of GTAIV of any kind in a mainstream publication...